Player Matchup

Mercury
Mercury
Silver IV
 
Mercury
Silver IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Gold III
Riki Hache
Freya
Gold III
Level 129
God Stats
8W - 9L
1,707 SR
Queue Stats
239W - 213L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
TheLuckyCricket
Nu Wa
Bronze III
Level 30
God Stats
0W - 1L
1,653 SR
Queue Stats
8W - 4L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver II
Whal881eBro
Jormungandr
Silver II
Level 127
God Stats
1W - 2L
1,926 SR
Queue Stats
25W - 27L
1,627 MMR
Party 1
Horus
Horus
Gold IV
YourMexicanLita
Horus
Gold IV
Level 54
God Stats
0W - 1L
1,528 SR
Queue Stats
190W - 183L
1,489 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,663 SR
1,523 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,522 SR
1,486 MMR
Osiris
Osiris
Gold V
H8AIucard
Osiris
Gold V
Level 106
God Stats
3W - 5L
1,446 SR
Queue Stats
34W - 26L
1,499 MMR
Solo
Xbalanque
Xbalanque
Silver I
KTS Justnicey
Xbalanque
Silver I
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 59L
1,495 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
MicaDolences
Tsukuyomi
Gold V
Level 78
God Stats
3W - 4L
1,506 SR
Queue Stats
216W - 198L
1,491 MMR
Solo
Sol
Sol
Silver I
gageman21
Sol
Silver I
Level 125
God Stats
1W - 0L
1,332 SR
Queue Stats
79W - 98L
1,474 MMR
Solo
Vulcan
Vulcan
Silver III
metroboominWSMN
Vulcan
Silver III
Level 144
God Stats
3W - 3L
1,825 SR
Queue Stats
170W - 165L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
6 / 9 / 11
15,870
453
19,901
37,485
14,522
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
20
10 / 12 / 5
19,163
548
26,208
45,378
14,590
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
13 / 5 / 9
20,031
572
50,161
21,139
6,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Whal881eBro
Jormungandr
20
8 / 4 / 14
17,665
505
22,983
34,519
42,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

9
0 / 1 / 0
10,796
308
1,688
5,261
2,027
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
ArachneAchillesHeraZeusCupid

VS

Bans
ChaacAnubisHelPoseidonHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
H8AIucard
Osiris
20
6 / 11 / 4
16,827
481
19,882
41,007
41,521
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
KTS Justnicey
Xbalanque
20
10 / 6 / 4
21,644
618
28,695
37,723
14,221
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
MicaDolences
Tsukuyomi
20
7 / 7 / 6
20,925
598
23,639
35,425
16,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
0 / 13 / 6
18,422
526
18,144
38,303
12,317
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 3 / 0
21,740
621
31,287
21,830
8,497
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
51
37
Kills
31
31
Deaths
40
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
6
9
11
1.28
W
Osiris
H8AIucard
Osiris
6
11
4
0.73
W
Xbalanque
KTS Justnicey
Xbalanque
10
6
4
2
W
Tsukuyomi
MicaDolences
Tsukuyomi
7
7
6
1.43
L
Freya
10
12
5
1.04
L
13
5
9
3.5
L
Jormungandr
Whal881eBro
Jormungandr
8
4
14
3.75
L
0
1
0
0
W
0
13
6
0.23
W
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,941
Damage
121,647
143,782
Taken
174,288
80,038
Mitigated
92,620
34,696
Healing
58,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
19,901
9,263
0
5,408
37,485
14,522
1,555
9,781
27,579
0
85,079
W
Osiris
H8AIucard
Osiris
19,882
6,314
0
9,107
41,007
41,521
1,287
21,430
19,235
0
74,737
W
Xbalanque
KTS Justnicey
Xbalanque
28,695
18,629
0
18,955
37,723
14,221
10,518
20,736
16,736
0
204,988
W
Tsukuyomi
MicaDolences
Tsukuyomi
23,639
4,253
0
11,031
35,425
16,064
580
20,589
14,718
0
163,271
L
Freya
26,208
8,166
0
20,315
45,378
14,590
713
16,521
28,653
143,764
0
L
50,161
4,830
0
1,869
21,139
6,534
2,869
9,360
11,754
187,118
0
L
Jormungandr
Whal881eBro
Jormungandr
22,983
6,605
0
4,729
34,519
42,365
354
13,591
20,733
106,563
0
L
1,688
823
252
2,123
5,261
2,027
0
178
4,908
0
6,447
W
18,144
5,361
533
17,385
38,303
12,317
7,890
24,893
12,835
147,196
0
W
31,287
9,743
0
1,832
21,830
8,497
2,090
15,482
6,348
198,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,525
Gold Earned
99,558
727
Minions Killed
995
0
Camps Cleared
0
2,615,785
Distance Traveled
3,052,065
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,870
453
115
3
0
695,157
0
W
Osiris
16,827
481
70
2
0
549,636
2
W
Xbalanque
21,644
618
249
7
0
552,427
2
W
Tsukuyomi
20,925
598
215
6
0
673,286
1
L
Freya
19,163
548
222
6
0
560,080
3
L
Nu Wa
20,031
572
226
6
0
536,165
3
L
Jormungandr
17,665
505
157
4
0
631,377
1
L
Horus
10,796
308
7
0
0
193,006
3
W
Sol
18,422
526
187
5
0
546,620
1
W
Vulcan
21,740
621
274
8
0
730,096
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role