Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
IXPECADORXI
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 42L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IvySandoval
Ah Muzen Cab
Level 84
God Stats
2W - 0L
1,610 SR
Queue Stats
105W - 93L
1,459 Elo+
Solo
Chiron
Chiron
ROUT3
Chiron
Level 147
God Stats
3W - 0L
1,877 SR
Queue Stats
136W - 157L
1,407 Elo+
Solo
Achilles
Achilles
edgsc
Achilles
Level 149
God Stats
5W - 7L
1,481 SR
Queue Stats
253W - 256L
1,498 Elo+
Solo
Team Averages
Level 132
1,594 SR
1,472 Elo+

VS

Team Averages
Level 78
1,432 SR
1,407 Elo+
Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DGT14
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,330 Elo+
Party 1
Thoth
Thoth
KingDesmond831
Thoth
Level 41
God Stats
0W - 2L
1,289 SR
Queue Stats
2W - 6L
1,309 Elo+
Party 1
Hel
Hel
WrigglyTentacles
Hel
Level 127
God Stats
0W - 1L
1,372 SR
Queue Stats
21W - 24L
1,476 Elo+
Party 1
Ao Kuang
Ao Kuang
lmTrainn
Ao Kuang
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
9 / 9 / 10
12,095
864
20,499
18,441
8,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
IXPECADORXI
Sun Wukong
18
2 / 2 / 14
10,510
751
4,000
14,127
18,763
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
IvySandoval
Ah Muzen Cab
20
9 / 2 / 16
12,009
858
18,324
14,812
5,883
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
ROUT3
Chiron
19
4 / 1 / 16
10,788
771
15,846
11,464
4,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
edgsc
Achilles
17
4 / 4 / 17
10,351
739
8,437
14,683
15,889
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 5 / 8
10,279
734
18,710
12,723
5,405
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
DGT14
Sol
16
3 / 4 / 7
9,444
675
8,556
12,973
4,553
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 6 / 6
9,521
680
11,150
13,612
4,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 4 / 7
10,305
736
10,383
15,556
6,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
lmTrainn
Ao Kuang
16
4 / 9 / 5
9,806
700
6,914
17,395
7,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
49
28
Kills
16
18
Deaths
28
73
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
9
9
10
1.56
L
Merlin
 
Merlin
3
5
8
1.4
L
Sol
DGT14
Sol
3
4
7
1.63
W
Sun Wukong
IXPECADORXI
Sun Wukong
2
2
14
4.5
W
Ah Muzen Cab
IvySandoval
Ah Muzen Cab
9
2
16
8.5
L
2
6
6
0.83
W
Chiron
ROUT3
Chiron
4
1
16
12
L
4
4
7
1.88
W
Achilles
edgsc
Achilles
4
4
17
3.13
L
Ao Kuang
lmTrainn
Ao Kuang
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,106
Damage
55,713
73,527
Taken
72,259
53,310
Mitigated
27,710
36,579
Healing
30,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
20,499
3,590
1,376
4,126
18,441
8,262
573
13,257
5,184
0
38,807
L
Merlin
 
Merlin
18,710
918
511
1,234
12,723
5,405
221
0
12,723
43,522
0
L
Sol
DGT14
Sol
8,556
2,475
0
2,693
12,973
4,553
1,182
0
12,973
20,900
0
W
Sun Wukong
IXPECADORXI
Sun Wukong
4,000
876
2,175
3,675
14,127
18,763
241
9,577
4,550
0
19,031
W
Ah Muzen Cab
IvySandoval
Ah Muzen Cab
18,324
5,761
2,453
5,852
14,812
5,883
2,362
13,083
1,729
0
36,675
L
11,150
983
528
1,415
13,612
4,573
0
0
13,612
22,140
0
W
Chiron
ROUT3
Chiron
15,846
4,797
5,504
6,976
11,464
4,513
1,896
10,492
972
0
31,583
L
10,383
245
13,410
8,916
15,556
6,073
42
0
15,556
23,025
0
W
Achilles
edgsc
Achilles
8,437
1,949
2,340
2,102
14,683
15,889
408
9,304
5,379
0
18,615
L
Ao Kuang
lmTrainn
Ao Kuang
6,914
760
0
1,788
17,395
7,106
250
0
17,395
9,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,753
Gold Earned
49,355
153
Minions Killed
162
0
Camps Cleared
0
1,316,920
Distance Traveled
1,187,616
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,095
864
41
3
0
257,678
1
L
Merlin
10,279
734
53
4
0
236,583
2
L
Sol
9,444
675
41
3
0
249,557
0
W
Sun Wukong
10,510
751
23
2
0
234,500
0
W
Ah Muzen Cab
12,009
858
46
3
0
276,023
0
L
Thoth
9,521
680
26
2
0
227,797
0
W
Chiron
10,788
771
25
2
0
287,177
1
L
Hel
10,305
736
35
3
0
251,141
0
W
Achilles
10,351
739
18
1
0
261,542
3
L
Ao Kuang
9,806
700
7
1
0
222,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role