Player Matchup

Cthulhu
Cthulhu
Borde_free
Cthulhu
Level 27
God Stats
9W - 9L
1,443 SR
Queue Stats
88W - 93L
1,409 Elo+
Solo
Nemesis
Nemesis
MortenGranau
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,336 Elo+
Solo
Bakasura
Bakasura
Phoronsky
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,630 Elo+
Solo
Ullr
Ullr
VitalproBR
Ullr
Level 25
God Stats
1W - 2L
1,637 SR
Queue Stats
14W - 22L
1,290 Elo+
Solo
Nu Wa
Nu Wa
zGaLiNc2H4
Nu Wa
Level 27
God Stats
12W - 8L
1,260 SR
Queue Stats
79W - 76L
1,417 Elo+
Solo
Team Averages
Level 18
1,468 SR
1,416 Elo+

VS

Team Averages
Level 22
1,478 SR
1,368 Elo+
Serqet
Serqet
Fro0sstt
Serqet
Level 22
God Stats
10W - 6L
1,603 SR
Queue Stats
19W - 10L
1,494 Elo+
Solo
Anubis
Anubis
Patrick300GTA
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,188 Elo+
Solo
Olorun
Olorun
Rayden_Murdock
Olorun
Level 28
God Stats
12W - 13L
1,367 SR
Queue Stats
123W - 142L
1,349 Elo+
Solo
Horus
Horus
SamuelDMK
Horus
Level 29
God Stats
11W - 7L
1,500 SR
Queue Stats
150W - 189L
1,358 Elo+
Solo
Artemis
Artemis
albloodismy
Artemis
Level 26
God Stats
1W - 0L
1,418 SR
Queue Stats
28W - 26L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Borde_free
Cthulhu
20
18 / 4 / 8
21,437
612
44,199
46,899
55,189
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
MortenGranau
Nemesis
20
10 / 11 / 6
17,264
493
19,187
36,278
20,048
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
Phoronsky
Bakasura
20
6 / 13 / 5
16,310
466
12,550
30,952
12,548
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

3
0 / 0 / 0
6,951
199
0
0
0
Nu Wa
20
5 / 10 / 11
16,433
470
33,670
21,825
7,933
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fro0sstt
Serqet
20
12 / 3 / 5
22,087
631
24,997
33,228
18,021
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 14 / 6
15,594
446
10,704
28,952
16,516
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 10 / 6
18,449
527
18,469
33,735
13,285
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
SamuelDMK
Horus
19
2 / 3 / 6
15,154
433
10,203
23,726
17,236
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
albloodismy
Artemis
20
15 / 9 / 5
20,625
589
37,121
27,776
10,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
64
39
Kills
36
38
Deaths
39
30
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Borde_free
Cthulhu
18
4
8
5.5
W
Serqet
Fro0sstt
Serqet
12
3
5
4.83
L
Nemesis
MortenGranau
Nemesis
10
11
6
1.18
W
1
14
6
0.29
L
Bakasura
Phoronsky
Bakasura
6
13
5
0.65
W
6
10
6
0.9
W
Horus
SamuelDMK
Horus
2
3
6
1.67
L
0
0
0
0
W
Artemis
albloodismy
Artemis
15
9
5
1.94
L
Nu Wa
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,606
Damage
101,494
135,954
Taken
147,417
95,718
Mitigated
75,178
43,098
Healing
47,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Borde_free
Cthulhu
44,199
2,355
0
19,163
46,899
55,189
0
14,674
31,182
167,395
0
W
Serqet
Fro0sstt
Serqet
24,997
5,151
0
8,730
33,228
18,021
5,410
14,072
18,655
0
194,681
L
Nemesis
MortenGranau
Nemesis
19,187
11,105
0
13,112
36,278
20,048
0
6,659
28,563
0
120,137
W
10,704
1,081
0
5,756
28,952
16,516
1,615
13,575
13,862
63,550
0
L
Bakasura
Phoronsky
Bakasura
12,550
8,877
0
10,797
30,952
12,548
1,954
7,842
22,081
0
76,245
W
18,469
10,860
3,438
13,825
33,735
13,285
7,197
20,486
12,544
145,442
0
W
Horus
SamuelDMK
Horus
10,203
2,673
2,065
5,785
23,726
17,236
100
16,074
6,917
13,262
27,863
L
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
albloodismy
Artemis
37,121
25,512
0
7,987
27,776
10,120
3,566
15,725
11,876
0
144,660
L
Nu Wa
33,670
6,111
0
26
21,825
7,933
257
3,621
16,810
139,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,395
Gold Earned
91,909
725
Minions Killed
827
0
Camps Cleared
0
2,215,817
Distance Traveled
2,824,859
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
21,437
612
271
8
0
619,677
5
W
Serqet
22,087
631
250
7
0
758,390
5
L
Nemesis
17,264
493
126
4
0
560,359
0
W
Anubis
15,594
446
118
3
0
470,384
0
L
Bakasura
16,310
466
139
4
0
510,493
3
W
Olorun
18,449
527
219
6
0
533,581
8
W
Horus
15,154
433
64
2
0
482,591
0
L
Ullr
6,951
199
0
0
0
0
0
W
Artemis
20,625
589
176
5
0
579,913
5
L
Nu Wa
16,433
470
189
5
0
525,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role