Player Matchup

Fenrir
Fenrir
Darksider_r
Fenrir
Level 82
God Stats
0W - 5L
1,098 SR
Queue Stats
327W - 415L
1,306 Elo+
Party 1
Nu Wa
Nu Wa
Ellmatador_009
Nu Wa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Solo
Olorun
Olorun
Umbra5470
Olorun
Level 8
God Stats
7W - 6L
1,267 SR
Queue Stats
227W - 274L
1,235 Elo+
Party 1
Team Averages
Level 32
1,288 SR
1,347 Elo+

VS

Team Averages
Level 13
1,573 SR
1,429 Elo+
Kukulkan
Kukulkan
infrarot_Pilot
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Ares
Ares
jknopf501-jknopf
Ares
Level 29
God Stats
6W - 2L
1,718 SR
Queue Stats
103W - 53L
1,665 Elo+
Party 2
Neith
Neith
uncouthjunior
Neith
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 11L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
9 / 6 / 1
10,254
789
7,904
15,842
5,967
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 8 / 3
6,994
538
1,636
9,811
5,240
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Umbra5470
Olorun
13
2 / 4 / 8
9,055
697
6,818
12,075
4,221
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
14 / 2 / 3
11,609
893
17,675
7,371
2,937
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 5 / 11
10,278
791
9,857
13,280
13,554
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 7
8,099
623
4,293
6,980
2,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
11
Kills
18
18
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
9
6
1
1.58
L
0
8
3
0.19
L
Olorun
Umbra5470
Olorun
2
4
8
1.5
W
Kukulkan
14
2
3
7.75
W
4
5
11
1.9
W
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,358
Damage
31,825
37,728
Taken
27,631
15,428
Mitigated
18,939
12,124
Healing
3,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,904
3,241
0
4,142
15,842
5,967
0
10,368
5,280
0
19,486
L
1,636
538
0
1,087
9,811
5,240
0
7,529
2,057
6,924
0
L
Olorun
Umbra5470
Olorun
6,818
4,567
988
5,907
12,075
4,221
0
9,167
2,783
39,822
0
W
Kukulkan
17,675
1,159
0
640
7,371
2,937
1,495
2,627
4,744
84,693
0
W
9,857
254
0
855
13,280
13,554
113
3,480
9,800
25,774
0
W
4,293
2,712
0
1,817
6,980
2,448
558
2,429
4,551
0
17,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,303
Gold Earned
29,986
100
Minions Killed
179
0
Camps Cleared
0
548,854
Distance Traveled
599,570
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,254
789
30
2
0
202,052
1
L
Nu Wa
6,994
538
15
1
0
130,604
0
L
Olorun
9,055
697
55
4
0
216,198
3
W
Kukulkan
11,609
893
137
11
0
221,587
3
W
Ares
10,278
791
17
1
0
201,085
4
W
Neith
8,099
623
25
2
0
176,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role