Player Matchup

Vulcan
Vulcan
FlashBoy4000
Vulcan
Level 43
God Stats
29W - 26L
1,452 SR
Queue Stats
97W - 109L
1,210 Elo+
Party 2
Jing Wei
Jing Wei
SamtheKrusher
Jing Wei
Level 27
God Stats
6W - 10L
1,526 SR
Queue Stats
76W - 79L
1,186 Elo+
Party 2
Loki
Loki
rocknismybiz123
Loki
Level 27
God Stats
46W - 55L
1,379 SR
Queue Stats
126W - 151L
1,233 Elo+
Solo
Team Averages
Level 32
1,452 SR
1,210 Elo+

VS

Team Averages
Level 26
1,529 SR
1,221 Elo+
Cupid
Cupid
Dankcupcakez
Cupid
Level 17
God Stats
7W - 4L
1,609 SR
Queue Stats
29W - 30L
1,151 Elo+
Solo
Bellona
Bellona
FatAssWhiteboi69
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,226 Elo+
Party 1
Zeus
Zeus
MrTapThatAss123
Zeus
Level 47
God Stats
40W - 30L
1,479 SR
Queue Stats
140W - 141L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
9 / 1 / 8
9,521
866
10,766
7,351
2,694
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
SamtheKrusher
Jing Wei
12
4 / 6 / 12
8,749
795
9,001
11,107
4,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 2 / 10
9,101
827
7,656
8,147
7,290
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 6
8,412
765
7,779
10,501
3,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 5 / 2
7,278
662
6,514
9,837
4,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
4 / 9 / 3
7,905
719
7,146
10,809
3,262
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
19
Kills
9
9
Deaths
19
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
L
2
5
2
0.6
W
Vulcan
9
1
8
13
L
4
9
3
0.61
W
Jing Wei
SamtheKrusher
Jing Wei
4
6
12
1.67
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,423
Damage
21,439
26,605
Taken
31,147
13,999
Mitigated
11,552
5,215
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,779
4,820
716
3,874
10,501
3,744
140
4,292
5,984
0
24,133
L
6,514
2,791
308
1,009
9,837
4,546
0
3,352
6,410
0
16,958
W
Vulcan
10,766
4,296
154
1,027
7,351
2,694
0
1,595
5,756
24,784
0
L
7,146
1,309
165
1,230
10,809
3,262
0
3,122
7,321
25,115
0
W
Jing Wei
SamtheKrusher
Jing Wei
9,001
6,937
342
2,669
11,107
4,015
287
3,278
7,829
0
29,987
W
7,656
1,841
111
912
8,147
7,290
0
2,388
5,759
0
20,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,371
Gold Earned
23,595
97
Minions Killed
114
0
Camps Cleared
0
601,443
Distance Traveled
574,389
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,412
765
58
5
0
191,562
0
L
Bellona
7,278
662
18
2
0
219,103
0
W
Vulcan
9,521
866
28
3
0
206,562
0
L
Zeus
7,905
719
38
3
0
163,724
3
W
Jing Wei
8,749
795
45
4
0
164,582
0
W
Loki
9,101
827
24
2
0
230,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role