Player Matchup

Cthulhu
Cthulhu
Pluton2005
Cthulhu
Level 14
God Stats
0W - 1L
1,191 SR
Queue Stats
8W - 15L
1,216 Elo+
Solo
Izanami
Izanami
TCD_Ex0t1c
Izanami
Level 27
God Stats
8W - 12L
1,337 SR
Queue Stats
69W - 69L
1,270 Elo+
Party 3
Tsukuyomi
Tsukuyomi
adriiiancito
Tsukuyomi
Level 27
God Stats
6W - 10L
1,416 SR
Queue Stats
39W - 45L
1,368 Elo+
Solo
Hel
Hel
morillamen
Hel
Level 15
God Stats
7W - 10L
1,508 SR
Queue Stats
9W - 12L
1,239 Elo+
Solo
Poseidon
Poseidon
xxzacksterxx_YT
Poseidon
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,313 Elo+
Party 3
Team Averages
Level 21
1,390 SR
1,281 Elo+

VS

Team Averages
Level 30
1,478 SR
1,374 Elo+
Bakasura
Bakasura
J4YH0121
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Kie_329
Bellona
Level 27
God Stats
3W - 3L
1,354 SR
Queue Stats
205W - 193L
1,451 Elo+
Solo
Anubis
Anubis
brubet1222
Anubis
Level 14
God Stats
28W - 27L
1,479 SR
Queue Stats
36W - 46L
1,257 Elo+
Party 1
Nemesis
Nemesis
el_karateka4
Nemesis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,308 Elo+
Party 1
Ra
Ra
xHDx OWNZz
Ra
Level 102
God Stats
1W - 1L
1,556 SR
Queue Stats
12W - 14L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pluton2005
Cthulhu
16
2 / 13 / 6
10,391
416
9,331
35,430
14,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
TCD_Ex0t1c
Izanami
19
1 / 5 / 2
12,105
484
10,890
16,848
6,102
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
adriiiancito
Tsukuyomi
20
10 / 6 / 3
14,272
571
13,105
22,080
8,676
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 6 / 7
11,929
477
12,034
19,946
12,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
17
5 / 8 / 1
11,845
474
10,811
12,290
4,277
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
J4YH0121
Bakasura
4
0 / 2 / 0
7,782
311
325
1,352
262
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Kie_329
Bellona
20
10 / 1 / 9
14,589
584
19,259
19,048
16,951
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
brubet1222
Anubis
17
8 / 8 / 4
13,039
522
22,274
14,335
6,703
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
el_karateka4
Nemesis
17
7 / 7 / 10
12,794
512
11,669
20,339
7,457
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 5 / 4
15,775
631
25,916
24,089
11,723
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
22
Kills
38
38
Deaths
23
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
J4YH0121
Bakasura
0
2
0
0
W
Bellona
Kie_329
Bellona
10
1
9
14.5
L
Cthulhu
Pluton2005
Cthulhu
2
13
6
0.38
L
Izanami
TCD_Ex0t1c
Izanami
1
5
2
0.4
L
Tsukuyomi
adriiiancito
Tsukuyomi
10
6
3
1.92
W
Anubis
brubet1222
Anubis
8
8
4
1.25
W
Nemesis
el_karateka4
Nemesis
7
7
10
1.71
L
4
6
7
1.25
W
13
5
4
3
L
Poseidon
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,171
Damage
79,443
106,594
Taken
79,163
46,355
Mitigated
43,096
32,622
Healing
31,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
J4YH0121
Bakasura
325
315
0
0
1,352
262
0
193
1,159
0
788
W
Bellona
Kie_329
Bellona
19,259
4,985
0
4,411
19,048
16,951
5,433
6,318
12,730
0
74,168
L
Cthulhu
Pluton2005
Cthulhu
9,331
1,552
0
6,399
35,430
14,738
597
17,169
18,121
42,648
0
L
Izanami
TCD_Ex0t1c
Izanami
10,890
7,522
0
3,194
16,848
6,102
2,311
5,375
11,048
0
88,974
L
Tsukuyomi
adriiiancito
Tsukuyomi
13,105
3,377
0
8,574
22,080
8,676
1,794
7,082
14,838
0
125,047
W
Anubis
brubet1222
Anubis
22,274
777
0
2,709
14,335
6,703
1,695
5,925
8,410
69,176
0
W
Nemesis
el_karateka4
Nemesis
11,669
5,120
123
6,314
20,339
7,457
2,983
10,671
9,668
0
48,668
L
12,034
1,668
3,682
10,038
19,946
12,562
153
11,189
8,632
45,781
0
W
25,916
3,797
2,500
15,706
24,089
11,723
5,246
9,069
15,020
126,845
0
L
Poseidon
10,811
1,556
0
735
12,290
4,277
3,301
7,375
4,840
60,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,542
Gold Earned
63,979
554
Minions Killed
452
0
Camps Cleared
0
2,008,107
Distance Traveled
1,659,466
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,782
311
1
0
0
46,358
0
W
Bellona
14,589
584
128
5
0
459,745
0
L
Cthulhu
10,391
416
37
1
0
412,457
0
L
Izanami
12,105
484
156
6
0
386,811
1
L
Tsukuyomi
14,272
571
167
7
0
412,174
0
W
Anubis
13,039
522
94
4
0
324,040
1
W
Nemesis
12,794
512
47
2
0
403,447
2
L
Hel
11,929
477
80
3
0
403,354
5
W
Ra
15,775
631
182
7
0
425,876
1
L
Poseidon
11,845
474
114
5
0
393,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role