Player Matchup

Neith
Neith
Dziku2
Neith
Level 16
God Stats
11W - 11L
1,559 SR
Queue Stats
26W - 31L
1,379 Elo+
Solo
Nu Wa
Nu Wa
LifeFlame
Nu Wa
Level 27
God Stats
23W - 27L
1,594 SR
Queue Stats
180W - 167L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
Tarzanvader
Sun Wukong
Level 28
God Stats
3W - 3L
1,510 SR
Queue Stats
21W - 21L
1,408 Elo+
Solo
Team Averages
Level 24
1,554 SR
1,388 Elo+

VS

Team Averages
Level 18
1,388 SR
1,302 Elo+
Nu Wa
Nu Wa
ChECkOTILa
Nu Wa
Level 16
God Stats
13W - 10L
1,426 SR
Queue Stats
19W - 23L
1,283 Elo+
Solo
Da Ji
Da Ji
NotLeyva1
Da Ji
Level 24
God Stats
1W - 0L
1,257 SR
Queue Stats
71W - 63L
1,388 Elo+
Solo
Ratatoskr
Ratatoskr
QueenMisakii
Ratatoskr
Level 15
God Stats
11W - 14L
1,482 SR
Queue Stats
16W - 35L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dziku2
Neith
20
12 / 9 / 5
24,060
650
28,373
37,966
14,930
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
LifeFlame
Nu Wa
20
11 / 11 / 11
22,707
614
27,905
26,435
8,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Tarzanvader
Sun Wukong
20
6 / 5 / 12
22,145
599
22,475
43,235
58,337
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
8 / 6 / 16
24,743
669
40,017
21,360
9,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Da Ji
NotLeyva1
Da Ji
20
14 / 14 / 4
25,260
683
45,486
43,322
20,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
QueenMisakii
Ratatoskr
20
3 / 9 / 9
20,896
565
8,001
29,376
12,626
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
54
29
Kills
25
25
Deaths
29
28
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
8
6
16
2.67
L
Neith
Dziku2
Neith
12
9
5
1.61
L
Nu Wa
LifeFlame
Nu Wa
11
11
11
1.5
W
Da Ji
NotLeyva1
Da Ji
14
14
4
1.14
W
Ratatoskr
QueenMisakii
Ratatoskr
3
9
9
0.83
L
Sun Wukong
Tarzanvader
Sun Wukong
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,753
Damage
93,504
107,636
Taken
94,058
81,873
Mitigated
42,843
26,324
Healing
18,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
40,017
11,847
1,141
4,858
21,360
9,535
1,723
5,394
15,691
193,674
0
L
Neith
Dziku2
Neith
28,373
18,007
0
11,508
37,966
14,930
603
15,410
22,556
0
223,760
L
Nu Wa
LifeFlame
Nu Wa
27,905
9,863
0
1,410
26,435
8,606
1,298
6,627
19,808
119,279
0
W
Da Ji
NotLeyva1
Da Ji
45,486
11,853
357
8,858
43,322
20,682
1,020
12,364
30,482
0
208,419
W
Ratatoskr
QueenMisakii
Ratatoskr
8,001
1,169
0
3,128
29,376
12,626
1,281
10,925
18,026
0
82,600
L
Sun Wukong
Tarzanvader
Sun Wukong
22,475
2,205
0
13,406
43,235
58,337
792
18,072
25,163
0
102,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,912
Gold Earned
70,899
462
Minions Killed
429
0
Camps Cleared
0
1,762,448
Distance Traveled
1,820,423
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
24,743
669
196
5
0
644,668
0
L
Neith
24,060
650
231
6
0
490,823
2
L
Nu Wa
22,707
614
142
4
0
591,983
0
W
Da Ji
25,260
683
120
3
0
521,923
0
W
Ratatoskr
20,896
565
113
3
0
653,832
0
L
Sun Wukong
22,145
599
89
2
0
679,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role