Player Matchup

Nu Wa
Nu Wa
Ferock_rex
Nu Wa
Level 42
God Stats
4W - 6L
1,444 SR
Queue Stats
157W - 182L
1,459 Elo+
Party 1
Fenrir
Fenrir
Mauri0328
Fenrir
Level 29
God Stats
8W - 10L
1,517 SR
Queue Stats
120W - 144L
1,480 Elo+
Party 1
Vamana
Vamana
sumaciza
Vamana
Level 67
God Stats
4W - 5L
1,521 SR
Queue Stats
208W - 237L
1,501 Elo+
Party 1
Team Averages
Level 46
1,494 SR
1,480 Elo+

VS

Team Averages
Level 20
1,518 SR
1,386 Elo+
Loki
Loki
B-Legend-58
Loki
Level 28
God Stats
3W - 10L
1,359 SR
Queue Stats
22W - 47L
1,282 Elo+
Solo
Fenrir
Fenrir
oEnputs
Fenrir
Level 29
God Stats
4W - 4L
1,696 SR
Queue Stats
128W - 147L
1,377 Elo+
Solo
Artemis
Artemis
xxternal_issue
Artemis
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
3 / 4 / 15
10,129
675
12,047
9,581
2,777
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Mauri0328
Fenrir
14
8 / 2 / 7
10,882
725
9,743
10,389
6,145
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
sumaciza
Vamana
15
11 / 1 / 7
11,540
769
12,712
16,806
22,786
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
9,925
662
6,632
14,898
3,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
oEnputs
Fenrir
11
4 / 8 / 0
9,437
629
8,264
15,143
4,023
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 10 / 5
8,724
582
6,208
11,173
2,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
22
Kills
7
7
Deaths
22
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Nu Wa
3
4
15
2.63
W
Fenrir
Mauri0328
Fenrir
8
2
7
5.75
L
Fenrir
oEnputs
Fenrir
4
8
0
0.5
W
Vamana
sumaciza
Vamana
11
1
7
14.5
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,502
Damage
21,104
36,776
Taken
41,214
31,708
Mitigated
9,963
18,196
Healing
9,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,632
2,060
0
4,712
14,898
3,522
0
4,891
9,836
0
24,588
W
Nu Wa
12,047
5,361
404
2,358
9,581
2,777
1,149
40
9,541
40,300
0
W
Fenrir
Mauri0328
Fenrir
9,743
2,653
1,137
4,938
10,389
6,145
448
68
10,321
0
33,599
L
Fenrir
oEnputs
Fenrir
8,264
2,179
276
3,660
15,143
4,023
0
4,189
10,730
0
28,749
W
Vamana
sumaciza
Vamana
12,712
6,333
595
8,764
16,806
22,786
810
51
16,755
0
46,817
L
6,208
3,789
0
1,350
11,173
2,418
0
2,987
7,889
0
21,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
28,086
148
Minions Killed
98
0
Camps Cleared
0
756,188
Distance Traveled
688,199
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,925
662
29
2
0
271,695
2
W
Nu Wa
10,129
675
60
4
0
209,059
2
W
Fenrir
10,882
725
39
3
0
264,191
3
L
Fenrir
9,437
629
39
3
0
231,846
3
W
Vamana
11,540
769
49
3
0
282,938
0
L
Artemis
8,724
582
30
2
0
184,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role