Player Matchup

Fenrir
Fenrir
EvilProducer
Fenrir
Level 28
God Stats
10W - 17L
1,334 SR
Queue Stats
90W - 84L
1,360 Elo+
Party 1
Scylla
Scylla
J3SS13KIRYU
Scylla
Level 19
God Stats
11W - 7L
1,602 SR
Queue Stats
83W - 83L
1,391 Elo+
Party 1
Izanami
Izanami
axelmcu
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,238 Elo+
Solo
Loki
Loki
o Steezy o1
Loki
Level 12
God Stats
39W - 28L
1,559 SR
Queue Stats
40W - 28L
1,492 Elo+
Solo
Merlin
Merlin
uglyi4n
Merlin
Level 16
God Stats
4W - 15L
1,351 SR
Queue Stats
78W - 81L
1,334 Elo+
Solo
Team Averages
Level 16
1,469 SR
1,363 Elo+

VS

Team Averages
Level 13
1,471 SR
1,372 Elo+
Guan Yu
Guan Yu
GBKsolo44
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,336 Elo+
Solo
Baron Samedi
Baron Samedi
Honour-Grace
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,326 Elo+
Solo
Bakasura
Bakasura
The_Savage_Tony
Bakasura
Level 5
God Stats
2W - 0L
1,321 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bellona
Bellona
pedroscoobydoo
Bellona
Level 7
God Stats
6W - 4L
1,708 SR
Queue Stats
9W - 13L
1,332 Elo+
Solo
Aphrodite
Aphrodite
xXSuper_FerretXx
Aphrodite
Level 27
God Stats
1W - 1L
1,327 SR
Queue Stats
62W - 65L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 9 / 22
16,701
1,113
29,202
33,113
21,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
20
8 / 3 / 19
15,641
1,043
29,076
21,900
7,716
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
axelmcu
Izanami
20
4 / 11 / 20
14,446
963
8,795
23,869
8,916
20
6 / 9 / 21
15,039
1,003
25,806
26,806
13,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
uglyi4n
Merlin
20
9 / 5 / 17
16,801
1,120
36,249
15,125
6,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GBKsolo44
Guan Yu
20
6 / 3 / 18
15,225
1,015
18,045
20,122
20,961
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Honour-Grace
Baron Samedi
19
0 / 10 / 10
12,844
856
3,039
18,493
7,137
Bakasura
20
10 / 8 / 13
16,551
1,103
24,353
27,672
11,321
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 10 / 18
17,788
1,186
29,157
43,416
43,462
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
20
9 / 6 / 20
17,030
1,135
39,005
32,674
17,169
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
116
36
Kills
37
37
Deaths
37
99
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Fenrir
9
9
22
2.22
W
Guan Yu
GBKsolo44
Guan Yu
6
3
18
5
W
Baron Samedi
Honour-Grace
Baron Samedi
0
10
10
0.5
L
Scylla
8
3
19
5.83
W
Bakasura
10
8
13
2.06
L
Izanami
axelmcu
Izanami
4
11
20
1.27
L
6
9
21
1.83
W
12
10
18
2.1
L
Merlin
uglyi4n
Merlin
9
5
17
3.5
W
Aphrodite
9
6
20
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,128
Damage
113,599
120,813
Taken
142,377
58,170
Mitigated
100,050
16,353
Healing
49,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
29,202
9,710
0
3,213
33,113
21,061
0
11,513
20,640
5,653
42,845
W
Guan Yu
GBKsolo44
Guan Yu
18,045
1,158
2,723
6,038
20,122
20,961
0
8,298
11,824
0
27,711
W
Baron Samedi
Honour-Grace
Baron Samedi
3,039
781
0
598
18,493
7,137
0
8,148
10,345
12,724
0
L
Scylla
29,076
3,808
827
4,384
21,900
7,716
0
5,005
16,135
48,131
0
W
Bakasura
24,353
14,053
0
1,069
27,672
11,321
0
10,855
16,817
0
53,382
L
Izanami
axelmcu
Izanami
8,795
3,802
0
117
23,869
8,916
0
9,798
13,566
0
25,686
L
25,806
13,996
2,252
4,660
26,806
13,975
0
11,175
14,999
0
46,334
W
29,157
9,575
0
1,731
43,416
43,462
0
24,403
19,013
631
65,470
L
Merlin
uglyi4n
Merlin
36,249
4,223
0
900
15,125
6,502
0
5,068
9,935
74,021
0
W
Aphrodite
39,005
7,060
18,564
18,900
32,674
17,169
0
16,832
15,842
75,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,628
Gold Earned
79,438
249
Minions Killed
273
4
Camps Cleared
8
1,222,662
Distance Traveled
1,348,916
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,701
1,113
34
2
0
264,605
1
W
Guan Yu
15,225
1,015
16
1
0
289,441
2
W
Baron Samedi
12,844
856
23
2
0
176,709
0
L
Scylla
15,641
1,043
47
3
0
246,959
0
W
Bakasura
16,551
1,103
67
4
7
300,694
0
L
Izanami
14,446
963
27
2
0
237,182
0
L
Loki
15,039
1,003
25
2
2
252,879
0
W
Bellona
17,788
1,186
86
6
0
309,547
0
L
Merlin
16,801
1,120
116
8
2
221,037
0
W
Aphrodite
17,030
1,135
81
5
1
272,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role