Player Matchup

Achilles
Achilles
Sec0nd0ffence
Achilles
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,387 Elo+
Party 1
Khepri
Khepri
SkunkFace
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,302 Elo+
Party 1
Cthulhu
Cthulhu
TRex Squared
Cthulhu
Level 8
God Stats
2W - 6L
1,303 SR
Queue Stats
13W - 15L
1,330 Elo+
Party 1
Team Averages
Level 19
1,434 SR
1,340 Elo+

VS

Team Averages
Level 23
1,621 SR
1,299 Elo+
Chaac
Chaac
AdamDaSpiderPig
Chaac
Level 24
God Stats
11W - 8L
1,456 SR
Queue Stats
244W - 330L
1,172 Elo+
Party 2
Olorun
Olorun
BigBanana7231
Olorun
Level 24
God Stats
11W - 6L
1,578 SR
Queue Stats
135W - 139L
1,123 Elo+
Party 2
Anhur
Anhur
HugeDaddyIssues
Anhur
Level 20
God Stats
1W - 1L
1,827 SR
Queue Stats
28W - 14L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Sec0nd0ffence
Achilles
15
10 / 8 / 1
12,341
823
15,778
20,100
23,930
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
SkunkFace
Khepri
11
1 / 11 / 6
9,014
601
5,687
20,487
12,030
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
TRex Squared
Cthulhu
12
0 / 8 / 9
9,045
603
9,769
18,641
9,583
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 16
9,957
664
11,487
14,660
13,240
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

13
5 / 5 / 11
10,616
708
11,449
10,971
5,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
21 / 3 / 4
13,819
921
28,939
16,813
5,832
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
11
Kills
27
27
Deaths
11
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
3
16
3
W
5
5
11
2.1
W
21
3
4
7.67
L
Achilles
Sec0nd0ffence
Achilles
10
8
1
1.31
L
Khepri
SkunkFace
Khepri
1
11
6
0.36
L
Cthulhu
TRex Squared
Cthulhu
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,234
Damage
51,875
59,228
Taken
42,444
45,543
Mitigated
24,190
6,399
Healing
18,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,487
3,256
0
6,091
14,660
13,240
498
5,822
8,538
0
29,148
W
11,449
5,749
998
2,757
10,971
5,118
1,016
3,200
7,596
30,225
0
W
28,939
22,105
0
9,127
16,813
5,832
1,173
6,491
10,097
0
94,763
L
Achilles
Sec0nd0ffence
Achilles
15,778
5,770
829
2,718
20,100
23,930
0
3,109
16,610
0
37,269
L
Khepri
SkunkFace
Khepri
5,687
1,505
381
454
20,487
12,030
0
5,645
14,729
20,290
0
L
Cthulhu
TRex Squared
Cthulhu
9,769
944
1,156
861
18,641
9,583
0
2,707
15,714
23,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,400
Gold Earned
34,392
88
Minions Killed
195
0
Camps Cleared
0
604,798
Distance Traveled
675,169
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,957
664
25
2
0
285,675
0
W
Olorun
10,616
708
50
3
0
185,326
0
W
Anhur
13,819
921
120
8
0
204,168
0
L
Achilles
12,341
823
29
2
0
240,129
0
L
Khepri
9,014
601
22
1
0
160,732
0
L
Cthulhu
9,045
603
37
2
0
203,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role