Player Matchup

Sobek
Sobek
Adorian310
Sobek
Level 41
God Stats
6W - 7L
1,581 SR
Queue Stats
122W - 144L
1,455 Elo+
Party 4
Fenrir
Fenrir
Akuma310
Fenrir
Level 69
God Stats
2W - 1L
1,749 SR
Queue Stats
80W - 93L
1,439 Elo+
Party 4
Neith
Neith
BigGoatman98
Neith
Level 25
God Stats
37W - 22L
1,641 SR
Queue Stats
61W - 53L
1,526 Elo+
Party 1
King Arthur
King Arthur
agni310
King Arthur
Level 25
God Stats
14W - 12L
1,583 SR
Queue Stats
82W - 89L
1,531 Elo+
Party 4
Persephone
Persephone
final judgemnt
Persephone
Level 123
God Stats
8W - 19L
1,450 SR
Queue Stats
333W - 293L
1,537 Elo+
Party 1
Team Averages
Level 57
1,601 SR
1,498 Elo+

VS

Team Averages
Level 68
1,551 SR
1,514 Elo+
Hachiman
Hachiman
DOODOODEEDEE
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 69L
1,520 Elo+
Party 2
Chiron
Chiron
ILOVEEULA
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,523 Elo+
Party 3
Fenrir
Fenrir
Lukeman4222
Fenrir
Level 104
God Stats
3W - 1L
1,859 SR
Queue Stats
28W - 22L
1,550 Elo+
Party 3
Geb
Geb
PKcharizard
Geb
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Tatertot3442
He Bo
Level 68
God Stats
2W - 7L
1,395 SR
Queue Stats
306W - 286L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
4
0 / 1 / 1
3,234
647
292
2,813
1,083
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Akuma310
Fenrir
5
1 / 0 / 0
3,637
727
482
2,802
689
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
1 / 0 / 0
3,820
764
1,774
1,625
360
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
agni310
King Arthur
7
0 / 0 / 1
3,656
731
1,050
2,407
912
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
final judgemnt
Persephone
7
1 / 0 / 0
3,884
777
1,221
768
165
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DOODOODEEDEE
Hachiman
5
0 / 1 / 0
3,104
621
1,135
1,478
257
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chiron
ILOVEEULA
Chiron
4
1 / 1 / 0
3,068
614
1,200
1,432
161
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
3
0 / 1 / 0
2,894
579
471
1,965
522
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

2
0 / 0 / 0
2,557
511
417
1,448
418
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

4
0 / 0 / 0
2,904
581
106
1,440
327
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
1
1
0.5
W
Fenrir
Akuma310
Fenrir
1
0
0
1
W
1
0
0
1
L
Hachiman
DOODOODEEDEE
Hachiman
0
1
0
0
L
Chiron
ILOVEEULA
Chiron
1
1
0
1
L
Fenrir
0
1
0
0
L
0
0
0
0
L
0
0
0
0
W
King Arthur
agni310
King Arthur
0
0
1
0.5
W
Persephone
final judgemnt
Persephone
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,819
Damage
3,329
10,415
Taken
7,763
3,209
Mitigated
1,685
5,208
Healing
3,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
292
0
0
990
2,813
1,083
0
104
2,709
3,637
0
W
Fenrir
Akuma310
Fenrir
482
80
0
1,506
2,802
689
300
0
2,802
0
12,003
W
1,774
1,304
0
982
1,625
360
1,347
313
1,312
0
18,513
L
Hachiman
DOODOODEEDEE
Hachiman
1,135
756
0
489
1,478
257
0
0
1,328
0
7,669
L
Chiron
ILOVEEULA
Chiron
1,200
721
66
729
1,432
161
0
179
1,253
0
5,128
L
Fenrir
471
0
0
939
1,965
522
0
622
1,343
0
6,852
L
417
210
0
480
1,448
418
0
113
1,335
1,422
0
L
106
0
0
647
1,440
327
0
599
841
6,688
0
W
King Arthur
agni310
King Arthur
1,050
74
0
1,400
2,407
912
0
0
2,407
0
8,100
W
Persephone
final judgemnt
Persephone
1,221
88
0
330
768
165
762
106
662
17,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,231
Gold Earned
14,527
117
Minions Killed
56
0
Camps Cleared
0
465,797
Distance Traveled
265,664
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,234
647
4
1
0
103,372
2
W
Fenrir
3,637
727
26
5
0
95,543
1
W
Neith
3,820
764
36
7
0
75,618
1
L
Hachiman
3,104
621
17
3
0
69,753
0
L
Chiron
3,068
614
9
2
0
47,826
0
L
Fenrir
2,894
579
15
3
0
45,992
1
L
Geb
2,557
511
1
0
0
36,973
1
L
He Bo
2,904
581
14
3
0
65,120
0
W
King Arthur
3,656
731
19
4
0
112,370
0
W
Persephone
3,884
777
32
6
0
78,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role