Player Matchup

Janus
Janus
Diamond I
ChesseAndPotato
Janus
Diamond I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond I
Drekct
Fafnir
Diamond I
Level 146
God Stats
17W - 15L
1,724 SR
Queue Stats
288W - 287L
2,405 MMR
Solo
Nemesis
Nemesis
Diamond I
FleXy
Nemesis
Diamond I
Level 160
God Stats
1W - 4L
1,462 SR
Queue Stats
187W - 163L
2,563 MMR
Solo
Hercules
Hercules
Diamond II
Ivandylann
Hercules
Diamond II
Level 57
God Stats
10W - 18L
1,603 SR
Queue Stats
192W - 194L
2,383 MMR
Solo
Anhur
Anhur
Platinum III
Pyler
Anhur
Platinum III
Level 141
God Stats
4W - 5L
1,772 SR
Queue Stats
170W - 148L
2,520 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,612 SR
2,274 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,694 SR
2,448 MMR
Agni
Agni
Diamond V
DatDmgPls
Agni
Diamond V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
2,469 MMR
Party 2
Heimdallr
Heimdallr
Diamond III
Daycurse
Heimdallr
Diamond III
Level 160
God Stats
22W - 14L
1,721 SR
Queue Stats
302W - 283L
2,371 MMR
Party 1
Yemoja
Yemoja
Diamond III
JustJack
Yemoja
Diamond III
Level 159
God Stats
6W - 2L
1,817 SR
Queue Stats
274W - 257L
2,362 MMR
Party 1
Thor
Thor
Diamond I
Romëo
Thor
Diamond I
Level 160
God Stats
44W - 23L
1,728 SR
Queue Stats
926W - 892L
2,602 MMR
Solo
Mercury
Mercury
Diamond II
xltachi
Mercury
Diamond II
Level 104
God Stats
20W - 14L
1,704 SR
Queue Stats
157W - 154L
2,437 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 2
13,300
493
7,845
18,806
6,858
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Drekct
Fafnir
17
2 / 3 / 2
12,818
475
5,513
25,037
32,158
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
FleXy
Nemesis
20
5 / 6 / 1
14,902
552
16,250
26,295
12,847
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
Ivandylann
Hercules
20
0 / 1 / 3
13,918
515
17,260
35,037
47,181
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
Pyler
Anhur
19
0 / 7 / 2
13,008
482
14,294
23,872
10,649
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
The MorriganSetPersephoneRaCthulhu

VS

Bans
TsukuyomiGuan YuJing WeiSun WukongRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
8 / 1 / 8
16,912
626
19,908
9,265
5,178
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Daycurse
Heimdallr
20
6 / 2 / 9
17,446
646
37,323
26,964
13,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
JustJack
Yemoja
20
0 / 1 / 15
15,084
559
7,042
19,029
24,392
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Romëo
Thor
20
6 / 0 / 8
16,735
620
17,383
25,794
31,667
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
xltachi
Mercury
20
7 / 3 / 15
17,472
647
23,451
19,938
9,260
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
7
Kills
27
27
Deaths
7
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
Agni
8
1
8
12
W
Heimdallr
Daycurse
Heimdallr
6
2
9
5.25
L
Fafnir
Drekct
Fafnir
2
3
2
1
L
Nemesis
FleXy
Nemesis
5
6
1
0.92
L
Hercules
Ivandylann
Hercules
0
1
3
1.5
W
Yemoja
JustJack
Yemoja
0
1
15
7.5
L
Anhur
Pyler
Anhur
0
7
2
0.14
W
Thor
Romëo
Thor
6
0
8
10
W
Mercury
xltachi
Mercury
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,162
Damage
105,107
129,047
Taken
100,990
109,693
Mitigated
83,605
39,970
Healing
55,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,845
630
0
800
18,806
6,858
1,687
5,123
13,583
102,747
0
W
Agni
19,908
1,338
0
4,290
9,265
5,178
2,639
1,054
8,136
130,098
0
W
Heimdallr
Daycurse
Heimdallr
37,323
18,770
0
16,266
26,964
13,108
6,333
4,421
21,592
0
176,138
L
Fafnir
Drekct
Fafnir
5,513
696
0
4,808
25,037
32,158
0
6,673
18,314
20,101
0
L
Nemesis
FleXy
Nemesis
16,250
5,073
0
8,614
26,295
12,847
0
3,780
22,490
0
130,858
L
Hercules
Ivandylann
Hercules
17,260
4,656
0
17,975
35,037
47,181
45
8,376
26,036
0
112,257
W
Yemoja
JustJack
Yemoja
7,042
2,937
6,893
8,034
19,029
24,392
1,084
4,135
14,794
35,328
0
L
Anhur
Pyler
Anhur
14,294
7,450
0
7,773
23,872
10,649
424
2,998
20,774
0
108,821
W
Thor
Romëo
Thor
17,383
3,592
0
12,161
25,794
31,667
1,785
2,473
22,630
0
108,785
W
Mercury
xltachi
Mercury
23,451
12,708
0
7,820
19,938
9,260
950
2,368
16,406
0
176,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,946
Gold Earned
83,649
827
Minions Killed
873
0
Camps Cleared
0
2,728,707
Distance Traveled
2,823,858
42
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,300
493
214
8
0
535,763
10
W
Agni
16,912
626
177
7
0
535,846
2
W
Heimdallr
17,446
646
240
9
0
477,797
8
L
Fafnir
12,818
475
25
1
0
577,531
11
L
Nemesis
14,902
552
163
6
0
579,696
8
L
Hercules
13,918
515
235
9
0
589,940
8
W
Yemoja
15,084
559
63
2
0
532,291
13
L
Anhur
13,008
482
190
7
0
445,777
5
W
Thor
16,735
620
202
7
0
567,811
14
W
Mercury
17,472
647
191
7
0
710,113
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role