Player Matchup

Sol
Sol
DaChickenAlfredo
Sol
Level 133
God Stats
2W - 1L
1,775 SR
Queue Stats
171W - 183L
1,539 Elo+
Party 1
Yemoja
Yemoja
Deizhor
Yemoja
Level 114
God Stats
0W - 3L
1,272 SR
Queue Stats
88W - 89L
1,539 Elo+
Party 3
Thoth
Thoth
FITZ813
Thoth
Level 117
God Stats
1W - 3L
1,427 SR
Queue Stats
66W - 75L
1,593 Elo+
Party 1
Hercules
Hercules
Nanotron14
Hercules
Level 154
God Stats
0W - 1L
1,837 SR
Queue Stats
132W - 125L
1,549 Elo+
Solo
Cthulhu
Cthulhu
jjwuzhere
Cthulhu
Level 87
God Stats
4W - 3L
1,943 SR
Queue Stats
98W - 93L
1,556 Elo+
Party 3
Team Averages
Level 121
1,651 SR
1,555 Elo+

VS

Team Averages
Level 128
1,536 SR
1,572 Elo+
Merlin
Merlin
IIXanatosII
Merlin
Level 137
God Stats
1W - 1L
1,641 SR
Queue Stats
12W - 14L
1,600 Elo+
Party 2
Mercury
Mercury
IlCheetorlI
Mercury
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
363W - 372L
1,553 Elo+
Party 2
Chang'e
Chang'e
Irishtar
Chang'e
Level 80
God Stats
4W - 3L
1,541 SR
Queue Stats
139W - 93L
1,617 Elo+
Solo
Bastet
Bastet
Shainkfall
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
TakashiSunflower
Eset
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 105L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 8
9,296
715
9,568
14,989
5,532
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
Deizhor
Yemoja
14
2 / 7 / 2
8,451
650
8,137
15,816
6,332
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
FITZ813
Thoth
16
2 / 7 / 5
9,171
705
10,448
13,954
4,612
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Nanotron14
Hercules
17
4 / 5 / 5
9,974
767
7,975
18,597
12,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cthulhu
jjwuzhere
Cthulhu
14
1 / 6 / 3
8,157
627
9,160
17,546
13,497
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 1 / 15
9,832
756
14,494
10,822
5,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
IlCheetorlI
Mercury
15
1 / 5 / 17
9,441
726
7,875
15,211
15,395
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Irishtar
Chang'e
18
6 / 2 / 15
10,704
823
14,106
14,234
6,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Shainkfall
Bastet
17
7 / 2 / 16
10,437
803
13,961
10,500
4,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
11 / 1 / 14
11,342
872
24,280
12,975
6,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
105
10
Kills
28
28
Deaths
11
23
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
3
8
1.67
L
Yemoja
Deizhor
Yemoja
2
7
2
0.43
L
Thoth
FITZ813
Thoth
2
7
5
0.64
W
Merlin
3
1
15
10.5
W
Mercury
IlCheetorlI
Mercury
1
5
17
1.9
W
Chang'e
Irishtar
Chang'e
6
2
15
6.75
L
Hercules
Nanotron14
Hercules
4
5
5
1.3
W
Bastet
Shainkfall
Bastet
7
2
16
7.5
W
11
1
14
18
L
Cthulhu
jjwuzhere
Cthulhu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,288
Damage
74,716
80,902
Taken
63,742
42,621
Mitigated
38,265
31,246
Healing
35,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,568
575
696
4,040
14,989
5,532
976
8,754
6,235
25,502
0
L
Yemoja
Deizhor
Yemoja
8,137
1,328
7,514
2,874
15,816
6,332
0
11,693
4,123
14,768
0
L
Thoth
FITZ813
Thoth
10,448
396
1,386
1,285
13,954
4,612
610
8,356
5,598
28,409
0
W
Merlin
14,494
315
0
817
10,822
5,509
1,017
5,602
5,220
32,784
0
W
Mercury
IlCheetorlI
Mercury
7,875
1,036
2,096
2,180
15,211
15,395
397
9,174
6,037
0
15,371
W
Chang'e
Irishtar
Chang'e
14,106
929
12,210
7,915
14,234
6,971
1,080
8,582
5,652
33,070
0
L
Hercules
Nanotron14
Hercules
7,975
1,063
1,618
6,663
18,597
12,648
0
13,580
4,954
0
12,197
W
Bastet
Shainkfall
Bastet
13,961
2,036
120
848
10,500
4,008
1,625
6,366
4,134
0
20,455
W
24,280
915
5,453
3,733
12,975
6,382
845
7,589
5,386
38,567
0
L
Cthulhu
jjwuzhere
Cthulhu
9,160
578
3,110
2,060
17,546
13,497
320
10,497
7,049
18,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,049
Gold Earned
51,756
126
Minions Killed
137
0
Camps Cleared
0
1,133,284
Distance Traveled
1,256,908
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,296
715
34
3
0
235,488
1
L
Yemoja
8,451
650
17
1
0
192,930
0
L
Thoth
9,171
705
46
4
0
209,097
0
W
Merlin
9,832
756
36
3
0
248,090
0
W
Mercury
9,441
726
17
1
0
264,460
3
W
Chang'e
10,704
823
35
3
0
230,008
0
L
Hercules
9,974
767
10
1
0
240,063
1
W
Bastet
10,437
803
23
2
0
269,627
0
W
Eset
11,342
872
26
2
0
244,723
0
L
Cthulhu
8,157
627
19
1
0
255,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role