Player Matchup

Achilles
Achilles
Silver IV
After The Rain9
Achilles
Silver IV
Level 74
God Stats
3W - 5L
1,445 SR
Queue Stats
57W - 59L
971 MMR
Party 1
Discordia
Discordia
Silver V
L0RD H3LMET
Discordia
Silver V
Level 107
God Stats
14W - 17L
1,563 SR
Queue Stats
141W - 122L
904 MMR
Party 1
Ullr
Ullr
Silver IV
puppy chubbs
Ullr
Silver IV
Level 141
God Stats
118W - 171L
1,457 SR
Queue Stats
741W - 889L
993 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,488 SR
956 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 64
1,603 SR
955 MMR
Medusa
Medusa
Bronze III
MAJORxJ
Medusa
Bronze III
Level 79
God Stats
14W - 15L
1,501 SR
Queue Stats
21W - 30L
868 MMR
Solo
Mulan
Mulan
Silver IV
MrZaBr3w3r
Mulan
Silver IV
Level 63
God Stats
20W - 20L
1,578 SR
Queue Stats
66W - 71L
1,203 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze I
XxChaosL3G1TxX
Zhong Kui
Bronze I
Level 49
God Stats
14W - 7L
1,729 SR
Queue Stats
178W - 123L
796 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
6 / 6 / 8
11,157
656
11,501
18,600
20,220
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
L0RD H3LMET
Discordia
15
4 / 5 / 8
11,435
673
14,293
11,241
3,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 6 / 7
11,749
691
13,155
16,581
5,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AphroditeZeusChaacAnubisCthulhu

VS

Bans
HadesHeraNoxPersephoneAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MAJORxJ
Medusa
15
7 / 7 / 6
12,093
711
11,172
16,403
5,579
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
14
1 / 5 / 12
11,063
651
11,609
18,038
10,923
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
XxChaosL3G1TxX
Zhong Kui
17
9 / 4 / 6
12,786
752
13,026
13,716
11,042
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
16
Kills
17
17
Deaths
16
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
6
6
8
1.67
L
Discordia
L0RD H3LMET
Discordia
4
5
8
1.6
W
Medusa
MAJORxJ
Medusa
7
7
6
1.43
W
Mulan
1
5
12
1.4
W
Zhong Kui
XxChaosL3G1TxX
Zhong Kui
9
4
6
3
L
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,949
Damage
35,807
46,422
Taken
48,157
29,860
Mitigated
27,544
8,415
Healing
15,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
11,501
4,722
807
1,997
18,600
20,220
0
5,565
13,035
0
22,739
L
Discordia
L0RD H3LMET
Discordia
14,293
1,016
0
2,434
11,241
3,690
402
3,527
7,714
69,036
0
W
Medusa
MAJORxJ
Medusa
11,172
5,930
873
5,354
16,403
5,579
758
4,995
11,408
0
43,363
W
Mulan
11,609
1,193
696
3,122
18,038
10,923
270
5,205
12,833
0
45,381
W
Zhong Kui
XxChaosL3G1TxX
Zhong Kui
13,026
1,418
1,364
4,367
13,716
11,042
1,785
4,186
9,530
47,957
0
L
13,155
5,712
0
3,177
16,581
5,950
744
3,950
12,631
0
42,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,341
Gold Earned
35,942
182
Minions Killed
184
0
Camps Cleared
0
763,805
Distance Traveled
888,898
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,157
656
15
1
0
251,314
6
L
Discordia
11,435
673
103
6
0
272,174
2
W
Medusa
12,093
711
53
3
0
284,475
2
W
Mulan
11,063
651
61
4
0
314,834
6
W
Zhong Kui
12,786
752
70
4
0
289,589
4
L
Ullr
11,749
691
64
4
0
240,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role