Player Matchup

Kukulkan
Kukulkan
Carpenhooner
Kukulkan
Level 28
God Stats
106W - 97L
1,539 SR
Queue Stats
110W - 114L
1,374 Elo+
Party 2
King Arthur
King Arthur
SnD Hitman
King Arthur
Level 69
God Stats
4W - 5L
1,451 SR
Queue Stats
50W - 30L
1,532 Elo+
Party 2
Artemis
Artemis
SnailCompressor
Artemis
Level 62
God Stats
85W - 53L
1,695 SR
Queue Stats
177W - 167L
1,430 Elo+
Party 2
Team Averages
Level 53
1,561 SR
1,445 Elo+

VS

Team Averages
Level 53
1,587 SR
1,440 Elo+
Loki
Loki
VirginSquirrel
Loki
Level 28
God Stats
12W - 10L
1,639 SR
Queue Stats
30W - 36L
1,429 Elo+
Party 1
Zhong Kui
Zhong Kui
alanemer
Zhong Kui
Level 66
God Stats
7W - 7L
1,760 SR
Queue Stats
239W - 270L
1,442 Elo+
Party 1
Achilles
Achilles
sniper6784_mafia
Achilles
Level 66
God Stats
4W - 5L
1,363 SR
Queue Stats
140W - 152L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Carpenhooner
Kukulkan
12
5 / 3 / 6
8,519
774
8,393
8,981
3,038
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
SnD Hitman
King Arthur
11
7 / 3 / 7
8,800
800
8,340
10,052
7,503
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 1 / 9
8,833
803
7,858
8,273
2,882
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 0
8,504
773
4,708
9,996
2,993
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
alanemer
Zhong Kui
11
0 / 4 / 6
7,947
722
9,959
13,462
10,122
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 6 / 3
8,029
730
6,588
11,722
6,329
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
7
7
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Carpenhooner
Kukulkan
5
3
6
2.67
W
King Arthur
SnD Hitman
King Arthur
7
3
7
3.5
W
4
1
9
8.5
L
4
6
0
0.67
L
Zhong Kui
alanemer
Zhong Kui
0
4
6
0.75
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,591
Damage
21,255
27,306
Taken
35,180
13,423
Mitigated
19,444
9,277
Healing
7,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Carpenhooner
Kukulkan
8,393
1,205
695
2,932
8,981
3,038
552
2,407
6,174
32,527
0
W
King Arthur
SnD Hitman
King Arthur
8,340
1,729
0
1,083
10,052
7,503
0
4,648
5,013
0
23,370
W
7,858
4,555
528
4,039
8,273
2,882
237
3,005
5,043
0
38,538
L
4,708
1,300
0
45
9,996
2,993
0
3,031
6,890
0
18,320
L
Zhong Kui
alanemer
Zhong Kui
9,959
880
0
5,070
13,462
10,122
770
3,593
9,719
35,145
0
L
6,588
1,122
0
1,974
11,722
6,329
247
1,802
9,596
0
20,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,152
Gold Earned
24,480
127
Minions Killed
119
0
Camps Cleared
0
595,950
Distance Traveled
585,125
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,519
774
56
5
0
189,562
0
W
King Arthur
8,800
800
21
2
0
211,481
1
W
Artemis
8,833
803
50
5
0
194,907
4
L
Loki
8,504
773
29
3
0
203,833
0
L
Zhong Kui
7,947
722
57
5
0
177,649
2
L
Achilles
8,029
730
33
3
0
203,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role