Player Matchup

Sol
Sol
AquaticRhyme001
Sol
Level 48
God Stats
7W - 13L
1,252 SR
Queue Stats
90W - 122L
1,157 Elo+
Solo
Kumbhakarna
Kumbhakarna
fizzle-snake
Kumbhakarna
Level 62
God Stats
4W - 2L
1,530 SR
Queue Stats
24W - 42L
1,252 Elo+
Solo
Thor
Thor
l-RiGorMorTiS-l
Thor
Level 8
God Stats
1W - 3L
1,164 SR
Queue Stats
3W - 11L
964 Elo+
Solo
Team Averages
Level 39
1,316 SR
1,125 Elo+

VS

Team Averages
Level 39
1,418 SR
1,247 Elo+
Kali
Kali
AshLynnRose55
Kali
Level 26
God Stats
8W - 10L
1,395 SR
Queue Stats
88W - 108L
1,156 Elo+
Party 1
Fenrir
Fenrir
SedaSabré
Fenrir
Level 21
God Stats
9W - 10L
1,473 SR
Queue Stats
16W - 19L
1,249 Elo+
Solo
He Bo
He Bo
USGDeathStroke
He Bo
Level 69
God Stats
7W - 8L
1,388 SR
Queue Stats
329W - 313L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
20 / 5 / 6
15,437
858
24,224
23,720
15,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
fizzle-snake
Kumbhakarna
15
3 / 5 / 20
12,324
685
5,134
21,198
18,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 6 / 16
12,480
693
7,214
18,079
12,782
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 12
11,478
638
5,721
20,285
7,506
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
SedaSabré
Fenrir
15
9 / 10 / 4
12,922
718
17,916
18,730
8,032
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 9 / 5
10,875
604
19,102
16,743
6,119
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
35
27
Kills
14
16
Deaths
27
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
20
5
6
4.6
L
1
8
12
0.88
L
Fenrir
SedaSabré
Fenrir
9
10
4
1.1
L
4
9
5
0.72
W
Kumbhakarna
fizzle-snake
Kumbhakarna
3
5
20
2.6
W
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,572
Damage
42,739
62,997
Taken
55,758
46,139
Mitigated
21,657
16,744
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,224
9,672
1,954
9,743
23,720
15,324
3,528
5,524
18,196
73,559
0
L
5,721
4,079
0
3,585
20,285
7,506
0
10,788
9,497
0
24,100
L
Fenrir
SedaSabré
Fenrir
17,916
3,529
0
1,992
18,730
8,032
1,200
9,164
9,566
0
48,371
L
19,102
605
703
3,808
16,743
6,119
315
9,719
7,024
55,282
0
W
Kumbhakarna
fizzle-snake
Kumbhakarna
5,134
1,089
788
2,815
21,198
18,033
417
5,570
15,628
22,731
0
W
7,214
1,847
0
1,444
18,079
12,782
415
8,538
9,541
0
22,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,241
Gold Earned
35,275
131
Minions Killed
140
0
Camps Cleared
0
848,456
Distance Traveled
751,915
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,437
858
75
4
0
297,687
1
L
Kali
11,478
638
38
2
0
273,306
0
L
Fenrir
12,922
718
49
3
0
265,011
1
L
He Bo
10,875
604
53
3
0
213,598
1
W
Kumbhakarna
12,324
685
22
1
0
313,377
1
W
Thor
12,480
693
34
2
0
237,392
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role