Player Matchup

Nemesis
Nemesis
ItsMeJc
Nemesis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Msjw
Izanami
Level 23
God Stats
0W - 2L
1,229 SR
Queue Stats
96W - 108L
1,378 Elo+
Solo
Kukulkan
Kukulkan
Vrixelex
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
973 Elo+
Solo
Bakasura
Bakasura
Warhummer
Bakasura
Level 21
God Stats
0W - 3L
1,485 SR
Queue Stats
12W - 23L
1,311 Elo+
Solo
Olorun
Olorun
irahgarcia21
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Team Averages
Level 13
1,443 SR
1,332 Elo+

VS

Team Averages
Level 16
1,576 SR
1,408 Elo+
Pele
Pele
Gura868
Pele
Level 19
God Stats
21W - 11L
1,883 SR
Queue Stats
71W - 71L
1,429 Elo+
Solo
Chernobog
Chernobog
TheAyran
Chernobog
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
TipichNo
Hercules
Level 24
God Stats
5W - 6L
1,398 SR
Queue Stats
26W - 27L
1,310 Elo+
Solo
Olorun
Olorun
ziyumofeng
Olorun
Level 27
God Stats
7W - 2L
1,745 SR
Queue Stats
78W - 65L
1,478 Elo+
Solo
Neith
Neith
广东靓仔
Neith
Level 7
God Stats
4W - 6L
1,354 SR
Queue Stats
4W - 6L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ItsMeJc
Nemesis
6
0 / 3 / 1
4,902
446
850
7,549
1,588
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Msjw
Izanami
10
2 / 3 / 2
5,935
540
2,578
6,929
1,572
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Vrixelex
Kukulkan
9
1 / 4 / 1
5,885
535
2,286
4,280
1,054
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Bakasura
Warhummer
Bakasura
9
2 / 6 / 2
5,760
524
4,961
9,270
2,641
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
8
1 / 7 / 0
5,042
458
1,815
6,749
1,807
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Gura868
Pele
11
12 / 2 / 3
7,557
687
7,176
6,931
2,134
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
TheAyran
Chernobog
10
3 / 2 / 6
6,485
590
4,161
5,743
1,820
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
TipichNo
Hercules
9
1 / 0 / 6
5,849
532
3,606
3,152
1,540
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
ziyumofeng
Olorun
9
1 / 0 / 3
6,076
552
1,914
4,344
1,202
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 2 / 4
6,559
596
6,684
5,382
1,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
22
23
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
Gura868
Pele
12
2
3
6.75
L
Nemesis
ItsMeJc
Nemesis
0
3
1
0.17
L
Izanami
Msjw
Izanami
2
3
2
1
W
Chernobog
TheAyran
Chernobog
3
2
6
3
W
Hercules
TipichNo
Hercules
1
0
6
4
L
Kukulkan
Vrixelex
Kukulkan
1
4
1
0.38
L
Bakasura
Warhummer
Bakasura
2
6
2
0.5
L
Olorun
1
7
0
0.14
W
Olorun
ziyumofeng
Olorun
1
0
3
2.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,490
Damage
23,541
34,777
Taken
25,552
8,662
Mitigated
8,117
6,410
Healing
8,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Gura868
Pele
7,176
2,401
0
2,729
6,931
2,134
439
909
5,802
0
34,669
L
Nemesis
ItsMeJc
Nemesis
850
298
0
1,952
7,549
1,588
0
0
7,474
0
20,591
L
Izanami
Msjw
Izanami
2,578
1,716
0
1,965
6,929
1,572
656
1,060
5,869
0
24,847
W
Chernobog
TheAyran
Chernobog
4,161
2,785
0
0
5,743
1,820
364
1,763
3,595
0
26,568
W
Hercules
TipichNo
Hercules
3,606
772
0
1,867
3,152
1,540
132
894
1,868
0
13,560
L
Kukulkan
Vrixelex
Kukulkan
2,286
552
0
0
4,280
1,054
0
0
4,155
11,740
0
L
Bakasura
Warhummer
Bakasura
4,961
3,718
0
1,672
9,270
2,641
0
854
8,391
0
16,248
L
Olorun
1,815
978
67
754
6,749
1,807
43
0
6,724
13,295
0
W
Olorun
ziyumofeng
Olorun
1,914
550
0
2,739
4,344
1,202
269
194
4,120
28,547
0
W
6,684
2,502
0
1,482
5,382
1,421
271
341
4,746
0
31,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,524
Gold Earned
32,526
179
Minions Killed
272
0
Camps Cleared
0
915,647
Distance Traveled
1,050,952
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,557
687
61
6
0
222,342
0
L
Nemesis
4,902
446
32
3
0
174,339
0
L
Izanami
5,935
540
48
4
0
190,413
0
W
Chernobog
6,485
590
58
5
0
195,317
1
W
Hercules
5,849
532
37
3
0
244,135
3
L
Kukulkan
5,885
535
30
3
0
181,506
4
L
Bakasura
5,760
524
39
4
0
215,000
2
L
Olorun
5,042
458
30
3
0
154,389
0
W
Olorun
6,076
552
53
5
0
177,681
1
W
Neith
6,559
596
63
6
0
211,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role