Player Matchup

Cthulhu
Cthulhu
Draco5807
Cthulhu
Level 123
God Stats
3W - 0L
1,567 SR
Queue Stats
213W - 202L
1,502 Elo+
Party 3
Rama
Rama
Emperor
Rama
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
IXDK714
Yemoja
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 149L
1,490 Elo+
Solo
Hun Batz
Hun Batz
TK LYONS
Hun Batz
Level 106
God Stats
2W - 1L
1,530 SR
Queue Stats
142W - 152L
1,483 Elo+
Solo
Susano
Susano
superninja014
Susano
Level 113
God Stats
4W - 5L
1,441 SR
Queue Stats
202W - 199L
1,541 Elo+
Party 3
Team Averages
Level 115
1,508 SR
1,503 Elo+

VS

Team Averages
Level 128
1,490 SR
1,518 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
APFisio
Ymir
Level 105
God Stats
0W - 3L
1,169 SR
Queue Stats
460W - 402L
1,529 Elo+
Party 2
Cupid
Cupid
Drako119
Cupid
Level 140
God Stats
13W - 3L
1,916 SR
Queue Stats
453W - 381L
1,526 Elo+
Party 2
Sobek
Sobek
L0W BL00D SUGAR
Sobek
Level 124
God Stats
4W - 9L
1,367 SR
Queue Stats
268W - 275L
1,533 Elo+
Party 1
The Morrigan
The Morrigan
Lynpoi
The Morrigan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Draco5807
Cthulhu
20
5 / 5 / 15
12,273
722
21,303
26,902
37,327
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
Emperor
Rama
20
12 / 3 / 12
13,366
786
25,479
21,470
11,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
IXDK714
Yemoja
20
1 / 1 / 20
11,654
686
7,410
9,251
7,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
TK LYONS
Hun Batz
19
4 / 5 / 13
11,712
689
10,672
16,418
11,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
4 / 4 / 15
11,454
674
16,118
15,531
7,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
1 / 7 / 7
10,035
590
14,157
14,735
6,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
APFisio
Ymir
19
5 / 6 / 7
11,761
692
9,228
21,561
27,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cupid
Drako119
Cupid
20
5 / 1 / 11
11,663
686
22,752
14,329
7,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 7 / 13
10,579
622
7,363
28,116
38,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
Lynpoi
The Morrigan
19
5 / 5 / 8
12,369
728
15,495
7,899
3,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
64
26
Kills
18
18
Deaths
26
75
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
7
7
0.64
L
Ymir
APFisio
Ymir
5
6
7
1.42
W
Cthulhu
Draco5807
Cthulhu
5
5
15
2.5
L
Cupid
Drako119
Cupid
5
1
11
10.5
W
Rama
Emperor
Rama
12
3
12
6
W
Yemoja
IXDK714
Yemoja
1
1
20
11
L
2
7
13
1.21
L
The Morrigan
Lynpoi
The Morrigan
5
5
8
1.8
W
Hun Batz
TK LYONS
Hun Batz
4
5
13
2.1
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,982
Damage
68,995
89,572
Taken
86,640
75,069
Mitigated
82,471
48,828
Healing
37,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,157
805
1,746
1,941
14,735
6,401
224
4,766
9,894
29,827
0
L
Ymir
APFisio
Ymir
9,228
802
1,882
2,041
21,561
27,087
41
7,423
13,779
19,616
0
W
Cthulhu
Draco5807
Cthulhu
21,303
390
2,171
2,298
26,902
37,327
108
10,707
16,176
43,194
0
L
Cupid
Drako119
Cupid
22,752
14,724
5,937
7,000
14,329
7,345
925
5,313
8,891
0
44,184
W
Rama
Emperor
Rama
25,479
20,656
1,413
5,414
21,470
11,742
5,025
9,491
11,954
0
54,405
W
Yemoja
IXDK714
Yemoja
7,410
1,978
24,415
4,132
9,251
7,099
654
6,637
2,614
22,343
0
L
7,363
320
2,554
6,907
28,116
38,139
0
8,099
19,796
11,014
0
L
The Morrigan
Lynpoi
The Morrigan
15,495
2,191
4,949
2,382
7,899
3,499
729
2,307
5,558
34,436
6,314
W
Hun Batz
TK LYONS
Hun Batz
10,672
458
1,631
2,118
16,418
11,246
846
8,578
7,815
0
31,601
W
16,118
813
3,122
2,114
15,531
7,655
71
7,467
8,064
0
29,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,459
Gold Earned
56,407
188
Minions Killed
159
0
Camps Cleared
0
1,489,688
Distance Traveled
1,459,322
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,035
590
28
2
0
287,182
2
L
Ymir
11,761
692
25
1
0
271,833
4
W
Cthulhu
12,273
722
45
3
0
310,423
1
L
Cupid
11,663
686
54
3
0
298,469
1
W
Rama
13,366
786
56
3
0
260,890
0
W
Yemoja
11,654
686
32
2
0
264,662
0
L
Sobek
10,579
622
8
0
0
298,380
0
L
The Morrigan
12,369
728
44
3
0
303,458
2
W
Hun Batz
11,712
689
43
3
0
315,495
0
W
Susano
11,454
674
12
1
0
338,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role