Player Matchup

Cupid
Cupid
Jeffnology
Cupid
Level 95
God Stats
3W - 2L
1,547 SR
Queue Stats
498W - 481L
1,471 Elo+
Party 1
Arachne
Arachne
Maleta Man
Arachne
Level 65
God Stats
4W - 5L
1,561 SR
Queue Stats
449W - 444L
1,497 Elo+
Party 1
Bacchus
Bacchus
MiggyMane
Bacchus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ToumaAcqua
King Arthur
Level 129
God Stats
0W - 1L
1,476 SR
Queue Stats
14W - 16L
1,488 Elo+
Solo
Merlin
Merlin
gratscot
Merlin
Level 108
God Stats
121W - 91L
1,547 SR
Queue Stats
291W - 248L
1,499 Elo+
Party 1
Team Averages
Level 88
1,526 SR
1,491 Elo+

VS

Team Averages
Level 88
1,785 SR
1,849 Elo+
Vulcan
Vulcan
Abomb99
Vulcan
Level 110
God Stats
16W - 2L
1,839 SR
Queue Stats
179W - 77L
1,857 Elo+
Party 2
Nox
Nox
PrestoGaming
Nox
Level 48
God Stats
7W - 0L
2,034 SR
Queue Stats
146W - 49L
1,867 Elo+
Party 2
Ares
Ares
Rusty2022
Ares
Level 84
God Stats
17W - 5L
1,819 SR
Queue Stats
64W - 26L
1,788 Elo+
Party 2
Fenrir
Fenrir
Snakegreen88
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 38L
1,868 Elo+
Party 2
Hercules
Hercules
ToeJoe
Hercules
Level 109
God Stats
3W - 0L
1,731 SR
Queue Stats
160W - 56L
1,864 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
0 / 5 / 7
10,128
1,013
11,310
20,339
7,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Maleta Man
Arachne
16
4 / 11 / 5
10,734
1,073
9,823
18,397
7,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
MiggyMane
Bacchus
17
4 / 8 / 7
11,483
1,148
9,417
18,709
24,074
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
ToumaAcqua
King Arthur
15
0 / 9 / 6
9,230
923
7,959
18,866
10,164
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
gratscot
Merlin
16
6 / 9 / 4
11,666
1,167
15,510
17,383
6,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

73

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Abomb99
Vulcan
19
10 / 4 / 20
12,741
1,274
29,968
11,962
5,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 2 / 22
11,517
1,152
14,328
8,266
4,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
18
13 / 1 / 17
12,474
1,247
14,527
11,077
14,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
17
2 / 5 / 19
10,743
1,074
9,742
12,126
5,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
ToeJoe
Hercules
19
11 / 2 / 20
12,681
1,268
18,681
17,710
18,648
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
140
14
Kills
42
42
Deaths
14
29
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Abomb99
Vulcan
10
4
20
5
L
Cupid
0
5
7
0.7
L
Arachne
Maleta Man
Arachne
4
11
5
0.59
L
Bacchus
MiggyMane
Bacchus
4
8
7
0.94
W
6
2
22
8.5
W
Ares
13
1
17
21.5
W
Fenrir
2
5
19
2.3
W
Hercules
ToeJoe
Hercules
11
2
20
10.5
L
King Arthur
ToumaAcqua
King Arthur
0
9
6
0.33
L
Merlin
gratscot
Merlin
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,019
Damage
87,246
93,694
Taken
61,141
55,426
Mitigated
48,410
6,199
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Abomb99
Vulcan
29,968
6,908
164
1,318
11,962
5,472
0
7,850
4,112
63,162
0
L
Cupid
11,310
8,083
152
3,781
20,339
7,759
0
11,517
8,622
0
41,115
L
Arachne
Maleta Man
Arachne
9,823
8,430
0
2,015
18,397
7,158
0
9,649
8,548
0
16,092
L
Bacchus
MiggyMane
Bacchus
9,417
1,211
0
251
18,709
24,074
0
12,731
5,838
14,321
0
W
14,328
1,036
0
0
8,266
4,234
0
4,536
3,730
25,334
0
W
Ares
14,527
755
0
240
11,077
14,285
0
4,474
6,603
21,103
0
W
Fenrir
9,742
3,129
0
91
12,126
5,771
0
3,872
8,254
0
21,953
W
Hercules
ToeJoe
Hercules
18,681
8,747
0
4,581
17,710
18,648
0
4,195
13,515
0
35,632
L
King Arthur
ToumaAcqua
King Arthur
7,959
1,456
0
0
18,866
10,164
0
13,602
5,240
0
17,369
L
Merlin
gratscot
Merlin
15,510
173
0
0
17,383
6,271
0
11,324
5,885
49,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,241
Gold Earned
60,156
184
Minions Killed
187
8
Camps Cleared
4
966,109
Distance Traveled
1,013,767
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,741
1,274
83
8
1
225,533
0
L
Cupid
10,128
1,013
56
6
2
191,548
0
L
Arachne
10,734
1,073
13
1
4
195,478
0
L
Bacchus
11,483
1,148
18
2
1
195,509
0
W
Nox
11,517
1,152
21
2
0
199,543
1
W
Ares
12,474
1,247
12
1
1
218,134
0
W
Fenrir
10,743
1,074
15
2
1
161,006
0
W
Hercules
12,681
1,268
56
6
1
209,551
0
L
King Arthur
9,230
923
18
2
1
203,820
2
L
Merlin
11,666
1,167
79
8
0
179,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role