Player Matchup

Olorun
Olorun
JungleJuIce404
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Lt-HarrietTubman
Sylvanus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,425 Elo+
Solo
Freya
Freya
Ninjin50
Freya
Level 18
God Stats
1W - 2L
1,265 SR
Queue Stats
32W - 28L
1,419 Elo+
Solo
Cthulhu
Cthulhu
SpringColt73015
Cthulhu
Level 25
God Stats
4W - 8L
1,347 SR
Queue Stats
95W - 108L
1,424 Elo+
Solo
Bellona
Bellona
doorskings1
Bellona
Level 11
God Stats
9W - 9L
1,576 SR
Queue Stats
22W - 31L
1,484 Elo+
Solo
Team Averages
Level 15
1,438 SR
1,451 Elo+

VS

Team Averages
Level 18
1,606 SR
1,393 Elo+
Cthulhu
Cthulhu
Asb_Alchemy
Cthulhu
Level 11
God Stats
6W - 6L
1,416 SR
Queue Stats
7W - 13L
1,136 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BreezyMoonKillr
Tsukuyomi
Level 16
God Stats
39W - 32L
1,606 SR
Queue Stats
238W - 234L
1,434 Elo+
Party 1
Fafnir
Fafnir
CaBo0sE_512
Fafnir
Level 16
God Stats
13W - 7L
1,500 SR
Queue Stats
267W - 265L
1,429 Elo+
Party 1
Fenrir
Fenrir
aPacifistForFun
Fenrir
Level 19
God Stats
7W - 0L
1,950 SR
Queue Stats
37W - 31L
1,480 Elo+
Party 2
Merlin
Merlin
jliggy
Merlin
Level 28
God Stats
123W - 107L
1,555 SR
Queue Stats
146W - 133L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 13 / 2
9,887
824
4,002
21,825
8,580
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 4 / 3
10,344
862
3,380
7,661
6,597
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Freya
Ninjin50
Freya
16
0 / 4 / 6
10,328
861
9,245
15,936
9,065
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 8 / 3
12,168
1,014
16,104
27,235
26,941
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
doorskings1
Bellona
16
2 / 4 / 3
11,122
927
10,770
20,811
23,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asb_Alchemy
Cthulhu
19
4 / 2 / 20
11,917
993
13,245
9,481
13,662
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
BreezyMoonKillr
Tsukuyomi
18
9 / 2 / 13
13,470
1,123
16,272
12,826
6,336
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
19
4 / 2 / 22
12,053
1,004
14,167
12,882
12,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
14 / 0 / 11
13,546
1,129
18,510
8,599
6,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
jliggy
Merlin
20
2 / 1 / 21
12,361
1,030
23,748
8,601
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
120
7
Kills
33
33
Deaths
7
17
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Asb_Alchemy
Cthulhu
4
2
20
7
W
Tsukuyomi
BreezyMoonKillr
Tsukuyomi
9
2
13
7.75
W
Fafnir
4
2
22
7.5
L
0
13
2
0.08
L
2
4
3
0.88
L
Freya
Ninjin50
Freya
0
4
6
0.75
L
3
8
3
0.56
W
14
0
11
19.5
L
Bellona
doorskings1
Bellona
2
4
3
0.88
W
Merlin
jliggy
Merlin
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,501
Damage
85,942
93,468
Taken
52,389
74,966
Mitigated
43,242
9,016
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Asb_Alchemy
Cthulhu
13,245
1,115
1,430
0
9,481
13,662
0
6,658
2,823
24,443
0
W
Tsukuyomi
BreezyMoonKillr
Tsukuyomi
16,272
4,912
0
260
12,826
6,336
0
6,406
6,420
0
33,809
W
Fafnir
14,167
4,955
0
3,542
12,882
12,787
0
9,151
3,731
22,246
0
L
4,002
2,212
470
2,031
21,825
8,580
0
12,769
9,056
9,484
0
L
3,380
1,086
1,285
1,156
7,661
6,597
0
3,985
3,676
8,546
0
L
Freya
Ninjin50
Freya
9,245
3,592
0
1,532
15,936
9,065
0
9,707
6,229
15,835
0
L
16,104
1,743
1,151
969
27,235
26,941
0
14,239
12,996
46,047
0
W
18,510
6,149
909
1,953
8,599
6,666
0
6,283
2,316
0
26,508
L
Bellona
doorskings1
Bellona
10,770
2,185
0
422
20,811
23,783
0
10,460
10,351
0
23,137
W
Merlin
jliggy
Merlin
23,748
824
0
881
8,601
3,791
0
4,233
4,368
68,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,849
Gold Earned
63,347
149
Minions Killed
225
3
Camps Cleared
7
818,927
Distance Traveled
1,149,816
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,917
993
26
2
1
220,082
2
W
Tsukuyomi
13,470
1,123
47
4
2
242,029
0
W
Fafnir
12,053
1,004
22
2
2
197,902
0
L
Olorun
9,887
824
19
2
0
114,715
3
L
Sylvanus
10,344
862
15
1
0
62,100
1
L
Freya
10,328
861
12
1
0
193,028
0
L
Cthulhu
12,168
1,014
58
5
1
224,256
1
W
Fenrir
13,546
1,129
18
2
2
272,495
3
L
Bellona
11,122
927
45
4
2
224,828
0
W
Merlin
12,361
1,030
112
9
0
217,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role