Player Matchup

Cernunnos
Cernunnos
Bronze I
xHx Battosai
Cernunnos
Bronze I
Level 160
God Stats
7W - 3L
1,629 SR
Queue Stats
107W - 70L
1,365 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 160
1,629 SR
1,365 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 58
1,395 SR
1,338 MMR
Fenrir
Fenrir
Bronze III
Amadown
Fenrir
Bronze III
Level 58
God Stats
0W - 3L
1,395 SR
Queue Stats
0W - 6L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
xHx Battosai
Cernunnos
16
2 / 0 / 0
10,441
870
6,944
7,050
4,172
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ChronosScyllaTsukuyomiNe ZhaAh Muzen Cab

VS

Bans
VamanaSkadiVulcanHadesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amadown
Fenrir
14
0 / 2 / 0
8,202
684
3,460
11,416
4,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Amadown
Fenrir
0
2
0
0
W
Cernunnos
xHx Battosai
Cernunnos
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,944
Damage
3,460
7,050
Taken
11,416
4,172
Mitigated
4,242
2,855
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Amadown
Fenrir
3,460
1,322
0
4,228
11,416
4,242
0
136
11,280
252
41,466
W
Cernunnos
xHx Battosai
Cernunnos
6,944
3,987
0
2,855
7,050
4,172
1,605
294
6,756
0
82,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,441
Gold Earned
8,202
128
Minions Killed
75
0
Camps Cleared
0
207,829
Distance Traveled
245,475
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,202
684
75
6
0
245,475
2
W
Cernunnos
10,441
870
128
11
0
207,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role