Player Matchup

Chaac
Chaac
AyYoCorey
Chaac
Level 69
God Stats
12W - 0L
1,918 SR
Queue Stats
77W - 73L
1,442 Elo+
Party 1
Ah Puch
Ah Puch
MmmmTheKhan
Ah Puch
Level 138
God Stats
1W - 1L
1,161 SR
Queue Stats
99W - 94L
1,533 Elo+
Party 1
Aphrodite
Aphrodite
WillieWilliamss
Aphrodite
Level 149
God Stats
22W - 4L
1,720 SR
Queue Stats
60W - 55L
1,521 Elo+
Party 1
Team Averages
Level 119
1,599 SR
1,499 Elo+

VS

Team Averages
Level 111
1,411 SR
1,474 Elo+
Sylvanus
Sylvanus
ForbiddenW1sd0m
Sylvanus
Level 129
God Stats
36W - 32L
1,440 SR
Queue Stats
684W - 709L
1,438 Elo+
Solo
Nemesis
Nemesis
MrTtree
Nemesis
Level 119
God Stats
0W - 2L
1,295 SR
Queue Stats
77W - 70L
1,524 Elo+
Solo
Zeus
Zeus
Rignite
Zeus
Level 86
God Stats
2W - 5L
1,497 SR
Queue Stats
66W - 66L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AyYoCorey
Chaac
19
7 / 11 / 12
16,106
732
21,305
28,494
16,718
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
MmmmTheKhan
Ah Puch
20
11 / 7 / 9
16,236
738
32,201
25,818
9,946
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
WillieWilliamss
Aphrodite
19
7 / 9 / 13
16,360
744
24,464
35,967
17,088
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
2 / 10 / 13
15,399
700
9,677
34,428
47,268
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
MrTtree
Nemesis
18
14 / 8 / 9
16,472
749
23,540
31,301
15,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
Rignite
Zeus
20
10 / 7 / 13
16,781
763
40,119
27,976
16,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
61
25
Kills
26
27
Deaths
25
34
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
AyYoCorey
Chaac
7
11
12
1.18
L
Sylvanus
2
10
13
0.85
W
Ah Puch
MmmmTheKhan
Ah Puch
11
7
9
2.21
L
Nemesis
MrTtree
Nemesis
14
8
9
2.31
L
Zeus
Rignite
Zeus
10
7
13
2.36
W
Aphrodite
WillieWilliamss
Aphrodite
7
9
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,970
Damage
73,336
90,279
Taken
93,705
43,752
Mitigated
79,084
44,496
Healing
39,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AyYoCorey
Chaac
21,305
5,751
0
7,540
28,494
16,718
2,489
15,084
13,410
0
51,594
L
Sylvanus
9,677
1,584
9,268
11,007
34,428
47,268
144
21,470
12,958
26,908
0
W
Ah Puch
MmmmTheKhan
Ah Puch
32,201
887
0
5,301
25,818
9,946
477
16,010
9,808
98,123
0
L
Nemesis
MrTtree
Nemesis
23,540
12,371
0
10,753
31,301
15,310
0
16,271
15,030
0
82,143
L
Zeus
Rignite
Zeus
40,119
3,428
0
8,779
27,976
16,506
0
19,357
8,619
134,573
0
W
Aphrodite
WillieWilliamss
Aphrodite
24,464
1,511
8,574
23,081
35,967
17,088
673
18,818
17,149
53,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,702
Gold Earned
48,652
219
Minions Killed
247
0
Camps Cleared
0
1,110,434
Distance Traveled
1,026,733
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,106
732
54
2
0
376,981
2
L
Sylvanus
15,399
700
36
2
0
323,815
4
W
Ah Puch
16,236
738
115
5
0
359,327
0
L
Nemesis
16,472
749
66
3
0
356,317
2
L
Zeus
16,781
763
145
7
0
346,601
7
W
Aphrodite
16,360
744
50
2
0
374,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role