Player Matchup

Sun Wukong
Sun Wukong
ChinoQueVende
Sun Wukong
Level 27
God Stats
4W - 1L
1,457 SR
Queue Stats
37W - 52L
1,365 Elo+
Solo
Hel
Hel
JokeerSama
Hel
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,291 Elo+
Party 2
Neith
Neith
Onlyn3xuss13
Neith
Level 25
God Stats
13W - 11L
1,531 SR
Queue Stats
26W - 29L
1,328 Elo+
Party 2
Team Averages
Level 21
1,496 SR
1,328 Elo+

VS

Team Averages
Level 56
1,630 SR
1,528 Elo+
Cthulhu
Cthulhu
Bhasillus
Cthulhu
Level 29
God Stats
8W - 7L
1,622 SR
Queue Stats
46W - 44L
1,447 Elo+
Solo
Scylla
Scylla
snuld
Scylla
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,540 Elo+
Party 1
Apollo
Apollo
tcsilver
Apollo
Level 119
God Stats
1W - 2L
1,766 SR
Queue Stats
18W - 13L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChinoQueVende
Sun Wukong
18
6 / 3 / 7
13,790
726
16,680
21,333
15,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 4 / 8
12,294
647
10,995
14,879
13,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 3 / 6
12,373
651
18,128
18,566
6,887
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bhasillus
Cthulhu
13
0 / 7 / 6
11,702
616
10,077
22,706
17,263
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
snuld
Scylla
16
3 / 1 / 5
11,913
627
11,175
12,095
4,232
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
tcsilver
Apollo
18
7 / 6 / 3
13,235
697
19,229
19,063
7,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
14
Kills
10
10
Deaths
14
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bhasillus
Cthulhu
0
7
6
0.43
W
Sun Wukong
ChinoQueVende
Sun Wukong
6
3
7
3.17
W
3
4
8
1.75
W
5
3
6
2.67
L
Scylla
snuld
Scylla
3
1
5
5.5
L
Apollo
tcsilver
Apollo
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,803
Damage
40,481
54,778
Taken
53,864
35,778
Mitigated
28,836
24,558
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bhasillus
Cthulhu
10,077
660
359
700
22,706
17,263
0
4,787
17,919
39,281
0
W
Sun Wukong
ChinoQueVende
Sun Wukong
16,680
4,050
0
4,439
21,333
15,691
145
7,452
13,881
0
77,936
W
10,995
1,994
7,738
5,047
14,879
13,200
444
7,571
7,308
43,027
0
W
18,128
7,063
0
7,334
18,566
6,887
2,192
6,901
11,665
0
82,197
L
Scylla
snuld
Scylla
11,175
2,857
0
1,190
12,095
4,232
390
2,030
10,065
47,625
0
L
Apollo
tcsilver
Apollo
19,229
12,082
0
4,531
19,063
7,341
1,151
4,244
14,819
0
77,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,457
Gold Earned
36,850
237
Minions Killed
237
0
Camps Cleared
0
982,958
Distance Traveled
968,351
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,702
616
44
2
0
329,589
4
W
Sun Wukong
13,790
726
93
5
0
363,884
2
W
Hel
12,294
647
51
3
0
293,351
1
W
Neith
12,373
651
93
5
0
325,723
1
L
Scylla
11,913
627
79
4
0
332,096
4
L
Apollo
13,235
697
114
6
0
306,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role