Player Matchup

Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
After dab
Horus
Level 149
God Stats
1W - 0L
1,358 SR
Queue Stats
5W - 2L
1,501 Elo+
Party 1
Janus
Janus
IslandsOnly
Janus
Level 128
God Stats
1W - 0L
1,471 SR
Queue Stats
4W - 2L
1,581 Elo+
Party 1
Team Averages
Level 82
1,457 SR
1,521 Elo+

VS

Team Averages
Level 75
1,581 SR
1,492 Elo+
Ra
Ra
DexterityOswald
Ra
Level 77
God Stats
2W - 3L
1,529 SR
Queue Stats
30W - 28L
1,439 Elo+
Party 2
Skadi
Skadi
I-n-d-i-g-o-X
Skadi
Level 125
God Stats
1W - 1L
1,617 SR
Queue Stats
44W - 34L
1,518 Elo+
Party 2
Cerberus
Cerberus
TanPuppet68
Cerberus
Level 29
God Stats
5W - 4L
1,632 SR
Queue Stats
17W - 22L
1,446 Elo+
Party 2
Sun Wukong
Sun Wukong
Zelact
Sun Wukong
Level 68
God Stats
0W - 1L
1,547 SR
Queue Stats
17W - 13L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 3 / 4
10,187
926
15,551
11,662
4,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
 
Cthulhu
15
3 / 1 / 6
9,405
855
6,344
10,387
8,545
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
After dab
Horus
14
3 / 2 / 5
8,571
779
4,517
11,093
9,674
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
3 / 1 / 4
9,137
831
10,096
5,594
1,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
8,929
812
7,275
8,480
3,741
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 4
8,693
790
6,576
11,460
4,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
TanPuppet68
Cerberus
15
3 / 4 / 4
9,530
866
7,368
13,866
8,743
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Zelact
Sun Wukong
13
1 / 3 / 2
8,030
730
5,695
10,371
6,906
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
16
Kills
7
7
Deaths
16
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
4
3
W
Cthulhu
 
Cthulhu
3
1
6
6
W
Horus
After dab
Horus
3
2
5
2.75
L
1
3
4
1
L
2
6
4
0.67
W
3
1
4
5
L
Cerberus
TanPuppet68
Cerberus
3
4
4
1.25
L
Sun Wukong
Zelact
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,508
Damage
26,914
38,736
Taken
44,177
24,658
Mitigated
23,695
9,974
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,551
8,773
0
2,954
11,662
4,488
2,773
4,345
7,192
0
44,307
W
Cthulhu
 
Cthulhu
6,344
165
0
2,065
10,387
8,545
240
4,226
4,309
21,464
0
W
Horus
After dab
Horus
4,517
1,831
1,354
2,586
11,093
9,674
390
4,429
6,174
0
7,989
L
7,275
880
654
3,945
8,480
3,741
112
4,836
3,619
36,745
0
L
6,576
2,190
0
680
11,460
4,305
1,214
3,895
7,515
0
26,231
W
10,096
447
0
1,015
5,594
1,951
754
2,151
3,343
43,608
0
L
Cerberus
TanPuppet68
Cerberus
7,368
820
0
2,614
13,866
8,743
244
5,222
8,394
24,440
0
L
Sun Wukong
Zelact
Sun Wukong
5,695
1,819
0
2,028
10,371
6,906
0
2,982
7,339
0
20,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,300
Gold Earned
35,182
201
Minions Killed
185
9
Camps Cleared
8
896,369
Distance Traveled
849,168
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,187
926
60
5
4
190,703
0
W
Cthulhu
9,405
855
53
5
1
228,195
1
W
Horus
8,571
779
11
1
1
252,865
1
L
Ra
8,929
812
67
6
3
242,997
2
L
Skadi
8,693
790
53
5
3
181,190
3
W
Janus
9,137
831
77
7
3
224,606
0
L
Cerberus
9,530
866
41
4
1
228,970
4
L
Sun Wukong
8,030
730
24
2
1
196,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role