Player Matchup

Medusa
Medusa
Fëanim
Medusa
Level 134
God Stats
3W - 4L
1,335 SR
Queue Stats
100W - 124L
1,289 Elo+
Solo
Merlin
Merlin
Gambitoo34
Merlin
Level 45
God Stats
1W - 0L
1,511 SR
Queue Stats
2W - 3L
1,315 Elo+
Solo
Thor
Thor
QuickestDwarf21
Thor
Level 29
God Stats
1W - 0L
1,366 SR
Queue Stats
6W - 14L
1,103 Elo+
Solo
Xing Tian
Xing Tian
SPOOBY_05
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 114L
1,186 Elo+
Solo
Thoth
Thoth
SuperNotAFerret
Thoth
Level 44
God Stats
5W - 9L
1,201 SR
Queue Stats
90W - 140L
1,232 Elo+
Solo
Team Averages
Level 56
1,383 SR
1,225 Elo+

VS

Team Averages
Level 95
1,454 SR
1,343 Elo+
Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CommanderWeb87
Olorun
Level 74
God Stats
1W - 4L
1,329 SR
Queue Stats
57W - 95L
1,132 Elo+
Solo
Pele
Pele
Vinusmars
Pele
Level 71
God Stats
1W - 4L
1,442 SR
Queue Stats
59W - 71L
1,267 Elo+
Solo
Cthulhu
Cthulhu
azurakusanagi
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
gamingdipper
Serqet
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 66L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fëanim
Medusa
18
16 / 2 / 5
11,115
1,112
12,336
6,614
2,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Gambitoo34
Merlin
17
2 / 0 / 19
9,432
943
9,127
5,530
1,764
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 8
8,029
803
2,368
8,504
3,263
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
SPOOBY_05
Xing Tian
12
0 / 5 / 15
7,819
782
2,961
9,120
6,102
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 3 / 13
9,103
910
15,563
6,233
1,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 4 / 5
8,332
833
8,182
9,246
4,605
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 4 / 4
8,575
858
7,010
10,181
4,132
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
15
2 / 4 / 5
8,285
829
5,491
8,707
3,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
11
1 / 5 / 4
6,805
681
4,935
11,357
4,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
12
2 / 7 / 3
7,240
724
3,611
9,023
3,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
34
24
Kills
13
14
Deaths
24
60
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
4
5
1.63
L
4
4
4
1.5
W
Medusa
Fëanim
Medusa
16
2
5
9.25
W
Merlin
Gambitoo34
Merlin
2
0
19
11.5
W
1
4
8
1.25
W
Xing Tian
SPOOBY_05
Xing Tian
0
5
15
1.5
W
5
3
13
3.83
L
Pele
2
4
5
1.13
L
Cthulhu
1
5
4
0.6
L
Serqet
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,355
Damage
29,229
36,001
Taken
48,514
15,713
Mitigated
19,437
9,883
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,182
158
16
1,873
9,246
4,605
0
6,253
2,993
15,366
0
L
7,010
3,266
1,444
2,730
10,181
4,132
0
5,808
4,373
18,905
0
W
Medusa
Fëanim
Medusa
12,336
3,966
1,630
1,453
6,614
2,744
1,457
2,638
3,976
0
30,693
W
Merlin
Gambitoo34
Merlin
9,127
1,249
2,360
2,803
5,530
1,764
547
3,181
2,175
23,165
0
W
2,368
192
45
968
8,504
3,263
444
4,772
2,970
0
5,712
W
Xing Tian
SPOOBY_05
Xing Tian
2,961
388
330
294
9,120
6,102
261
6,021
3,099
3,939
0
W
15,563
2,832
0
0
6,233
1,840
645
3,515
2,718
25,828
0
L
Pele
5,491
1,221
971
1,799
8,707
3,163
0
4,953
3,754
0
19,686
L
Cthulhu
4,935
237
814
2,522
11,357
4,498
0
6,372
4,985
12,916
0
L
Serqet
3,611
162
366
812
9,023
3,039
0
4,265
4,758
0
3,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,498
Gold Earned
39,237
109
Minions Killed
108
0
Camps Cleared
0
948,321
Distance Traveled
804,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,332
833
22
2
0
137,499
0
L
Olorun
8,575
858
37
4
0
166,151
0
W
Medusa
11,115
1,112
44
4
0
180,129
0
W
Merlin
9,432
943
30
3
0
171,529
0
W
Thor
8,029
803
10
1
0
215,590
0
W
Xing Tian
7,819
782
2
0
0
212,689
0
W
Thoth
9,103
910
23
2
0
168,384
0
L
Pele
8,285
829
24
2
0
209,384
0
L
Cthulhu
6,805
681
22
2
0
141,054
0
L
Serqet
7,240
724
3
0
0
150,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role