Player Matchup

Bakasura
Bakasura
DasFaltier
Bakasura
Level 11
God Stats
8W - 4L
1,500 SR
Queue Stats
14W - 11L
1,590 Elo+
Party 1
Hel
Hel
ElijahLseum
Hel
Level 27
God Stats
2W - 1L
1,875 SR
Queue Stats
44W - 17L
1,652 Elo+
Solo
Hades
Hades
HUEHUE_Br157
Hades
Level 28
God Stats
0W - 1L
1,465 SR
Queue Stats
3W - 7L
1,136 Elo+
Solo
Mercury
Mercury
Heeroonn
Mercury
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 28L
1,223 Elo+
Solo
Zeus
Zeus
Tugarreferson
Zeus
Level 108
God Stats
1W - 5L
1,698 SR
Queue Stats
10W - 8L
1,674 Elo+
Party 1
Team Averages
Level 36
1,607 SR
1,455 Elo+

VS

Team Averages
Level 23
1,484 SR
1,448 Elo+
Thor
Thor
Caverna86
Thor
Level 8
God Stats
5W - 6L
1,277 SR
Queue Stats
92W - 121L
1,279 Elo+
Solo
Aphrodite
Aphrodite
Fro0sstt
Aphrodite
Level 23
God Stats
32W - 15L
1,683 SR
Queue Stats
135W - 103L
1,620 Elo+
Solo
Horus
Horus
RavenTully
Horus
Level 16
God Stats
7W - 10L
1,358 SR
Queue Stats
54W - 62L
1,400 Elo+
Party 2
Scylla
Scylla
TheBeatOfLov
Scylla
Level 49
God Stats
3W - 4L
1,593 SR
Queue Stats
90W - 99L
1,442 Elo+
Party 2
Hel
Hel
repolhoalado
Hel
Level 18
God Stats
20W - 17L
1,511 SR
Queue Stats
75W - 87L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DasFaltier
Bakasura
20
9 / 5 / 11
14,436
962
12,307
20,688
8,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 8 / 19
13,775
918
21,561
24,862
9,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
4 / 8 / 17
14,157
944
16,998
35,937
15,460
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Heeroonn
Mercury
20
2 / 14 / 13
13,297
886
18,411
30,055
10,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
15 / 5 / 11
17,095
1,140
60,225
15,992
5,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
2 / 11 / 22
13,197
880
11,575
27,214
10,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Fro0sstt
Aphrodite
20
16 / 3 / 20
17,122
1,141
36,599
27,484
22,578
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
20
3 / 3 / 28
14,232
949
16,074
29,724
33,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
20
14 / 4 / 20
16,169
1,078
31,140
19,119
6,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 10 / 29
15,012
1,001
25,635
34,283
14,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
159
31
Kills
40
40
Deaths
31
71
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Thor
2
11
22
1.18
L
Bakasura
DasFaltier
Bakasura
9
5
11
2.9
L
1
8
19
1.31
W
Aphrodite
Fro0sstt
Aphrodite
16
3
20
8.67
L
4
8
17
1.56
L
Mercury
Heeroonn
Mercury
2
14
13
0.61
W
Horus
3
3
28
5.67
W
Scylla
14
4
20
6
L
15
5
11
4.1
W
5
10
29
1.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,502
Damage
121,023
127,534
Taken
137,824
48,854
Mitigated
87,337
38,955
Healing
65,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
11,575
763
530
454
27,214
10,384
0
21,737
5,244
587
23,339
L
Bakasura
DasFaltier
Bakasura
12,307
9,190
0
2,151
20,688
8,117
0
15,284
5,404
0
16,829
L
21,561
2,016
16,030
9,779
24,862
9,413
0
16,816
8,046
59,110
0
W
Aphrodite
Fro0sstt
Aphrodite
36,599
783
15,480
18,190
27,484
22,578
0
16,807
10,187
83,304
0
L
16,998
986
384
6,751
35,937
15,460
0
26,525
9,412
42,593
0
L
Mercury
Heeroonn
Mercury
18,411
7,966
0
1,926
30,055
10,496
0
23,544
6,511
0
39,153
W
Horus
16,074
8,957
2,593
4,329
29,724
33,111
0
19,522
10,007
0
31,046
W
Scylla
31,140
1,509
0
1,010
19,119
6,363
0
16,101
2,948
46,885
0
L
60,225
5,921
0
1,934
15,992
5,368
0
11,792
4,200
94,838
0
W
25,635
2,107
11,901
11,181
34,283
14,901
0
24,617
9,468
52,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,760
Gold Earned
75,732
277
Minions Killed
287
9
Camps Cleared
5
1,382,357
Distance Traveled
1,383,549
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,197
880
20
1
3
247,862
0
L
Bakasura
14,436
962
23
2
0
274,420
0
L
Hel
13,775
918
88
6
2
288,030
0
W
Aphrodite
17,122
1,141
127
8
0
311,363
0
L
Hades
14,157
944
58
4
4
262,375
1
L
Mercury
13,297
886
38
3
3
287,759
1
W
Horus
14,232
949
34
2
1
282,397
0
W
Scylla
16,169
1,078
36
2
1
279,551
0
L
Zeus
17,095
1,140
70
5
0
269,773
0
W
Hel
15,012
1,001
70
5
0
262,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role