Player Matchup

Bakasura
Bakasura
DA__RKE
Bakasura
Level 5
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
I_JA-FR_I
Tsukuyomi
Level 17
God Stats
1W - 1L
1,606 SR
Queue Stats
3W - 8L
1,171 Elo+
Party 1
Discordia
Discordia
floatyhead
Discordia
Level 15
God Stats
2W - 1L
1,261 SR
Queue Stats
3W - 3L
981 Elo+
Solo
Team Averages
Level 12
1,377 SR
1,217 Elo+

VS

Team Averages
Level 31
1,435 SR
1,240 Elo+
Hel
Hel
JJester51
Hel
Level 47
God Stats
3W - 2L
1,355 SR
Queue Stats
34W - 40L
1,306 Elo+
Party 2
Persephone
Persephone
VentedAnimal015
Persephone
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 40L
1,142 Elo+
Party 2
Cthulhu
Cthulhu
fuzzystrawberry
Cthulhu
Level 29
God Stats
80W - 83L
1,450 SR
Queue Stats
220W - 288L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DA__RKE
Bakasura
10
0 / 11 / 6
8,372
558
3,132
15,476
5,508
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
I_JA-FR_I
Tsukuyomi
11
3 / 10 / 3
9,523
635
12,278
15,474
6,126
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
floatyhead
Discordia
13
4 / 6 / 2
9,563
638
11,012
13,164
4,345
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 17
11,402
760
13,977
12,239
4,035
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Persephone
VentedAnimal015
Persephone
15
8 / 3 / 17
11,263
751
12,149
8,501
2,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
12 / 1 / 14
12,708
847
10,371
18,022
19,826
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
7
Kills
27
27
Deaths
7
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DA__RKE
Bakasura
0
11
6
0.27
L
Tsukuyomi
I_JA-FR_I
Tsukuyomi
3
10
3
0.45
W
7
3
17
5.17
W
Persephone
VentedAnimal015
Persephone
8
3
17
5.5
L
Discordia
floatyhead
Discordia
4
6
2
0.83
W
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,422
Damage
36,497
44,114
Taken
38,762
15,979
Mitigated
26,687
2,362
Healing
16,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DA__RKE
Bakasura
3,132
2,055
0
533
15,476
5,508
0
13,368
2,108
0
6,510
L
Tsukuyomi
I_JA-FR_I
Tsukuyomi
12,278
3,475
258
975
15,474
6,126
86
12,204
3,270
0
33,464
W
13,977
2,499
8,243
7,519
12,239
4,035
1,331
4,052
8,187
38,452
0
W
Persephone
VentedAnimal015
Persephone
12,149
1,434
0
575
8,501
2,826
162
3,017
5,484
35,895
0
L
Discordia
floatyhead
Discordia
11,012
284
0
596
13,164
4,345
338
10,969
2,195
39,731
0
W
10,371
532
0
0
18,022
19,826
395
3,983
13,874
31,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
35,373
88
Minions Killed
133
0
Camps Cleared
0
632,134
Distance Traveled
724,208
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,372
558
9
1
0
189,867
1
L
Tsukuyomi
9,523
635
30
2
0
198,442
1
W
Hel
11,402
760
42
3
0
228,136
1
W
Persephone
11,263
751
57
4
0
259,315
1
L
Discordia
9,563
638
49
3
0
243,825
0
W
Cthulhu
12,708
847
34
2
0
236,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role