Player Matchup

Ymir
Ymir
CinnamonCap8645
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,042 Elo+
Solo
Janus
Janus
Ig0r2786
Janus
Level 13
God Stats
1W - 2L
1,440 SR
Queue Stats
10W - 16L
1,098 Elo+
Solo
Zhong Kui
Zhong Kui
NoT_Scarez
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,143 Elo+
Solo
Osiris
Osiris
mrlakers_1fans
Osiris
Level 4
God Stats
2W - 9L
1,215 SR
Queue Stats
17W - 35L
1,207 Elo+
Solo
Neith
Neith
とうふしゃん
Neith
Level 8
God Stats
3W - 1L
1,615 SR
Queue Stats
16W - 22L
1,065 Elo+
Solo
Team Averages
Level 12
1,454 SR
1,111 Elo+

VS

Team Averages
Level 12
1,359 SR
1,266 Elo+
Neith
Neith
DEaTH5166
Neith
Level 15
God Stats
9W - 8L
1,439 SR
Queue Stats
37W - 33L
1,360 Elo+
Solo
Hades
Hades
Lemon_Lollie
Hades
Level 18
God Stats
2W - 0L
1,667 SR
Queue Stats
55W - 62L
1,386 Elo+
Solo
Yemoja
Yemoja
Panlays
Yemoja
Level 16
God Stats
1W - 2L
1,134 SR
Queue Stats
12W - 21L
1,149 Elo+
Solo
Loki
Loki
SithLordCents
Loki
Level 8
God Stats
5W - 8L
1,369 SR
Queue Stats
43W - 57L
1,093 Elo+
Solo
Thor
Thor
oLilParadox
Thor
Level 5
God Stats
2W - 3L
1,185 SR
Queue Stats
4W - 4L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
10,204
1,020
8,010
14,048
15,077
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
Ig0r2786
Janus
14
0 / 4 / 3
8,439
844
2,836
5,531
1,712
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Zhong Kui
NoT_Scarez
Zhong Kui
13
1 / 5 / 1
8,353
835
3,684
8,246
3,869
14
0 / 4 / 3
8,156
816
2,197
11,305
7,440
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 5 / 5
10,849
1,085
11,099
13,280
5,346
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

130

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DEaTH5166
Neith
17
11 / 1 / 5
12,273
1,227
16,364
6,710
2,795
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
7 / 2 / 10
11,457
1,146
15,574
8,689
5,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Panlays
Yemoja
16
2 / 0 / 9
9,650
965
3,684
5,218
4,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 3 / 8
9,057
906
2,607
6,029
2,422
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 3 / 12
9,401
940
9,147
7,919
3,385
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
9
Kills
22
22
Deaths
9
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Neith
DEaTH5166
Neith
11
1
5
13.5
L
Janus
Ig0r2786
Janus
0
4
3
0.38
W
7
2
10
6
L
Zhong Kui
NoT_Scarez
Zhong Kui
1
5
1
0.3
W
Yemoja
Panlays
Yemoja
2
0
9
6.5
W
1
3
8
1.67
L
0
4
3
0.38
W
1
3
12
2.33
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,826
Damage
47,376
52,410
Taken
34,565
33,444
Mitigated
18,060
1,904
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,010
1,177
402
694
14,048
15,077
0
4,846
9,202
20,589
0
W
Neith
DEaTH5166
Neith
16,364
10,430
0
1,228
6,710
2,795
0
2,444
4,241
0
40,886
L
Janus
Ig0r2786
Janus
2,836
437
0
0
5,531
1,712
0
1,606
3,925
7,136
0
W
15,574
2,643
647
4,073
8,689
5,223
0
4,325
4,314
29,675
0
L
Zhong Kui
NoT_Scarez
Zhong Kui
3,684
750
0
35
8,246
3,869
0
2,785
5,461
8,415
0
W
Yemoja
Panlays
Yemoja
3,684
613
1,543
72
5,218
4,235
0
1,885
3,283
12,625
0
W
2,607
1,513
0
0
6,029
2,422
0
2,511
3,518
0
7,797
L
2,197
1,860
0
125
11,305
7,440
0
5,661
5,644
34
4,396
W
9,147
3,080
0
0
7,919
3,385
0
3,551
4,298
0
18,926
L
11,099
5,387
0
648
13,280
5,346
0
4,360
8,920
152
35,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,001
Gold Earned
51,838
116
Minions Killed
159
4
Camps Cleared
3
635,033
Distance Traveled
751,215
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,204
1,020
37
4
2
102,158
5
W
Neith
12,273
1,227
58
6
2
172,709
2
L
Janus
8,439
844
10
1
1
152,679
0
W
Hades
11,457
1,146
40
4
0
171,685
0
L
Zhong Kui
8,353
835
11
1
0
91,837
0
W
Yemoja
9,650
965
19
2
0
131,000
0
W
Loki
9,057
906
11
1
0
121,375
0
L
Osiris
8,156
816
5
1
1
127,447
0
W
Thor
9,401
940
31
3
1
154,446
0
L
Neith
10,849
1,085
53
5
0
160,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role