Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
V1NC3NT20-100
Thor
Level 4
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
lovely31012
Cerberus
Level 6
God Stats
1W - 2L
1,372 SR
Queue Stats
3W - 6L
1,320 Elo+
Solo
Team Averages
Level 6
1,527 SR
1,440 Elo+

VS

Team Averages
Level 37
1,475 SR
1,424 Elo+
Raijin
Raijin
CUPID567
Raijin
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 106L
1,485 Elo+
Party 2
Odin
Odin
SuP3rGaM3RQC
Odin
Level 13
God Stats
1W - 0L
1,321 SR
Queue Stats
4W - 9L
1,440 Elo+
Party 2
Chaac
Chaac
qwedffdffr3e
Chaac
Level 24
God Stats
20W - 10L
1,604 SR
Queue Stats
91W - 89L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 11 / 0
6,098
678
3,187
11,642
3,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 11 / 2
5,723
636
3,352
11,448
3,445
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
lovely31012
Cerberus
7
0 / 7 / 2
5,921
658
1,636
9,440
4,509
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CUPID567
Raijin
12
15 / 0 / 11
9,636
1,071
11,694
4,590
1,570
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 1 / 19
8,106
901
5,033
5,949
4,503
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
7 / 1 / 17
8,278
920
6,469
7,793
6,238
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
75
1
Kills
28
29
Deaths
2
4
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
11
0
0.09
W
Raijin
CUPID567
Raijin
15
0
11
20.5
W
6
1
19
15.5
L
0
11
2
0.09
L
Cerberus
lovely31012
Cerberus
0
7
2
0.14
W
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,175
Damage
23,196
32,530
Taken
18,332
11,857
Mitigated
12,311
1,687
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,187
610
0
876
11,642
3,903
8
4,926
6,541
0
11,673
W
Raijin
CUPID567
Raijin
11,694
1,905
0
969
4,590
1,570
1,028
1,000
3,590
43,875
0
W
5,033
1,844
265
1,283
5,949
4,503
25
283
5,666
0
11,977
L
3,352
986
0
0
11,448
3,445
26
4,012
7,286
0
8,971
L
Cerberus
lovely31012
Cerberus
1,636
213
0
811
9,440
4,509
0
2,756
6,284
5,285
0
W
6,469
1,346
853
3,985
7,793
6,238
861
387
7,406
0
26,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,742
Gold Earned
26,020
28
Minions Killed
120
0
Camps Cleared
0
409,568
Distance Traveled
498,455
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,098
678
12
1
0
139,884
0
W
Raijin
9,636
1,071
71
8
0
163,026
1
W
Odin
8,106
901
14
2
0
176,578
1
L
Thor
5,723
636
8
1
0
126,847
0
L
Cerberus
5,921
658
8
1
0
142,837
0
W
Chaac
8,278
920
35
4
0
158,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role