Player Matchup

Neith
Neith
FAKIER786
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,151 Elo+
Solo
Agni
Agni
Icek1991
Agni
Level 29
God Stats
13W - 15L
1,442 SR
Queue Stats
149W - 182L
1,338 Elo+
Solo
Mercury
Mercury
RodrigoBorgia12
Mercury
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 26L
1,341 Elo+
Solo
Cernunnos
Cernunnos
YoungHoire
Cernunnos
Level 27
God Stats
5W - 3L
1,815 SR
Queue Stats
236W - 230L
1,431 Elo+
Party 1
Bacchus
Bacchus
voskuilen093
Bacchus
Level 28
God Stats
4W - 6L
1,437 SR
Queue Stats
314W - 301L
1,403 Elo+
Party 1
Team Averages
Level 23
1,539 SR
1,333 Elo+

VS

Team Averages
Level 15
1,558 SR
1,427 Elo+
Anubis
Anubis
IiIfredi
Anubis
Level 13
God Stats
1W - 1L
1,731 SR
Queue Stats
18W - 16L
1,407 Elo+
Solo
Nemesis
Nemesis
Nici_2Fast4You
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
W015
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
WoozyFire43
Vulcan
Level 28
God Stats
5W - 9L
1,533 SR
Queue Stats
50W - 65L
1,397 Elo+
Solo
Ymir
Ymir
susuklem
Ymir
Level 29
God Stats
44W - 36L
1,527 SR
Queue Stats
131W - 141L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FAKIER786
Neith
13
0 / 6 / 3
9,597
436
2,044
9,535
3,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Agni
17
3 / 5 / 1
11,768
535
5,567
13,276
4,802
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
14 / 3 / 4
15,109
687
16,550
16,512
6,277
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
YoungHoire
Cernunnos
19
14 / 1 / 11
13,635
620
14,362
12,635
5,397
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
voskuilen093
Bacchus
16
6 / 0 / 19
13,201
600
10,640
14,897
19,562
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IiIfredi
Anubis
16
3 / 13 / 1
9,854
448
5,221
15,683
5,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 4 / 2
7,811
355
2,445
8,635
3,437
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
W015
Jing Wei
8
0 / 9 / 2
7,355
334
1,034
10,972
2,472
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
18
5 / 4 / 1
11,429
520
13,418
11,198
7,934
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
16
4 / 10 / 1
10,020
455
10,287
20,103
7,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
37
Kills
13
15
Deaths
40
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
FAKIER786
Neith
0
6
3
0.25
W
Agni
3
5
1
0.7
L
Anubis
IiIfredi
Anubis
3
13
1
0.27
L
1
4
2
0.5
W
14
3
4
5.33
L
Jing Wei
W015
Jing Wei
0
9
2
0.11
L
Vulcan
5
4
1
1.38
W
Cernunnos
YoungHoire
Cernunnos
14
1
11
19.5
L
Ymir
4
10
1
0.45
W
Bacchus
voskuilen093
Bacchus
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,163
Damage
32,405
66,855
Taken
66,591
39,432
Mitigated
26,872
19,640
Healing
5,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
FAKIER786
Neith
2,044
0
0
1,084
9,535
3,394
0
6,518
3,017
0
23,684
W
Agni
5,567
471
0
3,732
13,276
4,802
3,380
7,920
5,356
69,664
0
L
Anubis
IiIfredi
Anubis
5,221
329
0
1,621
15,683
5,234
443
5,718
9,965
36,033
0
L
2,445
945
0
1,022
8,635
3,437
0
1,442
7,193
0
18,515
W
16,550
9,628
0
4,974
16,512
6,277
206
2,579
12,537
0
129,731
L
Jing Wei
W015
Jing Wei
1,034
692
0
0
10,972
2,472
0
845
10,127
0
18,306
L
Vulcan
13,418
4,338
0
1,224
11,198
7,934
457
2,664
8,534
82,019
0
W
Cernunnos
YoungHoire
Cernunnos
14,362
9,000
0
6,600
12,635
5,397
5,373
5,111
7,524
0
105,790
L
Ymir
10,287
1,034
296
1,437
20,103
7,795
184
5,538
14,565
52,839
0
W
Bacchus
voskuilen093
Bacchus
10,640
803
1,037
2,213
14,897
19,562
458
6,798
8,099
31,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,310
Gold Earned
46,469
504
Minions Killed
343
0
Camps Cleared
0
1,977,363
Distance Traveled
1,602,157
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,597
436
37
2
0
349,582
0
W
Agni
11,768
535
107
5
0
324,625
0
L
Anubis
9,854
448
72
3
0
310,630
0
L
Nemesis
7,811
355
25
1
0
235,651
0
W
Mercury
15,109
687
178
8
0
459,871
4
L
Jing Wei
7,355
334
15
1
0
280,487
0
L
Vulcan
11,429
520
148
7
0
411,359
0
W
Cernunnos
13,635
620
161
7
0
379,176
1
L
Ymir
10,020
455
83
4
0
364,030
1
W
Bacchus
13,201
600
21
1
0
464,109
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role