Player Matchup

Hel
Hel
CaptainMunch153
Hel
Level 20
God Stats
23W - 15L
1,516 SR
Queue Stats
27W - 29L
1,247 Elo+
Party 1
Hun Batz
Hun Batz
Mr Abstract47
Hun Batz
Level 47
God Stats
26W - 14L
1,569 SR
Queue Stats
45W - 50L
1,254 Elo+
Party 1
Neith
Neith
unicorn_roast
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,528 SR
1,334 Elo+

VS

Team Averages
Level 33
1,535 SR
1,418 Elo+
Zeus
Zeus
Miloquinn
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,387 Elo+
Solo
Tyr
Tyr
MindTrasher
Tyr
Level 22
God Stats
7W - 6L
1,552 SR
Queue Stats
64W - 62L
1,514 Elo+
Solo
Izanami
Izanami
TalkierSiren848
Izanami
Level 53
God Stats
14W - 7L
1,552 SR
Queue Stats
164W - 172L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 3
7,605
691
6,138
10,255
2,973
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Mr Abstract47
Hun Batz
12
3 / 4 / 3
8,035
730
5,937
12,086
4,461
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 11 / 4
6,993
636
2,299
9,935
3,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
6 / 5 / 11
9,138
831
7,579
7,506
2,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 1 / 9
8,617
783
3,656
6,207
4,644
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
13 / 0 / 8
10,258
933
12,570
7,858
2,667
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
23
23
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Zeus
6
5
11
2.3
W
4
1
9
8.5
L
Hun Batz
Mr Abstract47
Hun Batz
3
4
3
1.13
W
13
0
8
17
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,374
Damage
23,805
32,276
Taken
21,571
10,488
Mitigated
9,351
3,352
Healing
5,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,138
1,212
326
2,155
10,255
2,973
266
2,367
7,838
22,894
0
W
Zeus
7,579
1,851
0
1,146
7,506
2,040
1,517
1,468
6,038
22,455
0
W
3,656
532
0
1,678
6,207
4,644
140
1,505
4,702
0
16,814
L
Hun Batz
Mr Abstract47
Hun Batz
5,937
1,859
0
481
12,086
4,461
156
3,146
8,865
0
31,767
W
12,570
8,460
0
2,409
7,858
2,667
463
3,177
4,681
0
47,769
L
2,299
1,745
0
390
9,935
3,054
42
2,122
7,738
0
5,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,633
Gold Earned
28,013
89
Minions Killed
127
0
Camps Cleared
0
483,277
Distance Traveled
530,345
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,605
691
33
3
0
176,269
0
W
Zeus
9,138
831
29
3
0
162,703
0
W
Tyr
8,617
783
20
2
0
174,905
1
L
Hun Batz
8,035
730
44
4
0
211,913
1
W
Izanami
10,258
933
78
7
0
192,737
1
L
Neith
6,993
636
12
1
0
95,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role