Player Matchup

Nemesis
Nemesis
Cobra Vibe
Nemesis
Level 26
God Stats
4W - 3L
1,516 SR
Queue Stats
127W - 124L
1,212 Elo+
Party 3
Chiron
Chiron
Jajajafunylel
Chiron
Level 20
God Stats
2W - 2L
1,367 SR
Queue Stats
6W - 9L
1,656 Elo+
Party 1
Baron Samedi
Baron Samedi
NumbAspect
Baron Samedi
Level 26
God Stats
9W - 5L
1,496 SR
Queue Stats
91W - 80L
1,243 Elo+
Party 3
Neith
Neith
WiltedGhost
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tota1despair
Tsukuyomi
Level 27
God Stats
7W - 9L
1,400 SR
Queue Stats
25W - 35L
1,171 Elo+
Party 3
Team Averages
Level 21
1,456 SR
1,356 Elo+

VS

Team Averages
Level 25
1,641 SR
1,502 Elo+
Bellona
Bellona
KingMalino808
Bellona
Level 23
God Stats
31W - 14L
1,651 SR
Queue Stats
73W - 41L
1,535 Elo+
Party 2
Ymir
Ymir
LethalChapo
Ymir
Level 28
God Stats
10W - 2L
1,935 SR
Queue Stats
36W - 18L
1,512 Elo+
Party 2
Fenrir
Fenrir
M9jesticUnic0rn
Fenrir
Level 55
God Stats
9W - 6L
1,593 SR
Queue Stats
92W - 55L
1,620 Elo+
Party 2
Cupid
Cupid
RedStar0212
Cupid
Level 12
God Stats
4W - 9L
1,288 SR
Queue Stats
8W - 17L
1,219 Elo+
Solo
Aphrodite
Aphrodite
jaydensresume
Aphrodite
Level 7
God Stats
7W - 3L
1,738 SR
Queue Stats
28W - 10L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cobra Vibe
Nemesis
9
1 / 2 / 1
5,070
507
2,739
7,114
2,613
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 5 / 0
4,671
467
2,009
7,216
1,861
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
NumbAspect
Baron Samedi
7
0 / 4 / 1
4,563
456
4,572
5,789
1,839
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 3 / 0
4,283
428
1,241
5,822
1,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
tota1despair
Tsukuyomi
7
2 / 2 / 0
5,022
502
3,535
6,913
1,757
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
1 / 2 / 1
5,666
567
4,567
6,286
4,287
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 4
5,706
571
3,830
6,063
3,132
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 1 / 7
6,573
657
8,018
7,614
2,536
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 1
5,276
528
1,176
3,543
695
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
jaydensresume
Aphrodite
9
6 / 0 / 5
5,923
592
4,254
4,397
4,149
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
15
16
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cobra Vibe
Nemesis
1
2
1
0.75
L
1
5
0
0.2
W
Bellona
1
2
1
0.75
W
1
0
4
3
W
5
1
7
8.5
L
Baron Samedi
NumbAspect
Baron Samedi
0
4
1
0.13
W
2
1
1
2.5
L
0
3
0
0
W
Aphrodite
jaydensresume
Aphrodite
6
0
5
8.5
L
Tsukuyomi
tota1despair
Tsukuyomi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,096
Damage
21,845
32,854
Taken
27,903
9,234
Mitigated
14,799
10,289
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cobra Vibe
Nemesis
2,739
1,069
0
2,345
7,114
2,613
0
19
6,695
0
15,132
L
2,009
589
10
854
7,216
1,861
459
2,393
4,736
0
13,031
W
Bellona
4,567
1,198
0
2,985
6,286
4,287
570
0
6,286
0
25,922
W
3,830
516
219
933
6,063
3,132
657
1,144
4,919
24,097
0
W
8,018
1,902
0
3,053
7,614
2,536
0
1,384
6,230
0
33,933
L
Baron Samedi
NumbAspect
Baron Samedi
4,572
604
646
1,937
5,789
1,839
145
2,403
3,208
16,481
0
W
1,176
689
226
1,761
3,543
695
694
0
3,543
0
12,287
L
1,241
637
0
1,845
5,822
1,164
0
449
5,348
0
17,070
W
Aphrodite
jaydensresume
Aphrodite
4,254
998
1,773
3,229
4,397
4,149
368
2,044
2,353
17,849
0
L
Tsukuyomi
tota1despair
Tsukuyomi
3,535
1,147
0
2,652
6,913
1,757
0
2,491
4,371
0
18,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,609
Gold Earned
29,144
141
Minions Killed
207
0
Camps Cleared
0
827,941
Distance Traveled
880,053
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,070
507
34
3
0
174,523
0
L
Chiron
4,671
467
29
3
0
169,480
0
W
Bellona
5,666
567
54
5
0
187,918
3
W
Ymir
5,706
571
37
4
0
184,901
0
W
Fenrir
6,573
657
59
6
0
192,524
0
L
Baron Samedi
4,563
456
21
2
0
137,892
1
W
Cupid
5,276
528
30
3
0
167,466
1
L
Neith
4,283
428
26
3
0
162,875
0
W
Aphrodite
5,923
592
27
3
0
147,244
1
L
Tsukuyomi
5,022
502
31
3
0
183,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role