Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BDaddyJSatty
Fenrir
Level 19
God Stats
5W - 8L
1,307 SR
Queue Stats
49W - 53L
1,203 Elo+
Solo
Medusa
Medusa
ImmortalMix
Medusa
Level 28
God Stats
2W - 0L
1,712 SR
Queue Stats
47W - 57L
1,235 Elo+
Solo
Ymir
Ymir
KhyroLox
Ymir
Level 29
God Stats
4W - 3L
1,402 SR
Queue Stats
79W - 97L
1,176 Elo+
Solo
Achilles
Achilles
Xnomj
Achilles
Level 9
God Stats
5W - 7L
1,420 SR
Queue Stats
19W - 25L
1,165 Elo+
Solo
Team Averages
Level 21
1,468 SR
1,256 Elo+

VS

Team Averages
Level 13
1,479 SR
1,300 Elo+
Cthulhu
Cthulhu
LARGESPARROW
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,183 Elo+
Solo
Loki
Loki
Rocket_plug24
Loki
Level 24
God Stats
19W - 35L
1,421 SR
Queue Stats
26W - 47L
1,128 Elo+
Solo
Nemesis
Nemesis
V1nn13-9
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
godzuse2
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Arachne
Arachne
カーセウス
Arachne
Level 28
God Stats
7W - 6L
1,475 SR
Queue Stats
173W - 191L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
7 / 0 / 17
10,821
541
9,720
7,125
7,221
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
17
16 / 2 / 8
11,731
587
13,755
12,364
5,923
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
16
5 / 3 / 4
10,829
541
7,210
8,372
3,213
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
15
3 / 4 / 13
9,615
481
3,986
14,133
8,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Xnomj
Achilles
18
14 / 1 / 7
12,156
608
17,091
15,084
19,012
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LARGESPARROW
Cthulhu
4
0 / 2 / 0
5,696
285
853
2,324
535
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 12 / 0
6,934
347
2,799
14,677
3,795
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
V1nn13-9
Nemesis
12
1 / 14 / 2
8,352
418
7,318
20,107
6,006
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
godzuse2
Chernobog
12
1 / 9 / 5
8,014
401
6,407
13,073
4,041
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
7 / 11 / 1
10,382
519
8,931
20,076
7,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
17
45
Kills
9
10
Deaths
48
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
17
15.5
W
Fenrir
16
2
8
10
W
Medusa
5
3
4
2.33
W
Ymir
3
4
13
2.38
L
Cthulhu
LARGESPARROW
Cthulhu
0
2
0
0
L
0
12
0
0
L
Nemesis
V1nn13-9
Nemesis
1
14
2
0.14
W
Achilles
Xnomj
Achilles
14
1
7
17.5
L
Chernobog
godzuse2
Chernobog
1
9
5
0.39
L
7
11
1
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,762
Damage
26,308
57,078
Taken
70,257
43,862
Mitigated
21,575
16,984
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,720
958
1,607
2,400
7,125
7,221
1,536
147
6,978
44,537
0
W
Fenrir
13,755
2,976
0
4,236
12,364
5,923
2,771
334
12,030
0
52,930
W
Medusa
7,210
3,365
0
1,749
8,372
3,213
4,312
0
8,372
0
73,995
W
Ymir
3,986
322
0
3,588
14,133
8,493
1,878
0
14,133
21,458
0
L
Cthulhu
LARGESPARROW
Cthulhu
853
258
0
87
2,324
535
0
335
1,864
3,148
0
L
2,799
539
0
0
14,677
3,795
0
2,287
11,926
0
25,537
L
Nemesis
V1nn13-9
Nemesis
7,318
2,802
0
1,849
20,107
6,006
0
3,359
16,373
0
44,731
W
Achilles
Xnomj
Achilles
17,091
6,813
0
3,404
15,084
19,012
2,711
372
14,712
0
73,103
L
Chernobog
godzuse2
Chernobog
6,407
3,343
0
0
13,073
4,041
622
3,664
9,209
0
30,786
L
8,931
6,502
0
3,452
20,076
7,198
1,126
3,311
16,445
0
32,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,152
Gold Earned
39,378
450
Minions Killed
194
0
Camps Cleared
0
1,817,918
Distance Traveled
1,292,698
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,821
541
77
4
0
348,106
2
W
Fenrir
11,731
587
68
3
0
402,443
0
W
Medusa
10,829
541
141
7
0
343,306
3
W
Ymir
9,615
481
42
2
0
342,366
5
L
Cthulhu
5,696
285
3
0
0
68,005
1
L
Loki
6,934
347
48
2
0
267,223
0
L
Nemesis
8,352
418
50
3
0
366,269
0
W
Achilles
12,156
608
122
6
0
381,697
5
L
Chernobog
8,014
401
45
2
0
268,714
0
L
Arachne
10,382
519
48
2
0
322,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role