Player Matchup

Sobek
Sobek
ChapoVerified
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,485 Elo+
Party 2
Anhur
Anhur
Eiccon
Anhur
Level 103
God Stats
1W - 2L
1,671 SR
Queue Stats
153W - 123L
1,542 Elo+
Party 2
Skadi
Skadi
VODKAc0wboy
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,699 Elo+
Solo
Kuzenbo
Kuzenbo
VVestenfluss
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,600 Elo+
Party 2
Cthulhu
Cthulhu
banmy10thnamelol
Cthulhu
Level 27
God Stats
5W - 10L
1,493 SR
Queue Stats
255W - 345L
1,395 Elo+
Solo
Team Averages
Level 54
1,533 SR
1,544 Elo+

VS

Team Averages
Level 61
1,523 SR
1,514 Elo+
Ullr
Ullr
Akuma8136
Ullr
Level 129
God Stats
1W - 1L
1,588 SR
Queue Stats
87W - 87L
1,512 Elo+
Party 1
Rama
Rama
MadSlugger51
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,386 Elo+
Solo
Janus
Janus
The Arlix
Janus
Level 108
God Stats
2W - 2L
1,529 SR
Queue Stats
46W - 49L
1,478 Elo+
Party 1
Baba Yaga
Baba Yaga
TheAkatsuki8
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,463 Elo+
Solo
Artio
Artio
xDUESxVULTx
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 20
8,851
805
7,640
17,889
13,910
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Eiccon
Anhur
17
10 / 3 / 14
10,379
944
14,543
8,580
3,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 3 / 15
9,510
865
10,894
7,479
2,726
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
VVestenfluss
Kuzenbo
18
7 / 1 / 19
9,914
901
10,632
15,764
16,756
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 1 / 19
9,983
908
11,387
8,364
4,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
4 / 4 / 5
8,211
746
12,331
11,842
5,033
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 7 / 2
6,659
605
5,342
10,543
3,434
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
The Arlix
Janus
14
0 / 6 / 6
7,453
678
10,058
10,756
3,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
TheAkatsuki8
Baba Yaga
15
4 / 4 / 4
8,163
742
13,384
10,590
4,338
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 8 / 4
6,882
626
3,192
19,663
16,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
30
29
Kills
9
10
Deaths
29
87
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
4
4
5
1.63
W
2
2
20
6
W
Anhur
Eiccon
Anhur
10
3
14
5.67
L
1
7
2
0.29
L
Janus
The Arlix
Janus
0
6
6
0.5
L
Baba Yaga
TheAkatsuki8
Baba Yaga
4
4
4
1.5
W
6
3
15
4.5
W
Kuzenbo
VVestenfluss
Kuzenbo
7
1
19
16.5
W
4
1
19
13.5
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,096
Damage
44,307
58,076
Taken
63,394
40,983
Mitigated
32,525
30,332
Healing
13,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
12,331
2,837
1,677
2,377
11,842
5,033
0
5,891
5,801
0
17,622
W
7,640
559
1,005
8,449
17,889
13,910
281
8,583
9,306
14,071
0
W
Anhur
Eiccon
Anhur
14,543
8,082
0
2,225
8,580
3,466
2,880
3,525
5,055
0
29,601
L
5,342
4,047
0
185
10,543
3,434
0
4,446
5,897
0
10,866
L
Janus
The Arlix
Janus
10,058
204
708
1,628
10,756
3,283
0
2,851
7,705
19,412
0
L
Baba Yaga
TheAkatsuki8
Baba Yaga
13,384
1,026
732
2,648
10,590
4,338
0
4,891
5,505
25,487
0
W
10,894
4,558
1,173
1,518
7,479
2,726
889
3,832
3,647
0
20,060
W
Kuzenbo
VVestenfluss
Kuzenbo
10,632
4,477
2,917
7,124
15,764
16,756
67
7,032
8,732
12,251
0
W
11,387
117
2,496
3,425
8,364
4,125
275
3,662
4,702
33,595
0
L
3,192
460
1,840
2,024
19,663
16,437
0
10,261
8,827
6,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,637
Gold Earned
37,368
105
Minions Killed
65
0
Camps Cleared
0
1,034,506
Distance Traveled
887,830
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,211
746
11
1
0
186,248
3
W
Sobek
8,851
805
11
1
0
216,662
0
W
Anhur
10,379
944
26
2
0
180,920
0
L
Rama
6,659
605
8
1
0
158,893
1
L
Janus
7,453
678
30
3
0
186,606
2
L
Baba Yaga
8,163
742
15
1
0
176,892
0
W
Skadi
9,510
865
18
2
0
196,820
0
W
Kuzenbo
9,914
901
3
0
0
220,492
2
W
Cthulhu
9,983
908
47
4
0
219,612
1
L
Artio
6,882
626
1
0
0
179,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role