Player Matchup

Artemis
Artemis
Silver IV
BootyMeatBandit_
Artemis
Silver IV
Level 89
God Stats
69W - 48L
1,635 SR
Queue Stats
200W - 213L
1,139 MMR
Party 2
Olorun
Olorun
Bronze II
Savage__Washie
Olorun
Bronze II
Level 103
God Stats
19W - 17L
1,461 SR
Queue Stats
171W - 211L
928 MMR
Party 2
Hera
Hera
Bronze I
TheAlpha86Biggz
Hera
Bronze I
Level 88
God Stats
0W - 3L
1,272 SR
Queue Stats
32W - 35L
1,098 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,456 SR
1,055 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 112
1,480 SR
835 MMR
Sun Wukong
Sun Wukong
Bronze III
EliMotivated
Sun Wukong
Bronze III
Level 69
God Stats
1W - 0L
1,424 SR
Queue Stats
1W - 4L
1,069 MMR
Party 1
Arachne
Arachne
Bronze III
XxYounginChubzxX
Arachne
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 51L
722 MMR
Party 1
Scylla
Scylla
Silver IV
yaaaaabudddy
Scylla
Silver IV
Level 159
God Stats
77W - 93L
1,516 SR
Queue Stats
1,137W - 1,240L
715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
12,373
619
10,545
15,735
5,215
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 5 / 4
11,610
581
10,047
16,570
6,299
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 5
11,499
575
8,837
10,015
3,517
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ChaacPoseidonKumbhakarnaZeusHades

VS

Bans
CthulhuDiscordiaCerberusAh PuchBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EliMotivated
Sun Wukong
15
3 / 3 / 5
12,011
601
10,718
16,842
20,904
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 5 / 6
12,235
612
7,899
12,619
4,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
18
5 / 1 / 4
13,007
650
17,570
13,113
4,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
8
Kills
12
12
Deaths
9
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
W
Sun Wukong
EliMotivated
Sun Wukong
3
3
5
1.83
L
3
5
4
1
L
2
4
5
1.13
W
4
5
6
1.4
W
Scylla
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,429
Damage
36,187
42,320
Taken
42,574
15,031
Mitigated
30,707
12,063
Healing
14,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,545
4,770
0
2,836
15,735
5,215
1,764
7,239
8,221
0
59,187
W
Sun Wukong
EliMotivated
Sun Wukong
10,718
999
588
3,363
16,842
20,904
787
8,422
8,420
0
46,403
L
10,047
4,468
553
5,746
16,570
6,299
748
6,168
10,152
44,831
0
L
8,837
2,116
1,360
1,568
10,015
3,517
589
4,299
5,616
37,848
0
W
7,899
5,899
0
3,346
12,619
4,828
1,979
5,349
7,270
0
32,044
W
Scylla
17,570
0
693
6,899
13,113
4,975
0
5,330
7,783
103,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,482
Gold Earned
37,253
225
Minions Killed
218
0
Camps Cleared
0
936,071
Distance Traveled
1,073,097
20
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,373
619
97
5
0
331,386
6
W
Sun Wukong
12,011
601
48
2
0
343,560
0
L
Olorun
11,610
581
80
4
0
314,919
4
L
Hera
11,499
575
48
2
0
289,766
10
W
Arachne
12,235
612
44
2
0
391,711
0
W
Scylla
13,007
650
126
6
0
337,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role