Player Matchup

Hel
Hel
DeaD__PrIme-
Hel
Level 86
God Stats
3W - 0L
1,294 SR
Queue Stats
64W - 57L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
xXM4tz3_SkillzXx
Cthulhu
Level 47
God Stats
13W - 11L
1,578 SR
Queue Stats
26W - 32L
1,349 Elo+
Party 1
Bellona
Bellona
xlToXiC_ViruZz-
Bellona
Level 64
God Stats
6W - 6L
1,661 SR
Queue Stats
51W - 43L
1,471 Elo+
Party 1
Team Averages
Level 66
1,511 SR
1,431 Elo+

VS

Team Averages
Level 92
1,410 SR
1,251 Elo+
Merlin
Merlin
JBonachon
Merlin
Level 87
God Stats
12W - 16L
1,485 SR
Queue Stats
38W - 64L
1,247 Elo+
Solo
Mercury
Mercury
NEKA059
Mercury
Level 118
God Stats
3W - 6L
1,336 SR
Queue Stats
116W - 179L
1,253 Elo+
Solo
Chaac
Chaac
mr-Daniil-bmv
Chaac
Level 72
God Stats
202W - 287L
1,407 SR
Queue Stats
540W - 812L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
7,749
704
5,629
6,866
2,289
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 7
7,744
704
5,274
9,059
6,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
3 / 0 / 5
7,766
706
5,245
5,149
3,356
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JBonachon
Merlin
10
0 / 2 / 0
6,567
597
6,982
4,735
1,660
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
NEKA059
Mercury
9
0 / 3 / 0
6,296
572
1,386
7,009
2,367
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
6,272
570
6,107
9,817
6,103
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Merlin
JBonachon
Merlin
0
2
0
0
L
Mercury
NEKA059
Mercury
0
3
0
0
L
0
3
0
0
W
1
0
7
4.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,148
Damage
14,475
21,074
Taken
21,561
11,790
Mitigated
10,130
13,658
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,629
366
5,707
4,900
6,866
2,289
28
1,948
4,768
30,707
0
L
Merlin
JBonachon
Merlin
6,982
467
0
250
4,735
1,660
0
2,344
2,291
34,175
0
L
Mercury
NEKA059
Mercury
1,386
274
0
780
7,009
2,367
0
3,307
3,602
0
16,290
L
6,107
140
453
5,224
9,817
6,103
0
5,332
4,335
0
26,342
W
5,274
271
925
580
9,059
6,145
345
3,318
5,466
19,876
0
W
5,245
473
528
1,018
5,149
3,356
590
1,762
3,287
0
23,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,259
Gold Earned
19,135
123
Minions Killed
125
0
Camps Cleared
0
645,578
Distance Traveled
578,729
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,749
704
52
5
0
214,397
2
L
Merlin
6,567
597
64
6
0
183,563
2
L
Mercury
6,296
572
32
3
0
211,141
1
L
Chaac
6,272
570
29
3
0
184,025
0
W
Cthulhu
7,744
704
31
3
0
213,495
4
W
Bellona
7,766
706
40
4
0
217,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role