Player Matchup

Nemesis
Nemesis
G0DzH4ND
Nemesis
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,177 Elo+
Party 1
Odin
Odin
Piplup Lv 15
Odin
Level 56
God Stats
1W - 1L
1,678 SR
Queue Stats
5W - 13L
1,183 Elo+
Party 1
Cthulhu
Cthulhu
griddle79
Cthulhu
Level 68
God Stats
1W - 1L
1,678 SR
Queue Stats
7W - 8L
1,322 Elo+
Party 1
Team Averages
Level 46
1,619 SR
1,227 Elo+

VS

Team Averages
Level 35
1,515 SR
1,214 Elo+
Anubis
Anubis
Loading_Breeze
Anubis
Level 30
God Stats
19W - 13L
1,545 SR
Queue Stats
142W - 139L
1,258 Elo+
Party 2
Zhong Kui
Zhong Kui
ThaMADTappa
Zhong Kui
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 91L
1,146 Elo+
Party 2
Fenrir
Fenrir
wavyd360
Fenrir
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 176L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
G0DzH4ND
Nemesis
11
5 / 7 / 2
9,346
668
9,254
12,339
3,898
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
1 / 3 / 6
8,331
595
5,490
9,623
8,690
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
griddle79
Cthulhu
11
2 / 8 / 5
9,102
650
5,055
14,683
9,553
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 7
11,148
796
10,909
10,182
4,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
ThaMADTappa
Zhong Kui
15
5 / 2 / 10
10,416
744
10,965
8,506
6,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
wavyd360
Fenrir
11
3 / 4 / 7
9,541
682
6,661
8,813
3,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
8
Kills
17
18
Deaths
8
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
G0DzH4ND
Nemesis
5
7
2
0.86
W
9
2
7
6.25
L
1
3
6
1.33
W
Zhong Kui
ThaMADTappa
Zhong Kui
5
2
10
5
L
Cthulhu
griddle79
Cthulhu
2
8
5
0.56
W
Fenrir
wavyd360
Fenrir
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,799
Damage
28,535
36,645
Taken
27,501
22,141
Mitigated
14,274
3,593
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
G0DzH4ND
Nemesis
9,254
5,659
0
2,010
12,339
3,898
0
7,564
4,775
0
28,091
W
10,909
563
450
5,836
10,182
4,619
539
2,927
7,155
48,315
0
L
5,490
1,239
0
667
9,623
8,690
0
5,697
3,926
0
22,309
W
Zhong Kui
ThaMADTappa
Zhong Kui
10,965
2,819
0
4,558
8,506
6,409
1,260
1,825
6,581
39,412
0
L
Cthulhu
griddle79
Cthulhu
5,055
520
9
907
14,683
9,553
0
8,659
6,024
18,652
0
W
Fenrir
wavyd360
Fenrir
6,661
2,652
0
1,399
8,813
3,246
827
985
7,728
0
37,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
31,105
82
Minions Killed
166
0
Camps Cleared
0
642,304
Distance Traveled
654,939
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,346
668
38
3
0
213,963
1
W
Anubis
11,148
796
79
6
0
192,024
0
L
Odin
8,331
595
23
2
0
225,474
0
W
Zhong Kui
10,416
744
45
3
0
221,716
0
L
Cthulhu
9,102
650
21
2
0
202,867
0
W
Fenrir
9,541
682
42
3
0
241,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role