Player Matchup

Janus
Janus
Da B Jin
Janus
Level 16
God Stats
0W - 2L
1,059 SR
Queue Stats
6W - 15L
1,344 Elo+
Solo
King Arthur
King Arthur
Dakushotto
King Arthur
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
13W - 10L
1,645 Elo+
Party 1
Ares
Ares
KillerMG42
Ares
Level 13
God Stats
2W - 3L
1,609 SR
Queue Stats
4W - 8L
1,482 Elo+
Party 1
Team Averages
Level 15
1,389 SR
1,490 Elo+

VS

Team Averages
Level 68
1,575 SR
1,505 Elo+
Cthulhu
Cthulhu
CMZOMBIEprO
Cthulhu
Level 28
God Stats
16W - 5L
1,731 SR
Queue Stats
66W - 50L
1,581 Elo+
Party 2
Pele
Pele
Juicy Skills1
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
Naughty_DogxX
Kukulkan
Level 159
God Stats
1W - 1L
1,494 SR
Queue Stats
18W - 25L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Da B Jin
Janus
13
6 / 6 / 4
10,815
773
11,658
13,605
3,359
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Dakushotto
King Arthur
11
1 / 10 / 8
8,925
638
9,703
27,040
23,060
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 6 / 3
8,551
611
3,016
17,385
13,501
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CMZOMBIEprO
Cthulhu
15
10 / 4 / 8
12,572
898
16,183
14,009
8,401
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
9 / 4 / 10
11,583
827
21,312
15,329
5,529
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Naughty_DogxX
Kukulkan
13
3 / 2 / 11
10,317
737
14,106
7,259
2,800
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
9
Kills
22
22
Deaths
10
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CMZOMBIEprO
Cthulhu
10
4
8
3.5
L
Janus
Da B Jin
Janus
6
6
4
1.33
L
King Arthur
Dakushotto
King Arthur
1
10
8
0.5
W
9
4
10
3.5
L
2
6
3
0.58
W
Kukulkan
Naughty_DogxX
Kukulkan
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,377
Damage
51,601
58,030
Taken
36,597
39,920
Mitigated
16,730
8,496
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CMZOMBIEprO
Cthulhu
16,183
819
918
2,444
14,009
8,401
0
5,735
8,074
38,765
0
L
Janus
Da B Jin
Janus
11,658
2,027
354
1,748
13,605
3,359
0
4,692
8,913
33,648
0
L
King Arthur
Dakushotto
King Arthur
9,703
1,944
0
4,794
27,040
23,060
0
14,323
12,717
0
23,240
W
21,312
5,136
0
1,989
15,329
5,529
0
6,687
8,317
0
58,231
L
3,016
0
828
772
17,385
13,501
0
11,278
6,107
10,347
0
W
Kukulkan
Naughty_DogxX
Kukulkan
14,106
1,630
0
2,127
7,259
2,800
280
2,404
4,780
50,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
34,472
84
Minions Killed
184
0
Camps Cleared
0
640,577
Distance Traveled
811,523
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,572
898
55
4
0
279,566
3
L
Janus
10,815
773
50
4
0
221,215
1
L
King Arthur
8,925
638
22
2
0
208,505
0
W
Pele
11,583
827
68
5
0
285,670
0
L
Ares
8,551
611
12
1
0
210,857
0
W
Kukulkan
10,317
737
61
4
0
246,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role