Player Matchup

Scylla
Scylla
Duke_Squealios
Scylla
Level 23
God Stats
9W - 9L
1,714 SR
Queue Stats
41W - 39L
1,590 Elo+
Party 2
Medusa
Medusa
ElectedMonkey5
Medusa
Level 12
God Stats
4W - 2L
1,478 SR
Queue Stats
5W - 5L
1,485 Elo+
Party 3
Cthulhu
Cthulhu
ITS_MUMMIES
Cthulhu
Level 21
God Stats
12W - 7L
1,827 SR
Queue Stats
33W - 15L
1,710 Elo+
Party 2
Kali
Kali
TopChedz_-
Kali
Level 27
God Stats
2W - 2L
1,423 SR
Queue Stats
98W - 99L
1,351 Elo+
Solo
Ganesha
Ganesha
mm25
Ganesha
Level 108
God Stats
1W - 0L
1,280 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 38
1,544 SR
1,527 Elo+

VS

Team Averages
Level 12
1,498 SR
1,291 Elo+
Arachne
Arachne
Burnicle Boi
Arachne
Level 26
God Stats
2W - 1L
1,805 SR
Queue Stats
52W - 54L
1,362 Elo+
Solo
Cthulhu
Cthulhu
Jordashiann
Cthulhu
Level 4
God Stats
1W - 2L
1,515 SR
Queue Stats
1W - 5L
1,125 Elo+
Party 1
Anubis
Anubis
Special_Jip
Anubis
Level 6
God Stats
2W - 3L
1,306 SR
Queue Stats
10W - 12L
1,328 Elo+
Party 1
Kali
Kali
kashh1
Kali
Level 6
God Stats
0W - 2L
1,230 SR
Queue Stats
7W - 16L
1,082 Elo+
Party 1
Janus
Janus
oX0Ne
Janus
Level 18
God Stats
24W - 23L
1,632 SR
Queue Stats
132W - 144L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 2
10,314
543
7,405
8,864
2,674
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 0
8,686
457
5,584
8,386
3,043
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ITS_MUMMIES
Cthulhu
19
7 / 1 / 0
12,097
637
15,566
13,677
15,197
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
6 / 2 / 4
12,209
643
13,037
16,680
6,746
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
mm25
Ganesha
13
1 / 1 / 2
9,764
514
3,915
10,129
7,872
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Burnicle Boi
Arachne
14
6 / 5 / 0
9,576
504
6,700
17,277
5,188
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Jordashiann
Cthulhu
11
0 / 0 / 1
7,457
392
4,746
10,515
5,668
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
13
0 / 9 / 5
8,050
424
9,430
14,215
4,956
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
kashh1
Kali
10
0 / 4 / 2
6,589
347
1,250
8,053
2,502
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
oX0Ne
Janus
15
5 / 2 / 1
9,334
491
12,371
9,876
2,504
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
20
Kills
11
11
Deaths
20
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
Burnicle Boi
Arachne
6
5
0
1.2
W
5
3
2
2
W
1
4
0
0.25
W
Cthulhu
ITS_MUMMIES
Cthulhu
7
1
0
7
L
Cthulhu
Jordashiann
Cthulhu
0
0
1
0.5
L
Anubis
0
9
5
0.28
W
6
2
4
4
L
Kali
kashh1
Kali
0
4
2
0.25
W
Ganesha
mm25
Ganesha
1
1
2
2
L
Janus
oX0Ne
Janus
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,507
Damage
34,497
57,736
Taken
59,936
35,532
Mitigated
20,818
21,534
Healing
9,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Burnicle Boi
Arachne
6,700
5,557
0
5,572
17,277
5,188
0
5,228
11,924
0
43,172
W
7,405
635
0
1,787
8,864
2,674
537
5,192
3,672
42,232
0
W
5,584
3,045
0
1,250
8,386
3,043
2,281
5,761
2,625
0
35,677
W
Cthulhu
ITS_MUMMIES
Cthulhu
15,566
182
0
5,945
13,677
15,197
123
4,694
8,983
80,546
0
L
Cthulhu
Jordashiann
Cthulhu
4,746
193
0
0
10,515
5,668
0
5,897
4,413
30,833
0
L
Anubis
9,430
1,791
0
2,974
14,215
4,956
130
6,731
7,359
45,297
0
W
13,037
8,658
0
9,092
16,680
6,746
5,465
5,309
11,371
0
92,299
L
Kali
kashh1
Kali
1,250
567
0
388
8,053
2,502
490
5,482
2,446
0
12,863
W
Ganesha
mm25
Ganesha
3,915
170
1,263
2,197
10,129
7,872
605
5,591
4,538
26,431
0
L
Janus
oX0Ne
Janus
12,371
788
0
469
9,876
2,504
0
2,968
6,908
55,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,070
Gold Earned
41,006
515
Minions Killed
288
0
Camps Cleared
0
1,767,901
Distance Traveled
1,778,342
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,576
504
65
3
0
330,210
3
W
Scylla
10,314
543
85
4
0
331,745
1
W
Medusa
8,686
457
103
5
0
374,507
0
W
Cthulhu
12,097
637
179
9
0
354,434
4
L
Cthulhu
7,457
392
36
2
0
391,047
0
L
Anubis
8,050
424
67
4
0
270,602
0
W
Kali
12,209
643
141
7
0
371,550
2
L
Kali
6,589
347
21
1
0
408,388
3
W
Ganesha
9,764
514
7
0
0
335,665
0
L
Janus
9,334
491
99
5
0
378,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role