Player Matchup

Izanami
Izanami
CptTastyPants
Izanami
Level 124
God Stats
3W - 4L
1,742 SR
Queue Stats
43W - 43L
1,416 Elo+
Party 1
He Bo
He Bo
GoH Hercules
He Bo
Level 60
God Stats
2W - 1L
1,720 SR
Queue Stats
271W - 297L
1,384 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hard-ees-MAN
Kumbhakarna
Level 83
God Stats
4W - 3L
1,470 SR
Queue Stats
50W - 50L
1,397 Elo+
Party 1
Team Averages
Level 89
1,644 SR
1,399 Elo+

VS

Team Averages
Level 83
1,448 SR
1,293 Elo+
Baron Samedi
Baron Samedi
HammerD387
Baron Samedi
Level 61
God Stats
20W - 31L
1,354 SR
Queue Stats
111W - 124L
1,241 Elo+
Solo
Guan Yu
Guan Yu
Mack_Attack_0906
Guan Yu
Level 66
God Stats
77W - 54L
1,506 SR
Queue Stats
200W - 216L
1,293 Elo+
Party 2
Da Ji
Da Ji
ShadeRyph
Da Ji
Level 123
God Stats
16W - 11L
1,485 SR
Queue Stats
123W - 136L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
9 / 3 / 10
16,483
634
28,479
19,321
8,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 9 / 8
17,442
671
20,915
18,166
5,991
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Hard-ees-MAN
Kumbhakarna
19
1 / 2 / 19
16,202
623
12,589
27,085
33,367
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HammerD387
Baron Samedi
16
0 / 11 / 10
14,035
540
21,347
26,428
15,237
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 7 / 12
15,102
581
11,509
37,856
36,051
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Da Ji
ShadeRyph
Da Ji
20
12 / 2 / 2
16,857
648
21,092
18,820
9,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
38
20
Kills
14
14
Deaths
20
37
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
9
3
10
4.67
W
10
9
8
1.56
L
Baron Samedi
HammerD387
Baron Samedi
0
11
10
0.45
W
Kumbhakarna
Hard-ees-MAN
Kumbhakarna
1
2
19
5.25
L
2
7
12
1.14
L
Da Ji
ShadeRyph
Da Ji
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,983
Damage
53,948
64,572
Taken
83,104
47,453
Mitigated
60,682
12,485
Healing
32,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
28,479
15,229
705
1,335
19,321
8,095
2,673
6,459
12,737
0
118,513
W
20,915
2,745
0
3,202
18,166
5,991
450
3,498
14,568
62,862
0
L
Baron Samedi
HammerD387
Baron Samedi
21,347
2,510
3,304
7,432
26,428
15,237
807
12,824
13,604
90,324
0
W
Kumbhakarna
Hard-ees-MAN
Kumbhakarna
12,589
1,749
319
6,924
27,085
33,367
90
11,933
14,627
39,442
0
L
11,509
575
3,409
11,793
37,856
36,051
745
15,175
22,681
613
49,819
L
Da Ji
ShadeRyph
Da Ji
21,092
7,401
0
6,106
18,820
9,394
1,921
6,548
12,272
0
73,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,127
Gold Earned
45,994
257
Minions Killed
234
0
Camps Cleared
0
1,262,195
Distance Traveled
1,189,149
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,483
634
178
7
0
420,814
0
W
He Bo
17,442
671
47
2
0
370,227
2
L
Baron Samedi
14,035
540
111
4
0
325,691
0
W
Kumbhakarna
16,202
623
32
1
0
471,154
0
L
Guan Yu
15,102
581
63
2
0
419,104
0
L
Da Ji
16,857
648
60
2
0
444,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role