Player Matchup

Cabrakan
Cabrakan
Da B Jin
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,400 Elo+
Solo
Arachne
Arachne
ESE_516
Arachne
Level 28
God Stats
3W - 3L
1,586 SR
Queue Stats
80W - 68L
1,522 Elo+
Solo
Osiris
Osiris
I2FLY_ULTRA
Osiris
Level 28
God Stats
2W - 1L
1,856 SR
Queue Stats
276W - 233L
1,619 Elo+
Solo
Neith
Neith
Letskoden
Neith
Level 7
God Stats
12W - 18L
1,478 SR
Queue Stats
12W - 19L
1,496 Elo+
Solo
Sol
Sol
little-monste678
Sol
Level 29
God Stats
14W - 9L
1,529 SR
Queue Stats
72W - 55L
1,511 Elo+
Solo
Team Averages
Level 22
1,590 SR
1,510 Elo+

VS

Team Averages
Level 15
1,536 SR
1,511 Elo+
Awilix
Awilix
Quazotic
Awilix
Level 27
God Stats
3W - 0L
1,808 SR
Queue Stats
94W - 53L
1,638 Elo+
Solo
Ra
Ra
Wiggy Bear
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,777 Elo+
Party 1
Neith
Neith
meffstio
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Chaac
Chaac
michaelZjr123
Chaac
Level 13
God Stats
15W - 22L
1,500 SR
Queue Stats
47W - 55L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
xMacGyver117
Cthulhu
Level 17
God Stats
114W - 90L
1,374 SR
Queue Stats
259W - 253L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Da B Jin
Cabrakan
6
0 / 1 / 2
3,991
665
972
4,093
2,415
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ESE_516
Arachne
7
0 / 1 / 0
4,121
687
340
4,869
1,341
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
6
0 / 2 / 0
3,645
608
1,764
4,674
2,402
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Letskoden
Neith
7
3 / 0 / 0
4,537
756
3,141
2,702
635
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
2,765
461
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Quazotic
Awilix
9
3 / 0 / 1
5,174
862
2,412
2,859
735
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 0 / 1
4,745
791
2,412
2,746
664
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
meffstio
Neith
4
0 / 1 / 0
3,401
567
876
1,164
166
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,703
617
1,337
2,522
1,334
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cthulhu
xMacGyver117
Cthulhu
7
0 / 1 / 0
4,325
721
1,520
3,276
1,235
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
4
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Da B Jin
Cabrakan
0
1
2
1
L
Arachne
ESE_516
Arachne
0
1
0
0
L
Osiris
0
2
0
0
L
Neith
Letskoden
Neith
3
0
0
3
W
Awilix
Quazotic
Awilix
3
0
1
3.5
W
1
0
1
1.5
L
0
0
0
0
W
Neith
meffstio
Neith
0
1
0
0
W
0
1
0
0
W
Cthulhu
xMacGyver117
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,217
Damage
8,557
16,338
Taken
12,567
6,793
Mitigated
4,134
6,527
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Da B Jin
Cabrakan
972
148
111
1,246
4,093
2,415
0
127
3,870
8,129
0
L
Arachne
ESE_516
Arachne
340
263
0
1,962
4,869
1,341
0
1,738
3,131
0
17,930
L
Osiris
1,764
373
0
1,815
4,674
2,402
0
1,947
2,727
0
13,865
L
Neith
Letskoden
Neith
3,141
2,021
0
1,393
2,702
635
69
120
2,484
0
18,620
W
Awilix
Quazotic
Awilix
2,412
1,228
0
1,699
2,859
735
217
412
2,422
0
22,156
W
2,412
264
160
1,554
2,746
664
590
0
2,521
24,922
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
meffstio
Neith
876
413
0
252
1,164
166
0
0
1,164
0
6,192
W
1,337
0
0
788
2,522
1,334
0
107
2,415
0
8,633
W
Cthulhu
xMacGyver117
Cthulhu
1,520
283
0
646
3,276
1,235
345
453
2,823
15,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,059
Gold Earned
21,348
115
Minions Killed
162
0
Camps Cleared
0
441,171
Distance Traveled
601,687
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,991
665
13
2
0
105,723
0
L
Arachne
4,121
687
37
6
0
113,536
0
L
Osiris
3,645
608
27
5
0
108,658
1
L
Neith
4,537
756
38
6
0
113,254
1
W
Awilix
5,174
862
52
9
0
156,651
0
W
Ra
4,745
791
54
9
0
141,608
1
L
Sol
2,765
461
0
0
0
0
0
W
Neith
3,401
567
12
2
0
67,054
0
W
Chaac
3,703
617
14
2
0
117,508
0
W
Cthulhu
4,325
721
30
5
0
118,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role