Player Matchup

Hun Batz
Hun Batz
Kyrelaka39
Hun Batz
Level 87
God Stats
2W - 2L
1,294 SR
Queue Stats
108W - 98L
1,394 Elo+
Party 1
Zeus
Zeus
cj9806
Zeus
Level 18
God Stats
9W - 9L
1,422 SR
Queue Stats
57W - 54L
1,323 Elo+
Party 1
King Arthur
King Arthur
panayack
King Arthur
Level 29
God Stats
8W - 9L
1,448 SR
Queue Stats
231W - 221L
1,354 Elo+
Solo
Team Averages
Level 45
1,388 SR
1,357 Elo+

VS

Team Averages
Level 25
1,518 SR
1,194 Elo+
Hel
Hel
GettingLoose
Hel
Level 33
God Stats
0W - 2L
1,779 SR
Queue Stats
8W - 7L
1,481 Elo+
Party 2
Artio
Artio
Mythical5337
Artio
Level 26
God Stats
8W - 11L
1,370 SR
Queue Stats
79W - 133L
1,055 Elo+
Solo
Fenrir
Fenrir
whim_squill
Fenrir
Level 16
God Stats
4W - 5L
1,407 SR
Queue Stats
5W - 14L
1,045 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kyrelaka39
Hun Batz
19
4 / 10 / 10
15,163
689
20,220
20,386
7,423
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
cj9806
Zeus
19
10 / 8 / 5
16,281
740
20,624
15,523
4,889
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
panayack
King Arthur
19
7 / 9 / 13
16,147
734
22,581
30,930
40,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 10
16,514
751
23,573
27,539
12,408
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 7 / 16
16,007
728
14,359
30,111
36,729
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
17
8 / 7 / 16
15,520
705
15,076
23,298
15,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
69
21
Kills
27
27
Deaths
21
28
Assists
42
Player
Kills
Deaths
Assists
KDA
L
14
7
10
2.71
W
Hun Batz
Kyrelaka39
Hun Batz
4
10
10
0.9
L
5
7
16
1.86
W
Zeus
cj9806
Zeus
10
8
5
1.56
W
King Arthur
panayack
King Arthur
7
9
13
1.5
L
Fenrir
8
7
16
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,425
Damage
53,008
66,839
Taken
80,948
52,676
Mitigated
64,251
2,209
Healing
33,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,573
1,674
10,124
13,015
27,539
12,408
434
6,294
20,970
113,608
0
W
Hun Batz
Kyrelaka39
Hun Batz
20,220
4,176
0
250
20,386
7,423
1,154
12,246
8,015
0
76,686
L
14,359
2,625
1,894
5,588
30,111
36,729
1,134
8,696
20,807
45,162
0
W
Zeus
cj9806
Zeus
20,624
1,865
0
1,156
15,523
4,889
952
10,480
4,893
72,852
0
W
King Arthur
panayack
King Arthur
22,581
3,182
0
803
30,930
40,364
319
15,246
15,344
0
54,940
L
Fenrir
15,076
4,855
0
3,241
23,298
15,114
577
5,732
17,241
0
27,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,591
Gold Earned
48,041
187
Minions Killed
210
0
Camps Cleared
0
1,070,125
Distance Traveled
1,075,337
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
16,514
751
154
7
0
381,675
3
W
Hun Batz
15,163
689
72
3
0
402,188
3
L
Artio
16,007
728
30
1
0
319,966
0
W
Zeus
16,281
740
81
4
0
311,064
3
W
King Arthur
16,147
734
34
2
0
356,873
1
L
Fenrir
15,520
705
26
1
0
373,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role