Player Matchup

Zhong Kui
Zhong Kui
Dieselwolf
Zhong Kui
Level 28
God Stats
1W - 0L
1,478 SR
Queue Stats
8W - 11L
1,471 Elo+
Party 2
Hun Batz
Hun Batz
GravemindBKD
Hun Batz
Level 142
God Stats
4W - 3L
1,494 SR
Queue Stats
27W - 31L
1,525 Elo+
Party 2
Kukulkan
Kukulkan
breaded_spanner1
Kukulkan
Level 8
God Stats
4W - 1L
1,574 SR
Queue Stats
4W - 2L
1,572 Elo+
Party 2
Jing Wei
Jing Wei
cmwill2011
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,460 Elo+
Party 2
Hera
Hera
kittyfuzz321
Hera
Level 128
God Stats
2W - 1L
1,552 SR
Queue Stats
15W - 18L
1,522 Elo+
Party 2
Team Averages
Level 62
1,519 SR
1,510 Elo+

VS

Team Averages
Level 23
1,502 SR
1,513 Elo+
Cthulhu
Cthulhu
Foxy25746
Cthulhu
Level 7
God Stats
0W - 1L
1,601 SR
Queue Stats
2W - 3L
1,546 Elo+
Solo
Fenrir
Fenrir
TFO Banshee
Fenrir
Level 18
God Stats
11W - 11L
1,536 SR
Queue Stats
45W - 39L
1,507 Elo+
Solo
Jormungandr
Jormungandr
TG Vidar
Jormungandr
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 76L
1,521 Elo+
Solo
Bellona
Bellona
shotglass74
Bellona
Level 59
God Stats
8W - 3L
1,675 SR
Queue Stats
152W - 132L
1,429 Elo+
Party 1
Skadi
Skadi
the-bunny-boo
Skadi
Level 5
God Stats
1W - 5L
1,196 SR
Queue Stats
9W - 8L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dieselwolf
Zhong Kui
20
6 / 6 / 18
13,972
998
19,350
17,510
11,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
GravemindBKD
Hun Batz
20
16 / 5 / 9
16,904
1,207
31,550
18,657
8,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 2 / 17
13,504
965
14,753
8,522
3,467
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
cmwill2011
Jing Wei
20
6 / 4 / 19
14,010
1,001
25,072
13,438
5,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 6 / 23
13,711
979
26,099
12,042
5,084
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Foxy25746
Cthulhu
18
1 / 8 / 8
12,046
860
2,060
36,512
49,677
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
18
4 / 7 / 4
12,523
895
8,143
17,129
10,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
TG Vidar
Jormungandr
20
5 / 5 / 10
15,026
1,073
16,701
27,528
30,842
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
shotglass74
Bellona
20
12 / 7 / 5
15,827
1,131
33,640
31,701
28,927
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
1 / 6 / 7
12,227
873
4,956
14,476
8,788
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
57
33
Kills
23
23
Deaths
33
86
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dieselwolf
Zhong Kui
6
6
18
2.5
L
Cthulhu
Foxy25746
Cthulhu
1
8
8
0.63
W
Hun Batz
GravemindBKD
Hun Batz
16
5
9
4.1
L
Fenrir
4
7
4
0.86
L
Jormungandr
TG Vidar
Jormungandr
5
5
10
2
W
2
2
17
5.25
W
Jing Wei
cmwill2011
Jing Wei
6
4
19
3.88
W
3
6
23
2.42
L
Bellona
shotglass74
Bellona
12
7
5
2.07
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,824
Damage
65,500
70,169
Taken
127,346
34,676
Mitigated
128,616
13,220
Healing
2,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dieselwolf
Zhong Kui
19,350
2,030
632
6,902
17,510
11,807
0
7,282
10,228
35,873
0
L
Cthulhu
Foxy25746
Cthulhu
2,060
2,060
0
171
36,512
49,677
0
15,311
21,201
7,831
0
W
Hun Batz
GravemindBKD
Hun Batz
31,550
17,349
0
2,140
18,657
8,451
0
5,600
13,057
0
66,026
L
Fenrir
8,143
1,862
0
1,616
17,129
10,382
0
4,326
12,803
0
17,495
L
Jormungandr
TG Vidar
Jormungandr
16,701
2,296
0
280
27,528
30,842
0
13,778
13,750
54,497
0
W
14,753
2,712
0
0
8,522
3,467
0
3,245
5,277
29,513
0
W
Jing Wei
cmwill2011
Jing Wei
25,072
15,782
0
1,910
13,438
5,867
0
3,203
10,235
0
56,272
W
26,099
6,744
146
1,490
12,042
5,084
0
3,529
8,513
43,971
0
L
Bellona
shotglass74
Bellona
33,640
12,115
0
619
31,701
28,927
0
20,577
11,124
10,772
59,238
L
4,956
3,738
0
29
14,476
8,788
0
6,210
8,266
0
20,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,101
Gold Earned
67,649
268
Minions Killed
201
9
Camps Cleared
5
1,141,330
Distance Traveled
1,195,523
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,972
998
41
3
0
215,332
0
L
Cthulhu
12,046
860
10
1
0
268,513
1
W
Hun Batz
16,904
1,207
82
6
5
253,057
0
L
Fenrir
12,523
895
20
1
0
190,994
0
L
Jormungandr
15,026
1,073
82
6
2
229,722
0
W
Kukulkan
13,504
965
43
3
0
215,461
0
W
Jing Wei
14,010
1,001
57
4
1
218,983
0
W
Hera
13,711
979
45
3
3
238,497
2
L
Bellona
15,827
1,131
65
5
2
297,304
0
L
Skadi
12,227
873
24
2
1
208,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role