Player Matchup

Terra
Terra
Aj070306
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,287 Elo+
Solo
Apollo
Apollo
DUDEWHURSMYSTASH
Apollo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,452 Elo+
Party 2
King Arthur
King Arthur
MolagBoolin
King Arthur
Level 15
God Stats
5W - 5L
1,653 SR
Queue Stats
31W - 33L
1,578 Elo+
Party 2
Anubis
Anubis
Quicksilver188
Anubis
Level 18
God Stats
12W - 8L
1,681 SR
Queue Stats
84W - 83L
1,425 Elo+
Solo
Fenrir
Fenrir
Spudulene
Fenrir
Level 25
God Stats
8W - 13L
1,503 SR
Queue Stats
111W - 109L
1,357 Elo+
Solo
Team Averages
Level 24
1,567 SR
1,420 Elo+

VS

Team Averages
Level 20
1,477 SR
1,406 Elo+
Kukulkan
Kukulkan
D_A_V_I_D_1_9_
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 74L
1,728 Elo+
Party 1
Freya
Freya
Sr_Delgado_
Freya
Level 27
God Stats
9W - 10L
1,594 SR
Queue Stats
118W - 145L
1,329 Elo+
Party 1
Khepri
Khepri
Tig Bitterss
Khepri
Level 27
God Stats
0W - 3L
1,271 SR
Queue Stats
62W - 56L
1,380 Elo+
Solo
Nemesis
Nemesis
assasinofruin1
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,248 Elo+
Solo
Arachne
Arachne
muiaxinao
Arachne
Level 26
God Stats
26W - 27L
1,519 SR
Queue Stats
125W - 152L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aj070306
Terra
8
0 / 1 / 6
9,277
357
1,394
4,144
1,719
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
5 / 6 / 12
14,209
547
7,216
14,209
5,499
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
MolagBoolin
King Arthur
18
4 / 3 / 10
13,169
507
11,259
16,713
14,803
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
23 / 8 / 9
17,353
667
35,635
26,698
14,556
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Spudulene
Fenrir
20
8 / 8 / 7
15,130
582
15,394
22,790
10,737
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 12 / 5
11,282
434
10,800
17,534
4,700
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 9 / 8
13,041
502
14,806
21,220
6,963
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
20
5 / 7 / 13
14,612
562
11,469
21,416
22,559
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

6
0 / 2 / 2
7,330
282
606
1,373
213
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arachne
muiaxinao
Arachne
19
13 / 10 / 6
14,269
549
19,827
28,918
9,009
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
60
40
Kills
26
26
Deaths
40
44
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Terra
Aj070306
Terra
0
1
6
3
W
5
6
12
1.83
L
Kukulkan
2
12
5
0.38
W
King Arthur
MolagBoolin
King Arthur
4
3
10
3
W
23
8
9
3.44
W
Fenrir
Spudulene
Fenrir
8
8
7
1.44
L
6
9
8
1.11
L
Khepri
5
7
13
1.64
L
0
2
2
0.5
L
Arachne
muiaxinao
Arachne
13
10
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,898
Damage
57,508
84,554
Taken
90,461
47,314
Mitigated
43,444
26,763
Healing
17,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Aj070306
Terra
1,394
803
843
911
4,144
1,719
0
2,457
1,687
6,089
0
W
7,216
4,098
0
477
14,209
5,499
6,258
7,275
6,934
0
69,392
L
Kukulkan
10,800
1,260
0
20
17,534
4,700
351
9,763
7,746
47,869
0
W
King Arthur
MolagBoolin
King Arthur
11,259
1,047
0
1,117
16,713
14,803
1,183
8,068
8,645
112
53,154
W
35,635
3,508
0
14,470
26,698
14,556
3,561
13,503
13,195
101,352
0
W
Fenrir
Spudulene
Fenrir
15,394
4,973
0
8,945
22,790
10,737
1,068
5,772
17,018
0
111,891
L
14,806
6,726
0
6,799
21,220
6,963
0
8,587
12,558
79,462
0
L
Khepri
11,469
1,615
675
923
21,416
22,559
38
10,992
10,355
57,649
0
L
606
565
0
0
1,373
213
0
497
876
0
1,054
L
Arachne
muiaxinao
Arachne
19,827
13,585
0
9,570
28,918
9,009
0
7,278
21,415
0
92,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,138
Gold Earned
60,534
521
Minions Killed
340
0
Camps Cleared
0
1,943,583
Distance Traveled
1,747,323
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,277
357
11
0
0
172,441
0
W
Apollo
14,209
547
137
5
0
430,415
3
L
Kukulkan
11,282
434
79
3
0
394,865
0
W
King Arthur
13,169
507
97
4
0
462,924
6
W
Anubis
17,353
667
130
5
0
410,042
4
W
Fenrir
15,130
582
146
6
0
467,761
0
L
Freya
13,041
502
112
4
0
434,607
2
L
Khepri
14,612
562
56
2
0
401,908
3
L
Nemesis
7,330
282
2
0
0
45,986
0
L
Arachne
14,269
549
91
4
0
469,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role