Player Matchup

Jing Wei
Jing Wei
BlueLips
Jing Wei
Level 126
God Stats
1W - 1L
1,424 SR
Queue Stats
41W - 33L
1,533 Elo+
Party 2
Zeus
Zeus
ZeusBr02
Zeus
Level 16
God Stats
1W - 3L
1,254 SR
Queue Stats
3W - 6L
1,275 Elo+
Solo
Jormungandr
Jormungandr
macamacsBR
Jormungandr
Level 66
God Stats
1W - 1L
1,372 SR
Queue Stats
127W - 115L
1,495 Elo+
Party 2
Team Averages
Level 69
1,350 SR
1,434 Elo+

VS

Team Averages
Level 45
1,267 SR
1,325 Elo+
Kali
Kali
Hallojackao
Kali
Level 27
God Stats
9W - 10L
1,402 SR
Queue Stats
82W - 90L
1,396 Elo+
Solo
Heimdallr
Heimdallr
HisokaAncap
Heimdallr
Level 8
God Stats
0W - 2L
1,178 SR
Queue Stats
10W - 21L
1,283 Elo+
Party 1
Hel
Hel
KarenNavarrete5
Hel
Level 101
God Stats
2W - 7L
1,221 SR
Queue Stats
44W - 56L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlueLips
Jing Wei
16
7 / 1 / 3
11,728
733
17,486
12,304
5,071
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
14
1 / 3 / 9
10,117
632
7,085
6,878
4,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
macamacsBR
Jormungandr
14
3 / 4 / 7
10,686
668
16,394
11,850
8,290
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
10,306
644
6,516
20,127
7,691
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
HisokaAncap
Heimdallr
12
4 / 8 / 2
10,073
630
10,892
17,424
7,026
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 4
9,426
589
5,336
9,650
3,281
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
11
Kills
8
8
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BlueLips
Jing Wei
7
1
3
8.5
L
3
1
2
4
L
Heimdallr
HisokaAncap
Heimdallr
4
8
2
0.63
L
1
2
4
1.5
W
Zeus
1
3
9
1.83
W
Jormungandr
macamacsBR
Jormungandr
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,965
Damage
22,744
31,032
Taken
47,201
17,909
Mitigated
17,998
4,560
Healing
20,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BlueLips
Jing Wei
17,486
11,439
0
2,804
12,304
5,071
2,151
1,992
10,312
0
60,385
L
6,516
1,877
0
6,443
20,127
7,691
942
10,274
9,401
0
43,884
L
Heimdallr
HisokaAncap
Heimdallr
10,892
4,933
0
2,320
17,424
7,026
0
7,400
9,649
0
31,153
L
5,336
528
7,176
4,980
9,650
3,281
384
4,847
4,628
17,242
0
W
Zeus
7,085
1,217
0
933
6,878
4,548
300
220
6,658
34,101
0
W
Jormungandr
macamacsBR
Jormungandr
16,394
2,692
0
823
11,850
8,290
500
3,182
8,668
46,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,531
Gold Earned
29,805
182
Minions Killed
136
0
Camps Cleared
0
993,857
Distance Traveled
884,383
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,728
733
77
5
0
423,105
3
L
Kali
10,306
644
60
4
0
323,001
3
L
Heimdallr
10,073
630
39
2
0
257,660
0
L
Hel
9,426
589
37
2
0
303,722
0
W
Zeus
10,117
632
49
3
0
278,233
2
W
Jormungandr
10,686
668
56
4
0
292,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role