Player Matchup

Bellona
Bellona
KILL3RinDAshadow
Bellona
Level 14
God Stats
7W - 4L
1,487 SR
Queue Stats
13W - 27L
1,128 Elo+
Solo
Ra
Ra
TheGreenKing188
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 24L
744 Elo+
Solo
Cthulhu
Cthulhu
sandwichking510
Cthulhu
Level 25
God Stats
14W - 18L
1,675 SR
Queue Stats
15W - 27L
1,139 Elo+
Solo
Team Averages
Level 16
1,554 SR
1,004 Elo+

VS

Team Averages
Level 33
1,665 SR
1,011 Elo+
Janus
Janus
Collin2403
Janus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 25L
921 Elo+
Party 1
Xing Tian
Xing Tian
Matti2802
Xing Tian
Level 37
God Stats
0W - 1L
1,801 SR
Queue Stats
28W - 132L
914 Elo+
Party 1
Zeus
Zeus
Monkey_D_Luffy18
Zeus
Level 52
God Stats
1W - 1L
1,694 SR
Queue Stats
6W - 8L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 5 / 6
15,096
719
16,128
22,742
16,965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
6 / 3 / 16
13,967
665
15,687
19,134
8,820
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 4 / 13
14,181
675
16,848
17,234
10,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 17 / 7
11,185
533
3,371
16,720
3,910
Xing Tian
Matti2802
Xing Tian
14
1 / 6 / 4
11,654
555
2,652
20,596
7,391
18
8 / 6 / 2
14,088
671
30,528
23,805
7,566
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
29
Kills
9
12
Deaths
29
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
0
17
7
0.21
W
15
5
6
3.6
L
Xing Tian
Matti2802
Xing Tian
1
6
4
0.5
L
8
6
2
1.5
W
6
3
16
4.67
W
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,663
Damage
36,551
59,110
Taken
61,121
36,756
Mitigated
18,867
19,951
Healing
1,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
3,371
975
0
0
16,720
3,910
0
8,195
8,525
9,410
0
W
16,128
4,891
0
2,325
22,742
16,965
1,378
11,929
9,319
0
42,909
L
Xing Tian
Matti2802
Xing Tian
2,652
136
0
0
20,596
7,391
0
11,794
8,802
9,361
0
L
30,528
4,864
0
1,674
23,805
7,566
424
12,566
11,239
86,218
0
W
15,687
1,811
5,745
9,493
19,134
8,820
1,131
14,733
4,401
52,172
0
W
16,848
1,254
1,281
1,107
17,234
10,971
554
9,889
7,345
39,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,244
Gold Earned
36,927
156
Minions Killed
128
0
Camps Cleared
0
966,741
Distance Traveled
855,815
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,185
533
8
0
0
214,508
0
W
Bellona
15,096
719
54
3
0
307,981
3
L
Xing Tian
11,654
555
7
0
0
353,633
0
L
Zeus
14,088
671
113
5
0
287,674
1
W
Ra
13,967
665
57
3
0
292,825
5
W
Cthulhu
14,181
675
45
2
0
365,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role