Player Matchup

Fenrir
Fenrir
JebBushesWeiner
Fenrir
Level 25
God Stats
42W - 28L
1,640 SR
Queue Stats
111W - 89L
1,644 Elo+
Party 1
Tyr
Tyr
The_RippedReaper
Tyr
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 7L
1,599 Elo+
Solo
Kukulkan
Kukulkan
Xapoliin
Kukulkan
Level 18
God Stats
8W - 4L
1,624 SR
Queue Stats
23W - 18L
1,593 Elo+
Solo
Heimdallr
Heimdallr
ktksvtkggn-14
Heimdallr
Level 29
God Stats
16W - 7L
1,715 SR
Queue Stats
66W - 59L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
pantojaz
Cthulhu
Level 27
God Stats
134W - 126L
1,537 SR
Queue Stats
147W - 134L
1,541 Elo+
Solo
Team Averages
Level 21
1,603 SR
1,587 Elo+

VS

Team Averages
Level 23
1,583 SR
1,565 Elo+
Artemis
Artemis
BlackMagic422
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,713 Elo+
Solo
Sylvanus
Sylvanus
Mr_Bundi_23
Sylvanus
Level 28
God Stats
0W - 3L
1,654 SR
Queue Stats
40W - 38L
1,571 Elo+
Solo
Sol
Sol
ladytoxiccontact
Sol
Level 25
God Stats
11W - 14L
1,467 SR
Queue Stats
91W - 77L
1,497 Elo+
Solo
Neith
Neith
ubaldiko95
Neith
Level 27
God Stats
21W - 21L
1,557 SR
Queue Stats
28W - 27L
1,521 Elo+
Solo
Mercury
Mercury
xRunTheJewelz
Mercury
Level 29
God Stats
18W - 11L
1,737 SR
Queue Stats
192W - 185L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 16
14,182
1,013
19,136
20,009
20,709
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
3 / 0 / 21
13,048
932
15,380
21,666
20,559
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Xapoliin
Kukulkan
20
7 / 0 / 23
15,599
1,114
45,699
9,299
6,243
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
ktksvtkggn-14
Heimdallr
20
11 / 1 / 12
14,694
1,050
24,931
12,187
6,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
pantojaz
Cthulhu
20
5 / 0 / 19
13,523
966
20,049
24,096
36,690
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
1 / 14 / 3
12,123
866
9,126
24,789
9,496
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
Mr_Bundi_23
Sylvanus
18
1 / 6 / 3
11,787
842
17,384
36,438
25,070
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
0 / 5 / 4
11,944
853
24,179
24,812
9,166
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
18
0 / 1 / 3
11,590
828
13,353
17,914
7,314
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
19
3 / 9 / 2
13,293
950
15,358
27,385
11,372
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
20
35
Kills
5
5
Deaths
35
91
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
14
3
0.18
W
9
4
16
4.25
L
Sylvanus
Mr_Bundi_23
Sylvanus
1
6
3
0.42
W
3
0
21
13.5
W
Kukulkan
Xapoliin
Kukulkan
7
0
23
18.5
W
Heimdallr
ktksvtkggn-14
Heimdallr
11
1
12
17
L
0
5
4
0.4
W
Cthulhu
pantojaz
Cthulhu
5
0
19
14.5
L
Neith
0
1
3
1.5
L
Mercury
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,195
Damage
79,400
87,257
Taken
131,338
90,250
Mitigated
62,418
19,592
Healing
32,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
9,126
3,080
0
1,494
24,789
9,496
0
11,545
13,115
0
34,895
W
19,136
5,827
780
4,218
20,009
20,709
0
9,482
10,527
0
33,432
L
Sylvanus
Mr_Bundi_23
Sylvanus
17,384
2,740
7,738
9,243
36,438
25,070
0
14,927
21,361
33,432
0
W
15,380
4,094
1,414
4,105
21,666
20,559
0
10,331
11,335
0
29,437
W
Kukulkan
Xapoliin
Kukulkan
45,699
1,928
0
0
9,299
6,243
0
3,710
5,589
75,456
0
W
Heimdallr
ktksvtkggn-14
Heimdallr
24,931
16,518
0
5,896
12,187
6,049
0
6,362
5,825
0
49,514
L
24,179
10,180
2,334
8,043
24,812
9,166
0
13,561
11,098
68,273
0
W
Cthulhu
pantojaz
Cthulhu
20,049
1,209
1,504
1,675
24,096
36,690
0
11,678
12,418
52,278
0
L
Neith
13,353
8,348
0
2,064
17,914
7,314
0
11,931
5,933
0
36,656
L
Mercury
15,358
7,516
0
1,164
27,385
11,372
0
13,784
13,448
0
30,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,046
Gold Earned
60,737
282
Minions Killed
289
12
Camps Cleared
8
1,284,524
Distance Traveled
1,253,271
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,123
866
50
4
0
194,800
1
W
Fenrir
14,182
1,013
31
2
4
248,493
0
L
Sylvanus
11,787
842
57
4
0
216,630
0
W
Tyr
13,048
932
22
2
4
262,642
0
W
Kukulkan
15,599
1,114
92
7
0
257,768
2
W
Heimdallr
14,694
1,050
83
6
2
216,359
0
L
Sol
11,944
853
97
7
2
249,948
0
W
Cthulhu
13,523
966
54
4
2
299,262
3
L
Neith
11,590
828
53
4
2
259,404
0
L
Mercury
13,293
950
32
2
4
332,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role