Player Matchup

Neith
Neith
HnreCFnz
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
NerfPolinomicon
Ymir
Level 10
God Stats
3W - 0L
1,696 SR
Queue Stats
67W - 17L
1,659 Elo+
Party 2
Khepri
Khepri
SEKICE
Khepri
Level 29
God Stats
2W - 0L
1,529 SR
Queue Stats
72W - 92L
1,440 Elo+
Solo
Ra
Ra
ShanoobZaik
Ra
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 8L
1,722 Elo+
Party 2
Hercules
Hercules
SmugMercury7169
Hercules
Level 12
God Stats
1W - 2L
1,348 SR
Queue Stats
90W - 19L
1,682 Elo+
Party 2
Team Averages
Level 17
1,515 SR
1,601 Elo+

VS

Team Averages
Level 20
1,603 SR
1,592 Elo+
Cthulhu
Cthulhu
Akiods
Cthulhu
Level 27
God Stats
13W - 8L
1,700 SR
Queue Stats
23W - 31L
1,501 Elo+
Solo
Janus
Janus
GeladeiraRemoto
Janus
Level 29
God Stats
2W - 2L
1,545 SR
Queue Stats
114W - 142L
1,456 Elo+
Solo
Bakasura
Bakasura
JBorlin
Bakasura
Level 7
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo
Hercules
Hercules
JsmurfS
Hercules
Level 25
God Stats
6W - 5L
1,669 SR
Queue Stats
64W - 32L
1,574 Elo+
Party 1
Rama
Rama
Kålel
Rama
Level 12
God Stats
9W - 4L
1,804 SR
Queue Stats
115W - 73L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HnreCFnz
Neith
9
1 / 2 / 3
5,561
506
2,986
3,538
975
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
8 / 0 / 3
7,945
722
6,178
5,357
2,805
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
SEKICE
Khepri
9
1 / 2 / 4
5,869
534
1,806
4,904
2,635
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 0 / 4
7,834
712
5,912
5,110
2,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
11
3 / 2 / 5
6,761
615
7,841
8,852
6,032
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akiods
Cthulhu
9
2 / 2 / 3
6,064
551
4,192
7,465
3,361
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 6 / 0
5,179
471
2,577
7,369
2,282
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
JBorlin
Bakasura
5
0 / 5 / 0
4,391
399
194
6,498
1,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
JsmurfS
Hercules
9
0 / 2 / 0
4,936
449
2,412
9,409
4,372
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
Kålel
Rama
10
3 / 3 / 2
6,191
563
6,172
7,388
2,033
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
17
Kills
6
6
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Akiods
Cthulhu
2
2
3
1.75
L
1
6
0
0.17
W
Neith
HnreCFnz
Neith
1
2
3
1.25
L
Bakasura
JBorlin
Bakasura
0
5
0
0
L
Hercules
JsmurfS
Hercules
0
2
0
0
L
Rama
Kålel
Rama
3
3
2
1.33
W
8
0
3
9.5
W
Khepri
SEKICE
Khepri
1
2
4
1.5
W
4
0
4
6
W
Hercules
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,723
Damage
15,547
27,761
Taken
38,129
14,578
Mitigated
13,666
10,819
Healing
9,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Akiods
Cthulhu
4,192
935
159
1,118
7,465
3,361
0
2,084
5,356
11,472
0
L
2,577
499
0
840
7,369
2,282
0
2,683
4,486
22,316
0
W
Neith
HnreCFnz
Neith
2,986
971
0
973
3,538
975
574
908
2,630
0
22,454
L
Bakasura
JBorlin
Bakasura
194
42
0
845
6,498
1,618
0
760
5,663
0
13,374
L
Hercules
JsmurfS
Hercules
2,412
834
0
2,954
9,409
4,372
0
6,433
2,976
0
22,550
L
Rama
Kålel
Rama
6,172
5,320
0
3,429
7,388
2,033
0
1,936
5,377
0
38,255
W
6,178
2,738
0
2,628
5,357
2,805
0
750
4,540
46,251
0
W
Khepri
SEKICE
Khepri
1,806
394
0
0
4,904
2,635
0
1,770
3,134
14,627
0
W
5,912
1,231
884
2,690
5,110
2,131
914
347
4,613
62,183
0
W
Hercules
7,841
2,517
0
3,644
8,852
6,032
1,128
2,994
5,858
0
33,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,970
Gold Earned
26,761
321
Minions Killed
198
0
Camps Cleared
0
1,045,386
Distance Traveled
981,905
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,064
551
8
1
0
210,828
4
L
Janus
5,179
471
50
5
0
157,420
3
W
Neith
5,561
506
38
3
0
192,850
2
L
Bakasura
4,391
399
21
2
0
207,288
1
L
Hercules
4,936
449
44
4
0
215,985
0
L
Rama
6,191
563
75
7
0
190,384
0
W
Ymir
7,945
722
95
9
0
231,791
4
W
Khepri
5,869
534
17
2
0
204,350
1
W
Ra
7,834
712
112
10
0
216,153
4
W
Hercules
6,761
615
59
5
0
200,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role