Player Matchup

Pele
Pele
Bisonwarlord69
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 71L
1,381 Elo+
Solo
Medusa
Medusa
Cheetah King678
Medusa
Level 26
God Stats
25W - 11L
1,610 SR
Queue Stats
285W - 246L
1,354 Elo+
Solo
Jormungandr
Jormungandr
Ggonzo100
Jormungandr
Level 27
God Stats
18W - 12L
1,473 SR
Queue Stats
175W - 165L
1,279 Elo+
Solo
Agni
Agni
Quacking-Steve
Agni
Level 28
God Stats
2W - 1L
1,671 SR
Queue Stats
165W - 194L
1,326 Elo+
Party 2
Anubis
Anubis
pronfanitee
Anubis
Level 28
God Stats
22W - 22L
1,455 SR
Queue Stats
101W - 93L
1,376 Elo+
Party 2
Team Averages
Level 27
1,542 SR
1,343 Elo+

VS

Team Averages
Level 23
1,427 SR
1,233 Elo+
Cthulhu
Cthulhu
Deadpool19900
Cthulhu
Level 7
God Stats
10W - 12L
1,273 SR
Queue Stats
10W - 12L
1,203 Elo+
Solo
Mercury
Mercury
Hardwill305
Mercury
Level 23
God Stats
43W - 40L
1,478 SR
Queue Stats
207W - 258L
1,304 Elo+
Solo
Nu Wa
Nu Wa
Its_Loading_
Nu Wa
Level 76
God Stats
7W - 5L
1,678 SR
Queue Stats
132W - 115L
1,500 Elo+
Party 1
Set
Set
semihlara
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
982 Elo+
Solo
Artemis
Artemis
yoocarii
Artemis
Level 7
God Stats
43W - 36L
1,208 SR
Queue Stats
49W - 49L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 14
11,229
936
11,497
13,394
7,220
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
17 / 0 / 12
13,782
1,149
24,239
13,651
5,067
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Ggonzo100
Jormungandr
19
3 / 2 / 20
11,769
981
8,610
13,834
6,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
7 / 2 / 18
11,865
989
10,500
9,314
2,959
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
19
6 / 1 / 18
12,852
1,071
9,849
10,237
3,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 3 / 0
8,934
745
617
3,307
1,254
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Hardwill305
Mercury
16
2 / 17 / 3
10,849
904
13,147
24,691
7,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
3 / 1 / 4
12,418
1,035
28,239
14,420
4,858
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 10 / 3
10,209
851
3,246
15,389
7,790
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
yoocarii
Artemis
16
2 / 5 / 2
10,445
870
8,776
13,290
5,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
19
36
Kills
7
7
Deaths
36
82
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
W
17
0
12
23
L
Cthulhu
0
3
0
0
W
Jormungandr
Ggonzo100
Jormungandr
3
2
20
6.5
L
Mercury
Hardwill305
Mercury
2
17
3
0.21
L
3
1
4
5
W
7
2
18
8
W
Anubis
6
1
18
15
L
0
10
3
0.15
L
Artemis
yoocarii
Artemis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,695
Damage
54,025
60,430
Taken
71,097
25,230
Mitigated
26,839
7,787
Healing
2,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,497
3,302
0
907
13,394
7,220
0
5,871
7,444
0
24,566
W
24,239
20,132
0
479
13,651
5,067
0
5,919
7,632
0
38,944
L
Cthulhu
617
35
0
0
3,307
1,254
0
1,516
1,741
2,579
0
W
Jormungandr
Ggonzo100
Jormungandr
8,610
1,787
219
677
13,834
6,107
0
6,923
6,861
53,196
0
L
Mercury
Hardwill305
Mercury
13,147
9,960
0
0
24,691
7,891
0
10,852
13,639
0
24,634
L
28,239
9,958
42
2,454
14,420
4,858
0
6,076
8,169
79,277
0
W
10,500
1,038
0
544
9,314
2,959
0
4,378
4,911
26,040
0
W
Anubis
9,849
590
0
4,961
10,237
3,877
0
5,765
4,447
37,096
0
L
3,246
1,992
0
208
15,389
7,790
0
6,326
8,938
0
11,580
L
Artemis
yoocarii
Artemis
8,776
4,348
0
0
13,290
5,046
0
4,189
9,001
0
16,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,497
Gold Earned
52,855
267
Minions Killed
184
6
Camps Cleared
1
1,045,940
Distance Traveled
729,092
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,229
936
19
2
4
219,728
1
W
Medusa
13,782
1,149
28
2
0
245,853
1
L
Cthulhu
8,934
745
0
0
0
28,145
0
W
Jormungandr
11,769
981
107
9
1
198,407
2
L
Mercury
10,849
904
31
3
1
212,737
0
L
Nu Wa
12,418
1,035
120
10
0
175,544
0
W
Agni
11,865
989
34
3
1
203,897
0
W
Anubis
12,852
1,071
79
7
0
178,055
0
L
Set
10,209
851
20
2
0
137,393
0
L
Artemis
10,445
870
13
1
0
175,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role