Player Matchup

Hou Yi
Hou Yi
Diamond I
Breeckakun
Hou Yi
Diamond I
Level 159
God Stats
11W - 13L
1,854 SR
Queue Stats
197W - 181L
2,528 MMR
Solo
Eset
Eset
Platinum III
BudgetEterni
Eset
Platinum III
Level 44
God Stats
13W - 7L
1,852 SR
Queue Stats
34W - 20L
2,476 MMR
Solo
Ymir
Ymir
Diamond I
HalfDevil
Ymir
Diamond I
Level 160
God Stats
38W - 26L
1,738 SR
Queue Stats
296W - 281L
2,844 MMR
Solo
Hun Batz
Hun Batz
Platinum III
Nectura
Hun Batz
Platinum III
Level 91
God Stats
4W - 3L
1,595 SR
Queue Stats
224W - 212L
2,478 MMR
Party 2
Ra
Ra
Diamond III
Tsuini
Ra
Diamond III
Level 160
God Stats
6W - 10L
1,483 SR
Queue Stats
755W - 750L
2,278 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,704 SR
2,521 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,621 SR
2,043 MMR
Thoth
Thoth
Diamond V
Daanniieell
Thoth
Diamond V
Level 70
God Stats
13W - 8L
1,802 SR
Queue Stats
120W - 109L
2,523 MMR
Party 3
Nemesis
Nemesis
Masters
HyperHugo
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Neith
Neith
Diamond II
ISeraphI
Neith
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Diamond IV
razeac
Sobek
Diamond IV
Level 155
God Stats
4W - 5L
1,674 SR
Queue Stats
136W - 127L
2,386 MMR
Party 1
Zeus
Zeus
Diamond II
桃乃木香奈
Zeus
Diamond II
Level 127
God Stats
92W - 91L
1,628 SR
Queue Stats
381W - 368L
2,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Breeckakun
Hou Yi
13
1 / 2 / 1
7,772
518
4,197
7,389
1,919
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 6 / 1
7,957
530
6,210
11,712
8,593
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
10
1 / 1 / 3
6,927
462
2,658
11,331
6,988
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Nectura
Hun Batz
11
2 / 4 / 2
7,658
511
5,590
10,946
3,267
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
12
0 / 3 / 3
7,425
495
2,739
6,772
1,887
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
The MorriganSetPersephone

VS

Bans
TsukuyomiScyllaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 4
9,892
659
7,726
5,284
1,703
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
HyperHugo
Nemesis
15
6 / 1 / 3
9,920
661
10,301
9,234
3,806
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
ISeraphI
Neith
15
1 / 1 / 3
9,246
616
4,330
5,823
2,012
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
razeac
Sobek
12
3 / 2 / 3
8,280
552
3,871
7,920
5,531
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 0 / 7
9,738
649
10,475
7,277
3,833
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
16
16
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Breeckakun
Hou Yi
1
2
1
0.75
L
1
6
1
0.25
W
4
1
4
6
L
Ymir
1
1
3
2.5
W
Nemesis
HyperHugo
Nemesis
6
1
3
7.5
W
Neith
ISeraphI
Neith
1
1
3
2.5
L
Hun Batz
Nectura
Hun Batz
2
4
2
0.75
L
Ra
0
3
3
0.5
W
Sobek
razeac
Sobek
3
2
3
2.25
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,394
Damage
36,703
48,150
Taken
35,538
22,654
Mitigated
16,885
12,845
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Breeckakun
Hou Yi
4,197
2,342
0
2,545
7,389
1,919
0
89
7,300
0
44,469
L
6,210
550
0
3,660
11,712
8,593
0
6,742
4,530
48,153
0
W
7,726
308
0
1,349
5,284
1,703
470
1,837
3,422
69,960
0
L
Ymir
2,658
547
0
1,118
11,331
6,988
0
6,923
4,337
13,060
0
W
Nemesis
HyperHugo
Nemesis
10,301
6,126
0
5,052
9,234
3,806
0
2,118
7,116
0
69,409
W
Neith
ISeraphI
Neith
4,330
1,957
0
2,478
5,823
2,012
3,182
433
5,390
0
70,119
L
Hun Batz
Nectura
Hun Batz
5,590
1,283
0
2,350
10,946
3,267
0
4,823
6,098
0
45,379
L
Ra
2,739
260
1,188
1,984
6,772
1,887
0
2,934
3,813
54,518
0
W
Sobek
razeac
Sobek
3,871
383
0
2,161
7,920
5,531
0
3,433
4,437
9,816
0
W
10,475
686
0
5,358
7,277
3,833
239
4,215
2,687
64,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,739
Gold Earned
47,076
407
Minions Killed
505
0
Camps Cleared
0
1,417,379
Distance Traveled
1,488,813
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,772
518
102
7
0
259,897
6
L
Eset
7,957
530
95
6
0
247,282
4
W
Thoth
9,892
659
144
10
0
289,062
6
L
Ymir
6,927
462
18
1
0
282,809
5
W
Nemesis
9,920
661
107
7
0
333,601
3
W
Neith
9,246
616
126
8
0
268,625
6
L
Hun Batz
7,658
511
72
5
0
317,896
6
L
Ra
7,425
495
120
8
0
309,495
4
W
Sobek
8,280
552
9
1
0
310,524
7
W
Zeus
9,738
649
119
8
0
287,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role